Mods in den Spieleordner reingeschoben. So richtig tief.
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mods/leads/items.lua
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mods/leads/items.lua
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--[[
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Leads — Adds leads for transporting animals to Minetest.
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Copyright © 2023, Silver Sandstone <@SilverSandstone@craftodon.social>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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]]
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--- Item definitions.
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-- @module items
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local S = leads.S;
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minetest.register_craftitem('leads:lead',
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{
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description = S'Lead';
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inventory_image = 'leads_lead_inv.png';
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groups = {leads_lead = 1};
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on_use = leads.on_lead_punch;
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on_secondary_use = leads.on_lead_use;
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on_place = leads.on_lead_use;
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_leads_length = leads.settings.lead_length;
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_leads_texture = leads.DEFAULT_LEAD_TEXTURE;
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_doc_items_longdesc = S'Leads can be used for moving and tethering animals. They can also be attached between two fences for decoration.';
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_doc_items_usagehelp = S'Right-click on an animal or fence to attach a lead. Punch the lead to release it, or right-click on a fence to tether it.';
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});
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local rope = leads.util.first_available_item('farming:string', 'mcl_mobitems:string', 'rp_default:rope', 'hades_farming:cotton', 'nodes_nature:chalin') or 'group:string';
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local glue = leads.util.first_available_item('mesecons_materials:glue', 'mcl_mobitems:slimeball', 'mobs_mc:slimeball', 'rp_default:fiber') or rope;
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minetest.register_craft(
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{
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output = 'leads:lead';
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recipe =
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{
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{rope, rope, ''},
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{rope, glue, ''},
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{'', '', rope},
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};
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});
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