Add mods: technic, moreores, paintings, Nyancat (Pbj_pup). Small fix: sandwiches
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15e8e696a2
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fb09deddc1
1404 changed files with 156555 additions and 211 deletions
256
mods/technic_plus_beta/technic_cnc/materials/default.lua
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256
mods/technic_plus_beta/technic_cnc/materials/default.lua
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local S = technic_cnc.getter
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technic_cnc.register_all(
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"default:dirt",
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{snappy = 2,choppy = 2,oddly_breakable_by_hand = 3,not_in_creative_inventory = 1},
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{"default_dirt.png"},
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S("Dirt")
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)
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technic_cnc.register_all(
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"default:dirt_with_grass",
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{snappy = 2,choppy = 2,oddly_breakable_by_hand = 3,not_in_creative_inventory = 1},
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{"default_grass.png"},
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S("Grassy dirt")
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)
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technic_cnc.register_all(
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"default:wood",
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{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, not_in_creative_inventory = 1},
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{"default_wood.png"},
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S("Wooden")
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)
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technic_cnc.register_all(
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"default:junglewood",
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{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, not_in_creative_inventory = 1},
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{"default_junglewood.png"},
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S("Junglewood")
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)
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technic_cnc.register_all(
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"default:pine_wood",
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{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, not_in_creative_inventory = 1},
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{"default_pine_wood.png"},
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S("Pine")
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)
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technic_cnc.register_all(
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"default:acacia_wood",
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{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, not_in_creative_inventory = 1},
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{"default_acacia_wood.png"},
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S("Acacia")
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)
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technic_cnc.register_all(
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"default:aspen_wood",
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{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, not_in_creative_inventory = 1},
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{"default_aspen_wood.png"},
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S("Aspen")
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)
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technic_cnc.register_all(
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"default:stone",
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{cracky = 3, stone = 1, not_in_creative_inventory = 1},
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{"default_stone.png"},
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S("Stone")
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)
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technic_cnc.register_all(
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"default:stonebrick",
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{crumbly = 2, cracky = 3, stone = 1, not_in_creative_inventory = 1},
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{"default_stone_brick.png"},
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S("Stone Brick")
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)
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technic_cnc.register_all(
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"default:stone_block",
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{crumbly = 2, cracky = 3, stone = 1, not_in_creative_inventory = 1},
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{"default_stone_block.png"},
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S("Stone Block")
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)
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technic_cnc.register_all(
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"default:desert_stone",
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{cracky = 3, stone = 1, not_in_creative_inventory = 1},
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{"default_desert_stone.png"},
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S("Desert Stone")
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)
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technic_cnc.register_all(
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"default:desert_stonebrick",
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{crumbly = 2, cracky = 3, stone = 1, not_in_creative_inventory = 1},
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{"default_desert_stone_brick.png"},
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S("Desert Stone Brick")
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)
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technic_cnc.register_all(
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"default:desert_stone_block",
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{crumbly = 2, cracky = 3, stone = 1, not_in_creative_inventory = 1},
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{"default_desert_stone_block.png"},
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S("Desert Stone Block")
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)
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technic_cnc.register_all(
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"default:cobble",
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{cracky = 3, stone = 1, not_in_creative_inventory = 1},
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{"default_cobble.png"},
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S("Cobble")
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)
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technic_cnc.register_all(
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"default:mossycobble",
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{cracky = 3, stone = 1, not_in_creative_inventory = 1},
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{"default_mossycobble.png"},
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S("Mossy Cobblestone")
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)
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technic_cnc.register_all(
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"default:desert_cobble",
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{cracky = 3, stone = 1, not_in_creative_inventory = 1},
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{"default_desert_cobble.png"},
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S("Desert Cobble")
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)
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technic_cnc.register_all(
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"default:brick",
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{cracky = 3, not_in_creative_inventory = 1},
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{"default_brick.png"},
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S("Brick")
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)
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technic_cnc.register_all(
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"default:sandstone",
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{crumbly = 2, cracky = 3, not_in_creative_inventory = 1},
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{"default_sandstone.png"},
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S("Sandstone")
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)
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technic_cnc.register_all(
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"default:sandstonebrick",
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{crumbly = 2, cracky = 3, not_in_creative_inventory = 1},
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{"default_sandstone_brick.png"},
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S("Sandstone Brick")
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)
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technic_cnc.register_all(
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"default:sandstone_block",
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{crumbly = 2, cracky = 3, not_in_creative_inventory = 1},
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{"default_sandstone_block.png"},
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S("Sandstone Block")
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)
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technic_cnc.register_all(
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"default:desert_sandstone",
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{crumbly = 2, cracky = 3, not_in_creative_inventory = 1},
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{"default_desert_sandstone.png"},
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S("Desert Sandstone")
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)
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technic_cnc.register_all(
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"default:desert_sandstone_brick",
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{crumbly = 2, cracky = 3, not_in_creative_inventory = 1},
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{"default_desert_sandstone_brick.png"},
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S("Desert Sandstone Brick")
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)
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technic_cnc.register_all(
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"default:desert_sandstone_block",
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{crumbly = 2, cracky = 3, not_in_creative_inventory = 1},
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{"default_desert_sandstone_block.png"},
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S("Desert Sandstone Block")
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)
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technic_cnc.register_all(
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"default:silver_sandstone",
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{crumbly = 2, cracky = 3, not_in_creative_inventory = 1},
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{"default_silver_sandstone.png"},
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S("Silver Sandstone")
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)
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technic_cnc.register_all(
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"default:silver_sandstone_brick",
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{crumbly = 2, cracky = 3, not_in_creative_inventory = 1},
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{"default_silver_sandstone_brick.png"},
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S("Silver Sandstone Brick")
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)
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technic_cnc.register_all(
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"default:silver_sandstone_block",
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{crumbly = 2, cracky = 3, not_in_creative_inventory = 1},
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{"default_silver_sandstone_block.png"},
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S("Silver Sandstone Block")
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)
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technic_cnc.register_all(
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"default:leaves",
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{snappy = 2, choppy = 2, oddly_breakable_by_hand = 3, not_in_creative_inventory = 1},
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{"default_leaves.png"},
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S("Leaves")
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)
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technic_cnc.register_all(
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"default:tree",
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{snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1, not_in_creative_inventory = 1},
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{"default_tree.png"},
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S("Tree")
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)
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technic_cnc.register_all(
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"default:ice",
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{cracky = 3, puts_out_fire = 1, cools_lava = 1, not_in_creative_inventory = 1},
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{"default_ice.png"},
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S("Ice")
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)
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technic_cnc.register_all(
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"default:obsidian_block",
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{cracky = 1, level = 2, not_in_creative_inventory = 1},
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{"default_obsidian_block.png"},
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S("Obsidian")
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)
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technic_cnc.register_all(
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"default:bronzeblock",
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{cracky = 1, level = 2, not_in_creative_inventory = 1},
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{"default_bronze_block.png"},
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S("Bronze")
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)
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technic_cnc.register_all(
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"default:copperblock",
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{cracky = 1, level = 2, not_in_creative_inventory = 1},
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{"default_copper_block.png"},
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S("Copper")
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)
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technic_cnc.register_all(
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"default:tinblock",
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{cracky = 1, level = 2, not_in_creative_inventory = 1},
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{"default_tin_block.png"},
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S("Tin")
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)
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technic_cnc.register_all(
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"default:goldblock",
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{cracky = 1, level = 2, not_in_creative_inventory = 1},
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{"default_gold_block.png"},
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S("Gold")
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)
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if minetest.get_modpath("technic_worldgen") then
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technic_cnc.register_all(
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"default:steelblock",
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{cracky = 1, level = 2, not_in_creative_inventory = 1},
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{"technic_wrought_iron_block.png"},
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S("Wrought Iron")
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)
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else
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technic_cnc.register_all(
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"default:steelblock",
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{cracky = 1, level = 2, not_in_creative_inventory = 1},
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{"default_steel_block.png"},
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S("Steel")
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)
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end
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