local S = minetest.get_translator("livingfloatlands") local random = math.random mobs:register_mob("livingfloatlands:ankylosaurus", { type = "animal", passive = false, attack_type = "dogfight", group_attack = true, attack_monsters = true, reach = 5, damage = 10, hp_min = 650, hp_max = 850, armor = 100, collisionbox = {-1.5, -0.01, -1.0, 1.1, 1.5, 1.0}, visual = "mesh", mesh = "Ankylosaurus.b3d", visual_size = {x = 1.0, y = 1.0}, textures = { {"textureankylosaurus.png"}, {"textureankylosaurus2.png"}, }, sounds = { random = "livingfloatlands_ankylosaurus", attack = "default_punch.ogg", distance = 15, }, makes_footstep_sound = true, walk_velocity = 1, run_velocity = 2, walk_chance = 20, runaway = false, knock_back = false, jump = false, jump_height = 6, stepheight = 2, stay_near = {{"livingfloatlands:paleodesert_fern", "livingfloatlands:puzzlegrass"}, 6}, drops = { {name = "livingfloatlands:ornithischiaraw", chance = 1, min = 1, max = 1}, }, water_damage = 0, lava_damage = 4, light_damage = 0, fear_height = 3, animation = { speed_normal = 25, stand_start = 0, stand_end = 100, walk_speed = 50, walk_start = 100, walk_end = 200, punch_speed = 100, punch_start = 250, punch_end = 350, die_start = 250, die_end = 350, die_speed = 50, die_loop = false, die_rotate = true, }, follow = {"default:apple", "default:dry_dirt_with_dry_grass", "farming:seed_wheat", "default:junglegrass", "farming:seed_oat", "livingfloatlands:paleodesert_joshua_sapling", "livingfloatlands:paleodesert_fern"}, view_range = 10, on_rightclick = function(self, clicker) -- feed or tame if mobs:feed_tame(self, clicker, 4, false, true) then return end if mobs:protect(self, clicker) then return end if mobs:capture_mob(self, clicker, 0, 0, 15, false, nil) then return end end, }) if minetest.get_modpath("ethereal") then spawn_on = {"ethereal:prairie_dirt", "ethereal:dry_dirt", "default:sand", "default:desert_sandstone", "default:sandstone", "default:dry_dirt_with_dry_grass"} end if not mobs.custom_spawn_livingfloatlands then mobs:spawn({ name = "livingfloatlands:ankylosaurus", nodes = {"livingfloatlands:paleodesert_litter"}, neighbors = {"livingfloatlands:paleodesert_fern", "livingfloatlands:puzzlegrass"}, min_light = 0, interval = 60, active_object_count = 3, chance = 2000, -- 15000 min_height = 1000, max_height = 31000, on_spawn = function(self, pos) local nods = minetest.find_nodes_in_area_under_air( {x = pos.x - 4, y = pos.y - 3, z = pos.z - 4}, {x = pos.x + 4, y = pos.y + 3, z = pos.z + 4}, {"livingfloatlands:paleodesert_litter"}) if nods and #nods > 0 then -- min herd of 3 local iter = math.min(#nods, 3) -- print("--- ankylosaurus at", minetest.pos_to_string(pos), iter) for n = 1, iter do local pos2 = nods[random(#nods)] local kid = random(4) == 1 and true or nil pos2.y = pos2.y + 2 if minetest.get_node(pos2).name == "air" then mobs:add_mob(pos2, { name = "livingfloatlands:ankylosaurus", child = kid}) end end end end }) end mobs:register_egg("livingfloatlands:ankylosaurus", ("Ankylosaurus"), "aankylosaurus.png") -- raw Ornithischia minetest.register_craftitem(":livingfloatlands:ornithischiaraw", { description = S("Raw Ornithischia Meat"), inventory_image = "livingfloatlands_ornithischiaraw.png", on_use = minetest.item_eat(3), groups = {food_meat_raw = 1, flammable = 2}, }) -- cooked Ornithischia minetest.register_craftitem(":livingfloatlands:ornithischiacooked", { description = S("Cooked Ornithischia Meat"), inventory_image = "livingfloatlands_ornithischiacooked.png", on_use = minetest.item_eat(5), groups = {food_meat = 1, flammable = 2}, }) minetest.register_craft({ type = "cooking", output = "livingfloatlands:ornithischiacooked", recipe = "livingfloatlands:ornithischiaraw", cooktime = 30, })