local S = minetest.get_translator("livingjungle") local modname = "livingjungle" local modpath = minetest.get_modpath(modname) local mg_name = minetest.get_mapgen_setting("mg_name") minetest.register_biome({ name = "livingjungle:jungle", node_top = "livingjungle:jungleground", depth_top = 1, node_filler = "default:dirt", depth_filler = 6, node_riverbed = "default:sand", depth_riverbed = 3, node_dungeon = "default:cobble", node_dungeon_alt = "default:mossycobble", node_dungeon_stair = "stairs:stair_cobble", y_max = 31000, y_min = 0, heat_point = 92, humidity_point = 72, }) -- ground nodes minetest.register_node("livingjungle:jungleground", { description = S("Green Jungle Ground"), tiles = {"livingjungle_jungleground.png", "default_dirt.png", {name = "default_dirt.png^livingjungle_jungleground_side.png", tileable_vertical = false}}, groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1}, drop = "default:dirt", sounds = default.node_sound_dirt_defaults({ footstep = {name = "default_grass_footstep", gain = 0.25}, }), }) minetest.register_node("livingjungle:leafyjungleground", { description = S("Leafy Jungle Ground"), tiles = {"livingjungle_rainforest_litter.png", "default_dirt.png", {name = "default_dirt.png^livingjungle_rainforest_litter_side.png", tileable_vertical = false}}, groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1}, drop = "default:dirt", sounds = default.node_sound_dirt_defaults({ footstep = {name = "default_grass_footstep", gain = 0.25}, }), }) minetest.register_decoration({ deco_type = "simple", place_on = {"livingjungle:jungleground"}, sidelen = 16, place_offset_y = -1, flags = "force_placement", fill_ratio = 0.9, biomes = {"default:cold_desert", "default:cold_desert_ocean"}, y_max = 31000, y_min = 0, decoration = "livingjungle:leafyjungleground" }) --- rocks minetest.register_node("livingjungle:mossstone", { description = S("Mossy Stone"), tiles = {"livingjungle_mossstone.png"}, groups = {cracky = 3, stone = 1}, drop = "livingjungle:mossstone", legacy_mineral = true, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("livingjungle:mossstone2", { description = S("Mossy Stone"), tiles = {"livingjungle_mossstone2.png"}, groups = {cracky = 3, stone = 1}, drop = "livingjungle:mossstone2", legacy_mineral = true, sounds = default.node_sound_stone_defaults(), }) minetest.register_node("livingjungle:mossstone3", { description = S("Mossy Stone"), tiles = {"livingjungle_mossstone3.png"}, groups = {cracky = 3, stone = 1}, drop = "livingjungle:mossstone3", legacy_mineral = true, sounds = default.node_sound_stone_defaults(), }) minetest.register_decoration({ name = "livingjungle:mossstone", deco_type = "schematic", place_on = {"livingjungle:leafyjungleground", "livingjungle:jungleground"}, place_offset_y = -1, sidelen = 16, noise_params = { offset = -0.004, scale = 0.02, spread = {x = 100, y = 100, z = 100}, seed = 137, octaves = 3, persist = 0.7, }, y_max = 31000, y_min = 1, schematic = minetest.get_modpath("livingjungle") .. "/schematics/livingjungle_mossyrock.mts", flags = "place_center_x, place_center_z", spawn_by = "default:water_source", "default:river_water_source", "default:water_flowing", "default:river_water_flowing", rotation = "random", }) minetest.register_decoration({ name = "livingjungle:mossstone2", deco_type = "schematic", place_on = {"livingjungle:leafyjungleground", "livingjungle:jungleground"}, place_offset_y = -1, sidelen = 16, noise_params = { offset = -0.004, scale = 0.02, spread = {x = 100, y = 100, z = 100}, seed = 137, octaves = 3, persist = 0.7, }, y_max = 31000, y_min = 1, schematic = minetest.get_modpath("livingjungle") .. "/schematics/livingjungle_mossyrock2.mts", flags = "place_center_x, place_center_z", spawn_by = "default:water_source", "default:river_water_source", "default:water_flowing", "default:river_water_flowing", rotation = "random", }) minetest.register_decoration({ name = "livingjungle:mossstone3", deco_type = "schematic", place_on = {"livingjungle:leafyjungleground", "livingjungle:jungleground"}, place_offset_y = -1, sidelen = 16, noise_params = { offset = -0.004, scale = 0.02, spread = {x = 100, y = 100, z = 100}, seed = 137, octaves = 3, persist = 0.7, }, y_max = 31000, y_min = 1, schematic = minetest.get_modpath("livingjungle") .. "/schematics/livingjungle_mossyrock3.mts", flags = "place_center_x, place_center_z", spawn_by = "default:water_source", "default:river_water_source", "default:water_flowing", "default:river_water_flowing", rotation = "random", }) --- crafting walls.register(":livingjungle:mossstonebrick_wall", S"Jungle Brick Wall", "livingjungle_stonebricks.png", "livingjungle:mossstonebrick_wall", default.node_sound_stone_defaults()) stairs.register_stair_and_slab( "livingjungle_stonebricks", "livingjungle:mossstonebrick", {cracky = 1, oddly_breakable_by_hand = 0, flammable = 0}, {"livingjungle_stonebricks.png"}, S("Jungle Brick Stair"), S("Jungle Brick Slab"), default.node_sound_stone_defaults() ) minetest.register_node("livingjungle:mossstonebrick", { description = S("Jungle Brick"), tiles = {"livingjungle_stonebricks.png"}, is_ground_content = false, groups = {cracky = 3, stone = 2}, sounds = default.node_sound_stone_defaults(), }) minetest.register_craft({ output = "livingjungle:mossstonebrick", type = "shapeless", recipe = {"livingjungle:mossstone"} }) minetest.register_craft({ output = "livingjungle:mossstonebrick_wall", type = "shapeless", recipe = {"livingjungle:mossstonebrick"} }) walls.register(":livingjungle:mossstonebrick_wall2", S"Jungle Brick Wall", "livingjungle_stonebricks2.png", "livingjungle:mossstonebrick_wall2", default.node_sound_stone_defaults()) stairs.register_stair_and_slab( "livingjungle_stonebricks2", "livingjungle:mossstonebrick", {cracky = 1, oddly_breakable_by_hand = 0, flammable = 0}, {"livingjungle_stonebricks2.png"}, S("Jungle Brick Stair"), S("Jungle Brick Slab"), default.node_sound_stone_defaults() ) minetest.register_node("livingjungle:mossstonebrick2", { description = S("Jungle Brick"), tiles = {"livingjungle_stonebricks2.png"}, is_ground_content = false, groups = {cracky = 3, stone = 2}, sounds = default.node_sound_stone_defaults(), }) minetest.register_craft({ output = "livingjungle:mossstonebrick2", type = "shapeless", recipe = {"livingjungle:mossstone2"} }) minetest.register_craft({ output = "livingjungle:mossstonebrick_wall2", type = "shapeless", recipe = {"livingjungle:mossstonebrick2"} }) walls.register(":livingjungle:mossstonebrick_wall3", S"Jungle Brick Wall", "livingjungle_stonebricks3.png", "livingjungle:mossstonebrick_wall3", default.node_sound_stone_defaults()) stairs.register_stair_and_slab( "livingjungle_stonebricks3", "livingjungle:mossstonebrick", {cracky = 1, oddly_breakable_by_hand = 0, flammable = 0}, {"livingjungle_stonebricks3.png"}, S("Jungle Brick Stair"), S("Jungle Brick Slab"), default.node_sound_wood_defaults() ) minetest.register_node("livingjungle:mossstonebrick3", { description = S("Jungle Brick"), tiles = {"livingjungle_stonebricks3.png"}, is_ground_content = false, groups = {cracky = 3, stone = 2}, sounds = default.node_sound_stone_defaults(), }) minetest.register_craft({ output = "livingjungle:mossstonebrick3", type = "shapeless", recipe = {"livingjungle:mossstone3"} }) minetest.register_craft({ output = "livingjungle:mossstonebrick_wall3", type = "shapeless", recipe = {"livingjungle:mossstonebrick3"} })