Mods in den Spieleordner reingeschoben. So richtig tief.
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mods/leads/settings.lua
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69
mods/leads/settings.lua
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--[[
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Leads — Adds leads for transporting animals to Minetest.
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Copyright © 2023, Silver Sandstone <@SilverSandstone@craftodon.social>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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]]
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--- Mod settings.
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-- @module settings
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local function get_n(key, default)
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return tonumber(minetest.settings:get(key)) or default;
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end;
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local function get_b(key, default)
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return minetest.settings:get_bool(key, default);
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end;
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local function get_s(key, default)
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return minetest.settings:get(key) or default;
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end;
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--- Mod settings.
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leads.settings =
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{
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lead_length = get_n('leads.lead_length', 8);
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lead_strength = get_n('leads.lead_strength', 4);
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chat_messages = get_b('leads.chat_messages', false);
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drop_mode = get_s('leads.drop_mode', 'auto');
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symmetrical = get_b('leads.symmetrical', false);
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-- Visuals:
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dynamic_textures = get_b('leads.dynamic_textures', true);
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rotate_selection_box = get_b('leads.rotate_selection_box', true);
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enable_slack = get_b('leads.enable_slack', true);
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-- Protection and ownership:
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respect_protection = get_b('leads.respect_protection', true);
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allow_leash_unowned = get_b('leads.allow_leash_unowned', true);
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allow_leash_owned_other = get_b('leads.allow_leash_owned_other', true);
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-- Object types:
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allow_leash_player = get_b('leads.allow_leash_player', true);
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allow_leash_animal = get_b('leads.allow_leash_animal', true);
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allow_leash_monster = get_b('leads.allow_leash_monster', true);
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allow_leash_npc = get_b('leads.allow_leash_npc', true);
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allow_leash_vehicle = get_b('leads.allow_leash_vehicle', true);
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allow_leash_other = get_b('leads.allow_leash_other', true);
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-- Advanced:
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allow_leash_all = get_b('leads.allow_leash_all', false);
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pull_force = get_n('leads.pull_force', 15);
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debug = get_b('leads.debug', false);
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};
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