Mods in den Spieleordner reingeschoben. So richtig tief.
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1674 changed files with 56056 additions and 530 deletions
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mods/.farming_old/crops/chili.lua
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mods/.farming_old/crops/chili.lua
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local S = minetest.get_translator("farming")
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local a = farming.recipe_items
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-- item/seed
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minetest.register_craftitem("farming:chili_pepper", {
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description = S("Chili Pepper"),
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inventory_image = "farming_chili_pepper.png",
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groups = {compostability = 48, seed = 2, food_chili_pepper = 1},
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on_use = minetest.item_eat(2),
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on_place = function(itemstack, placer, pointed_thing)
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return farming.place_seed(itemstack, placer, pointed_thing, "farming:chili_1")
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end
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})
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farming.add_eatable("farming:chili_pepper", 2)
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-- crop definition
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local def = {
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description = S("Chili Pepper") .. S(" Crop"),
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drawtype = "plantlike",
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tiles = {"farming_chili_1.png"},
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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drop = "",
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waving = 1,
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selection_box = farming.select,
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groups = {
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handy = 1, snappy = 3, flammable = 4, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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_mcl_hardness = farming.mcl_hardness,
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is_ground_content = false,
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sounds = farming.node_sound_leaves_defaults()
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}
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-- stage 1
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minetest.register_node("farming:chili_1", table.copy(def))
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-- stage 2
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def.tiles = {"farming_chili_2.png"}
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minetest.register_node("farming:chili_2", table.copy(def))
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-- stage 3
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def.tiles = {"farming_chili_3.png"}
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minetest.register_node("farming:chili_3", table.copy(def))
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-- stage 4
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def.tiles = {"farming_chili_4.png"}
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minetest.register_node("farming:chili_4", table.copy(def))
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-- stage 5
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def.tiles = {"farming_chili_5.png"}
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minetest.register_node("farming:chili_5", table.copy(def))
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-- stage 6
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def.tiles = {"farming_chili_6.png"}
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minetest.register_node("farming:chili_6", table.copy(def))
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-- stage 7
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def.tiles = {"farming_chili_7.png"}
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minetest.register_node("farming:chili_7", table.copy(def))
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-- stage 8 (final)
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def.tiles = {"farming_chili_8.png"}
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def.groups.growing = nil
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def.selection_box = farming.select_final
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def.drop = {
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items = {
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{items = {"farming:chili_pepper 3"}, rarity = 1},
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{items = {"farming:chili_pepper 2"}, rarity = 2}
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}
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}
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minetest.register_node("farming:chili_8", table.copy(def))
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-- add to registered_plants
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farming.registered_plants["farming:chili_pepper"] = {
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crop = "farming:chili",
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seed = "farming:chili_pepper",
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 8
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}
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-- mapgen
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farming.register_decoration("chili",8)
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