Mods in den Spieleordner reingeschoben. So richtig tief.

This commit is contained in:
N-Nachtigal 2025-05-08 22:41:25 +02:00
parent b4b6c08f4f
commit f7bc25a670
1674 changed files with 56056 additions and 530 deletions

View file

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local modpath = minetest.get_modpath(minetest.get_current_modname())
if(minetest.registered_nodes["flowers:sunflower"] ~= nil) then
print("[MOD] " .. minetest.get_current_modname() .. " Sunflowers available.")
print("[MOD] " .. minetest.get_current_modname() .. " using \"flowers:sunflower\".")
else
print("[MOD] " .. minetest.get_current_modname() .. " no Sunflowers available.")
print("[MOD] " .. minetest.get_current_modname() .. " use own Sunflowers.")
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass", "default:dirt_with_dry_grass"},
sidelen = 16,
noise_params = {
offset = 0,
scale = cucina_vegana.plant_settings.sunflower_scale,
spread = {x = 10, y = 10, z = 10},
seed = 8756,
octaves = 3,
persist = 0.6
},
y_min = 0,
y_max = 150,
decoration = "cucina_vegana:wild_sunflower",
})
minetest.register_alias("flowers:sunflower", "cucina_vegana:sunflower")
if (cucina_vegana.farming_default) then
dofile(modpath .. "/sunflower_default.lua")
else
dofile(modpath .. "/sunflower_redo.lua")
end
end