Mods in den Spieleordner reingeschoben. So richtig tief.

This commit is contained in:
N-Nachtigal 2025-05-08 22:41:25 +02:00
parent b4b6c08f4f
commit f7bc25a670
1674 changed files with 56056 additions and 530 deletions

View file

@ -82,9 +82,9 @@ def.selection_box = farming.select_final
def.drop = {
items = {
{items = {"farming:mint_leaf 2"}, rarity = 1},
{items = {"farming:mint_leaf 2"}, rarity = 2},
{items = {"farming:seed_mint 1"}, rarity = 1},
{items = {"farming:seed_mint 2"}, rarity = 2}
{items = {"farming:mint_leaf"}, rarity = 2},
{items = {"farming:seed_mint 2"}, rarity = 1},
{items = {"farming:seed_mint"}, rarity = 2}
}
}
minetest.register_node("farming:mint_4", table.copy(def))
@ -100,4 +100,23 @@ farming.registered_plants["farming:mint"] = {
}
-- mapgen
farming.register_decoration("mint",4)
minetest.register_decoration({
deco_type = "simple",
place_on = {
"default:dirt_with_grass", "default:dirt_with_coniferous_litter",
"mcl_core:dirt_with_grass", "ethereal:bamboo_dirt"
},
sidelen = 16,
noise_params = {
offset = 0,
scale = farming.mint,
spread = {x = 100, y = 100, z = 100},
seed = 801,
octaves = 3,
persist = 0.6
},
y_min = 1, y_max = 75,
decoration = "farming:mint_4",
spawn_by = {"group:water", "group:sand"}, num_spawn_by = 1
})