local S = minetest.get_translator("animalworld") mobs:register_mob("animalworld:beaver", { stepheight = 1, type = "monster", passive = false, attack_type = "dogfight", attack_animals = false, attack_npcs = false, reach = 2, damage = 6, hp_min = 35, hp_max = 65, armor = 100, collisionbox = {-0.6, -0.01, -0.6, 0.6, 0.95, 0.6}, visual = "mesh", mesh = "Beaver.b3d", visual_size = {x = 1.0, y = 1.0}, textures = { {"texturebeaver.png"}, }, sounds = { }, makes_footstep_sound = true, walk_velocity = 1, run_velocity = 2, runaway = false, jump = true, jump_height = 6, stepheight = 2, stay_near = {{"animalworld:beaver_nest"}, 4}, drops = { {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, }, water_damage = 0, lava_damage = 4, light_damage = 0, fear_height = 3, animation = { speed_normal = 75, stand_start = 0, stand_end = 100, stand1_start = 100, stand1_end = 200, walk_start = 200, walk_end = 300, fly_start = 450, -- swim animation fly_end = 550, punch_start = 300, punch_end = 400, die_start = 200, die_end = 300, die_speed = 50, die_loop = false, die_rotate = true, }, fly_in = {"default:water_source", "default:river_water_source", "default:water_flowing", "default:river_water_flowing", "mcl_core:water_source", "mcl_core:water_flowing"}, floats = 1, follow = { "naturalbiomes:alder_sapling", "naturalbiomes:alppine1_sapling", "naturalbiomes:alppine2_sapling", "naturalbiomes:alpine_bush_sapling", "default:sapling", "default:junglesapling", "default:pine_sapling", "default:acacia_sapling", "default:aspen_sapling", "naturalbiomes:olive_sapling", "naturalbiomes:pine_sapling", "naturalbiomes:acacia_sapling", "naturalbiomes:bamboo_sapling", "ethereal:bamboo_sprout", "ethereal:yellow_tree_sapling", "ethereal:willow_sapling", "ethereal:birch_sapling", "ethereal:olive_tree_sapling" }, view_range = 5, on_rightclick = function(self, clicker) -- feed or tame if mobs:feed_tame(self, clicker, 4, false, true) then return end if mobs:protect(self, clicker) then return end if mobs:capture_mob(self, clicker, 15, 25, 0, false, nil) then return end end, }) if minetest.get_modpath("ethereal") then spawn_on = {"ethereal:grove_dirt", "default:dry_dirt_with_dry_grass", "default:dirt_with_rainforest_litter"} end if not mobs.custom_spawn_animalworld then mobs:spawn({ name = "animalworld:beaver", nodes = {"mcl_core:water_source", "default:water_source", "default:river_water_source", "mcl_core:water_source", "mcl_core:water_flowing"}, neighbors = {"animalworld:beaver_nest"}, min_light = 0, interval = 60, chance = 1, -- 15000 active_object_count = 2, min_height = 0, max_height = 6, day_toggle = true, }) end mobs:register_egg("animalworld:beaver", S("Beaver"), "abeaver.png") -- beaver nest minetest.register_node("animalworld:beaver_nest", { description = S("Beaver Nest"), tiles = {"animalworld_beaver_nest.png"}, is_ground_content = false, groups = {wood = 1, choppy = 2, axey = 2, handy = 1, oddly_breakable_by_hand = 1, flammable = 3}, _mcl_hardness = 1, _mcl_blast_resistance = 1, sounds = animalworld.sounds.node_sound_wood_defaults(), }) minetest.register_decoration({ name = "animalworld:beavernest", deco_type = "schematic", place_on = {"naturalbiomes:alderswamp_litter"}, place_offset_y = -2, sidelen = 16, fill_ratio = 0.00018, biomes = {"naturalbiomes:alderswamp"}, y_max = 1, y_min = 0, schematic = minetest.get_modpath("animalworld") .. "/schematics/animalworld_beavernest.mts", flags = "place_center_x", flags = "force_placement", rotation = "random", spawn_by = "naturalbiomes:alderswamp_litter", num_spawn_by = 8, })