local S = minetest.get_translator("livingfloatlands") local random = math.random mobs:register_mob("livingfloatlands:wildhorse", { type = "animal", passive = true, attack_type = "dogfight", attack_animals = true, reach = 2, damage = 20, hp_min = 50, hp_max = 70, armor = 100, collisionbox = {-0.5, -0.01, -0.5, 0.7, 1.2, 0.7}, visual = "mesh", mesh = "Wildhorse.b3d", visual_size = {x = 1.0, y = 1.0}, textures = { {"texturewildhorse.png"}, }, sounds = { random = "livingfloatlands_wildhorse", damage = "livingfloatlands_wildhorse", }, makes_footstep_sound = true, walk_velocity = 2, run_velocity = 4, walk_chance = 20, runaway = true, runaway_from = {"animalworld:bear", "animalworld:crocodile", "animalworld:tiger", "animalworld:spider", "animalworld:spidermale", "animalworld:shark", "animalworld:hyena", "animalworld:kobra", "animalworld:monitor", "animalworld:snowleopard", "animalworld:volverine", "livingfloatlands:deinotherium", "livingfloatlands:carnotaurus", "livingfloatlands:lycaenops", "livingfloatlands:smilodon", "livingfloatlands:tyrannosaurus", "livingfloatlands:velociraptor"}, jump = true, jump_height = 6, stepheight = 2, stay_near = {{"livingfloatlands:coldsteppe_shrub", "livingfloatlands:coldsteppe_grass", "livingfloatlands:coldsteppe_grass2", "livingfloatlands:coldsteppe_grass3", "livingfloatlands:coldsteppe_grass4", "livingdesert:coldsteppe_grass1", "livingdesert:coldsteppe_grass2", "livingdesert:coldsteppe_grass3"}, 5}, drops = { {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, }, water_damage = 0, lava_damage = 4, light_damage = 0, fear_height = 3, animation = { speed_normal = 50, stand_start = 0, stand_end = 100, walk_speed = 75, walk_start = 100, walk_end = 200, run_speed = 100, run_start = 200, run_end = 300, die_start = 100, die_end = 200, die_speed = 50, die_loop = false, die_rotate = true, }, follow = { "default:grass_3", "default:dry_grass_3", "ethereal:dry_shrub", "farming:lettuce", "farming:seed_wheat", "default:junglegrass", "livingfloatlands:coldsteppe_pine3_sapling", "livingfloatlands:coldsteppe_pine2_sapling", "livingfloatlands:coldsteppe_pine_sapling", "livingfloatlands:coldsteppe_bulbous_chervil_root", "livingdesert:coldsteppe_grass1" }, view_range = 15, on_rightclick = function(self, clicker) -- feed or tame if mobs:feed_tame(self, clicker, 4, false, true) then return end if mobs:protect(self, clicker) then return end if mobs:capture_mob(self, clicker, 0, 0, 15, false, nil) then return end end, }) if minetest.get_modpath("ethereal") then spawn_on = {"ethereal:crystal_dirt", "ethereal:gray_dirt", "default:dry_dirt_with_dry_grass", "default:dirt_with_grass"} end if not mobs.custom_spawn_livingfloatlands then mobs:spawn({ name = "livingfloatlands:wildhorse", nodes = {"livingfloatlands:coldsteppe_litter", "livingdesert:coldsteppe_ground2"}, neighbors = {"livingfloatlands:coldsteppe_grass", "livingfloatlands:coldsteppe_grass2", "livingfloatlands:coldsteppe_grass3", "livingdesert:coldsteppe_grass1", "livingdesert:coldsteppe_grass2", "livingdesert:coldsteppe_grass3"}, min_light = 0, interval = 60, active_object_count = 4, chance = 2000, -- 15000 min_height = 1000, max_height = 31000, on_spawn = function(self, pos) local nods = minetest.find_nodes_in_area_under_air( {x = pos.x - 4, y = pos.y - 3, z = pos.z - 4}, {x = pos.x + 4, y = pos.y + 3, z = pos.z + 4}, {"livingfloatlands:coldsteppe_litter", "livingdesert:coldsteppe_ground2"}) if nods and #nods > 0 then -- min herd of 5 local iter = math.min(#nods, 5) -- print("--- wildhorse at", minetest.pos_to_string(pos), iter) for n = 1, iter do local pos2 = nods[random(#nods)] local kid = random(4) == 1 and true or nil pos2.y = pos2.y + 2 if minetest.get_node(pos2).name == "air" then mobs:add_mob(pos2, { name = "livingfloatlands:wildhorse", child = kid}) end end end end }) end mobs:register_egg("livingfloatlands:wildhorse", S("Wild Horse"), "awildhorse.png")