--This creates the livingjungle object. livingjungle = {} --This creates the livingjungle.settings object, and fills it with either the menu selected choices as defined in settingtypes.txt, or default values, (In this case, false). livingjungle.settings = { clear_biomes = minetest.settings:get_bool("livingjungle.clear_biomes") or false, clear_decos = minetest.settings:get_bool("livingjungle.clear_decos") or false, clear_ores = minetest.settings:get_bool("livingjungle.clear_ores") or false, } if livingjungle.settings.clear_biomes then minetest.clear_registered_biomes() end if livingjungle.settings.clear_decos then minetest.clear_registered_decorations() end if livingjungle.settings.clear_ores then minetest.clear_registered_ores() end local path = minetest.get_modpath(minetest.get_current_modname()) .. "/" -- plants dofile(path .. "junglenodes.lua") -- dofile(path .. "jungleplants.lua") -- dofile(path .. "leafdecay.lua") --