morestructures = {} --Towers minetest.register_decoration({ deco_type = "schematic", place_on = {"default:stone", "default:dirt", "default:dirt_with_grass", "default:dirt_with_snow", "default:dirt_with_coniferous_litter"}, biomes = {"grassland", "deciduous_forest", "coniferous_forest", "taiga", "snowy_grassland"}, sidelen = 100, fill_ratio = 0.0000052, y_max = 300, y_min = 7, schematic = minetest.get_modpath("more_structures") .. "/schematics/tower_1.mts", flags = "place_center_x, place_center_z, force_placement", rotation = "random", }) --Wells minetest.register_decoration({ deco_type = "schematic", place_on = {"default:stone", "default:dirt", "default:dirt_with_grass", "default:dirt_with_snow", "default:dirt_with_coniferous_litter"}, biomes = {"grassland"}, sidelen = 100, fill_ratio = 0.000007, y_max = 50, y_min = 3, schematic = minetest.get_modpath("more_structures") .. "/schematics/well_1.mts", flags = "place_center_x, place_center_z, force_placement", place_offset_y = -7, rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:stone", "default:dirt", "default:dirt_with_grass", "default:dirt_with_snow", "default:dirt_with_coniferous_litter"}, biomes = {"snowy_grassland"}, sidelen = 100, fill_ratio = 0.000007, y_max = 50, y_min = 3, schematic = minetest.get_modpath("more_structures") .. "/schematics/well_2.mts", flags = "place_center_x, place_center_z, force_placement", place_offset_y = -7, rotation = "random", }) --Desert Wells minetest.register_decoration({ deco_type = "schematic", place_on = {"default:sand"}, biomes = {"desert", "sandstone_desert"}, sidelen = 50, fill_ratio = 0.000007, y_max = 300, y_min = -5, schematic = minetest.get_modpath("more_structures") .. "/schematics/well_3.mts", flags = "place_center_x, place_center_z, force_placement", place_offset_y = 1, rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:desert_sand"}, biomes = {"desert", "sandstone_desert"}, sidelen = 50, fill_ratio = 0.000007, y_max = 300, y_min = -5, schematic = minetest.get_modpath("more_structures") .. "/schematics/well_4.mts", flags = "place_center_x, place_center_z, force_placement", place_offset_y = 1, rotation = "random", }) --Campsites minetest.register_decoration({ deco_type = "schematic", place_on = {"default:stone", "default:dirt", "default:dirt_with_grass"}, biomes = {"grassland", "deciduous_forest"}, sidelen = 100, fill_ratio = 0.00001, y_max = 300, y_min = 7, schematic = minetest.get_modpath("more_structures") .. "/schematics/campsite_1.mts", flags = "place_center_x, place_center_z, force_placement", place_offset_y = -2, rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:stone", "default:dirt", "default:dirt_with_coniferous_litter"}, biomes = {"coniferous_forest"}, sidelen = 100, fill_ratio = 0.00001, y_max = 300, y_min = 7, schematic = minetest.get_modpath("more_structures") .. "/schematics/campsite_2.mts", flags = "place_center_x, place_center_z, force_placement", place_offset_y = -2, rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:stone", "default:dirt", "default:dirt_with_rainforest_litter"}, biomes = {"rainforest"}, sidelen = 100, fill_ratio = 0.00001, y_max = 300, y_min = 7, schematic = minetest.get_modpath("more_structures") .. "/schematics/campsite_3.mts", flags = "place_center_x, place_center_z, force_placement", place_offset_y = -2, rotation = "random", }) --Igloos minetest.register_decoration({ deco_type = "schematic", place_on = {"default:stone", "default:dirt", "default:dirt_with_snow", "default:snowblock"}, biomes = {"taiga", "snowy_grassland", "icesheet"}, sidelen = 100, fill_ratio = 0.000007, y_max = 50, y_min = 7, schematic = minetest.get_modpath("more_structures") .. "/schematics/igloo_1.mts", flags = "place_center_x, place_center_z, force_placement", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:stone", "default:dirt", "default:dirt_with_snow", "default:snowblock"}, biomes = {"taiga", "snowy_grassland", "icesheet"}, sidelen = 100, fill_ratio = 0.000007, y_max = 50, y_min = 7, place_offset_y = -17, schematic = minetest.get_modpath("more_structures") .. "/schematics/igloo_2.mts", flags = "place_center_x, place_center_z, force_placement", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:stone", "default:dirt", "default:dirt_with_snow", "default:snowblock"}, biomes = {"taiga", "snowy_grassland", "icesheet"}, sidelen = 100, fill_ratio = 0.000007, y_max = 50, y_min = 7, schematic = minetest.get_modpath("more_structures") .. "/schematics/igloo_3.mts", flags = "place_center_x, place_center_z, force_placement", place_offset_y = -17, rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:stone", "default:dirt", "default:dirt_with_snow", "default:snowblock"}, biomes = {"taiga", "snowy_grassland", "icesheet"}, sidelen = 100, fill_ratio = 0.000007, y_max = 50, y_min = 7, schematic = minetest.get_modpath("more_structures") .. "/schematics/igloo_4.mts", flags = "place_center_x, place_center_z, force_placement", place_offset_y = -8, rotation = "random", }) --Sand Pillars minetest.register_decoration({ deco_type = "schematic", place_on = {"default:sand"}, biomes = {"desert", "sandstone_desert"}, sidelen = 50, fill_ratio = 0.00003, y_max = 300, y_min = -5, schematic = minetest.get_modpath("more_structures") .. "/schematics/sand_pillar1.mts", flags = "place_center_x, place_center_z, force_placement", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:sand"}, biomes = {"desert", "sandstone_desert"}, sidelen = 50, fill_ratio = 0.00004, y_max = 300, y_min = -5, schematic = minetest.get_modpath("more_structures") .. "/schematics/sand_pillar2.mts", flags = "place_center_x, place_center_z, force_placement", rotation = "random", }) --Desert Sand Pillars minetest.register_decoration({ deco_type = "schematic", place_on = {"default:desert_sand"}, biomes = {"desert", "sandstone_desert"}, sidelen = 50, fill_ratio = 0.00005, y_max = 300, y_min = -5, schematic = minetest.get_modpath("more_structures") .. "/schematics/desertsand_pillar1.mts", flags = "place_center_x, place_center_z, force_placement", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:desert_sand"}, biomes = {"desert", "sandstone_desert"}, sidelen = 50, fill_ratio = 0.00003, y_max = 300, y_min = -5, schematic = minetest.get_modpath("more_structures") .. "/schematics/desertsand_pillar2.mts", flags = "place_center_x, place_center_z, force_placement", rotation = "random", }) --Silver Sand Pillars minetest.register_decoration({ deco_type = "schematic", place_on = {"default:silver_sand"}, biomes = {"cold_desert"}, sidelen = 50, fill_ratio = 0.00005, y_max = 300, y_min = -5, schematic = minetest.get_modpath("more_structures") .. "/schematics/silversand_pillar1.mts", flags = "place_center_x, place_center_z, force_placement", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:silver_sand"}, biomes = {"cold_desert"}, sidelen = 50, fill_ratio = 0.00003, y_max = 300, y_min = -5, schematic = minetest.get_modpath("more_structures") .. "/schematics/silversand_pillar2.mts", flags = "place_center_x, place_center_z, force_placement", rotation = "random", }) --Obsidian Pillars minetest.register_decoration({ deco_type = "schematic", place_on = {"default:sand", "default:desert_sand"}, biomes = {"desert", "sandstone_desert"}, sidelen = 50, fill_ratio = 0.0000008, y_max = 300, y_min = -5, schematic = minetest.get_modpath("more_structures") .. "/schematics/obsidian_pillar1.mts", flags = "place_center_x, place_center_z, force_placement", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:sand", "default:desert_sand"}, biomes = {"desert", "sandstone_desert"}, sidelen = 50, fill_ratio = 0.0000005, y_max = 300, y_min = -5, schematic = minetest.get_modpath("more_structures") .. "/schematics/obsidian_pillar2.mts", flags = "place_center_x, place_center_z, force_placement", rotation = "random", }) --Sand Arches minetest.register_decoration({ deco_type = "schematic", place_on = {"default:sand"}, biomes = {"desert", "sandstone_desert"}, sidelen = 50, fill_ratio = 0.00004, y_max = 300, y_min = -5, schematic = minetest.get_modpath("more_structures") .. "/schematics/sand_arch1.mts", flags = "place_center_x, place_center_z, force_placement", place_offset_y = 1, rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:sand"}, biomes = {"desert", "sandstone_desert"}, sidelen = 50, fill_ratio = 0.00002, y_max = 300, y_min = -5, schematic = minetest.get_modpath("more_structures") .. "/schematics/sand_arch2.mts", flags = "place_center_x, place_center_z, force_placement", place_offset_y = 1, rotation = "random", }) --Desert Sand Arches minetest.register_decoration({ deco_type = "schematic", place_on = {"default:desert_sand"}, biomes = {"desert", "sandstone_desert"}, sidelen = 50, fill_ratio = 0.00005, y_max = 300, y_min = -5, schematic = minetest.get_modpath("more_structures") .. "/schematics/desertsand_arch1.mts", flags = "place_center_x, place_center_z, force_placement", place_offset_y = 1, rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:desert_sand"}, biomes = {"desert", "sandstone_desert"}, sidelen = 50, fill_ratio = 0.00002, y_max = 300, y_min = -5, schematic = minetest.get_modpath("more_structures") .. "/schematics/desertsand_arch2.mts", flags = "place_center_x, place_center_z, force_placement", place_offset_y = 1, rotation = "random", }) --Silver Sand Arches minetest.register_decoration({ deco_type = "schematic", place_on = {"default:silver_sand"}, biomes = {"cold_desert"}, sidelen = 50, fill_ratio = 0.00005, y_max = 300, y_min = -5, schematic = minetest.get_modpath("more_structures") .. "/schematics/silversand_arch1.mts", flags = "place_center_x, place_center_z, force_placement", place_offset_y = 1, rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:silver_sand"}, biomes = {"cold_desert"}, sidelen = 50, fill_ratio = 0.00002, y_max = 300, y_min = -5, schematic = minetest.get_modpath("more_structures") .. "/schematics/silversand_arch2.mts", flags = "place_center_x, place_center_z, force_placement", place_offset_y = 1, rotation = "random", }) --Mese Hoards minetest.register_decoration({ deco_type = "schematic", place_on = {"default:stone"}, sidelen = 100, fill_ratio = 0.000004, y_max = -1024, y_min = -31000, schematic = minetest.get_modpath("more_structures") .. "/schematics/mese_hoard.mts", flags = "place_center_x, place_center_z, force_placement, all_floors", rotation = "random", }) minetest.register_decoration({ deco_type = "simple", place_on = {"default:grass"}, sidelen = 100, fill_ratio = 0.000007, y_max = 300, y_min = 7, decoration = "more_structures:villagehouse_1", flags = "place_center_x, place_center_z, force_placement", rotation = "random", }) --Jungle Temple minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_rainforest_litter", "default:dirt"}, sidelen = 100, fill_ratio = 0.00002, y_max = 100, y_min = 5, schematic = minetest.get_modpath("more_structures") .. "/schematics/jungle_temple.mts", flags = "place_center_x, place_center_z, force_placement", rotation = "random", }) --Stonehenge minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt", "default:dirt_with_grass"}, biomes = {"grassland"}, sidelen = 100, fill_ratio = 0.000009, y_max = 100, y_min = 2, schematic = minetest.get_modpath("more_structures") .. "/schematics/stonehenge_1.mts", flags = "place_center_x, place_center_z, force_placement", place_offset_y = -1, rotation = "random", }) --Graveyard minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt", "default:dirt_with_grass"}, biomes = {"deciduous_forest"}, sidelen = 100, fill_ratio = 0.000009, y_max = 100, y_min = 2, schematic = minetest.get_modpath("more_structures") .. "/schematics/graveyard_1.mts", flags = "place_center_x, place_center_z, force_placement", rotation = "random", }) --Ruined Hut minetest.register_decoration({ deco_type = "schematic", place_on = {"default:stone", "default:dirt", "default:dirt_with_grass"}, biomes = {"deciduous_forest"}, sidelen = 100, fill_ratio = 0.000006, y_max = 150, y_min = 2, schematic = minetest.get_modpath("more_structures") .. "/schematics/ruined_hut_1.mts", flags = "place_center_x, place_center_z, force_placement", place_offset_y = 1, rotation = "random", }) --Spike minetest.register_node("more_structures:spike", { description = ("Spike"), drawtype = "plantlike", paramtype = "light", tiles = {"ms_spike.png"}, inventory_image = "ms_spike.png", wield_image = "ms_spike.png", walkable = false, damage_per_second = 5, groups = {choppy = 1}, selection_box = { type = "fixed", fixed = {-0.25, -0.5, -0.25, 0.25, 0.375, 0.25}, }, sounds = default.node_sound_wood_defaults(), }) minetest.register_craft({ output = "more_structures:spike 3", recipe = { {"", "", ""}, {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, {"group:wood", "group:wood", "group:wood"} } }) --Desert Outposts minetest.register_decoration({ deco_type = "schematic", place_on = {"default:sand"}, biomes = {"desert", "sandstone_desert"}, sidelen = 50, fill_ratio = 0.000002, y_max = 300, y_min = -5, schematic = minetest.get_modpath("more_structures") .. "/schematics/desert_outpost_1a.mts", flags = "place_center_x, place_center_z, force_placement", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:desert_sand"}, biomes = {"desert", "sandstone_desert"}, sidelen = 50, fill_ratio = 0.000002, y_max = 300, y_min = -5, schematic = minetest.get_modpath("more_structures") .. "/schematics/desert_outpost_1b.mts", flags = "place_center_x, place_center_z, force_placement", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:sand"}, biomes = {"desert", "sandstone_desert"}, sidelen = 50, fill_ratio = 0.000002, y_max = 300, y_min = -5, schematic = minetest.get_modpath("more_structures") .. "/schematics/desert_outpost_2a.mts", flags = "place_center_x, place_center_z, force_placement", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:desert_sand"}, biomes = {"desert", "sandstone_desert"}, sidelen = 50, fill_ratio = 0.000002, y_max = 300, y_min = -5, schematic = minetest.get_modpath("more_structures") .. "/schematics/desert_outpost_2b.mts", flags = "place_center_x, place_center_z, force_placement", rotation = "random", }) --Flame Obelisks minetest.register_decoration({ deco_type = "schematic", place_on = {"default:silver_sand"}, biomes = {"cold_desert"}, sidelen = 50, fill_ratio = 0.000004, y_max = 300, y_min = -5, schematic = minetest.get_modpath("more_structures") .. "/schematics/flame_obelisk.mts", flags = "place_center_x, place_center_z, force_placement", place_offset_y = 1, }) --Totem Poles minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_rainforest_litter", "default:dry_dirt_with_dry_grass"}, biomes = {"rainforest", "savanna"}, sidelen = 50, fill_ratio = 0.000009, y_max = 300, y_min = -5, schematic = minetest.get_modpath("more_structures") .. "/schematics/totem_pole.mts", flags = "place_center_x, place_center_z, force_placement", place_offset_y = 1, rotation = "random", }) --Tradewagon minetest.register_decoration({ deco_type = "schematic", place_on = {"default:stone", "default:dirt", "default:dirt_with_grass", "default:dry_dirt_with_dry_grass"}, biomes = {"grassland", "savanna"}, sidelen = 100, fill_ratio = 0.00001, y_max = 300, y_min = 7, schematic = minetest.get_modpath("more_structures") .. "/schematics/tradewagon.mts", flags = "place_center_x, place_center_z, force_placement", place_offset_y = 1, rotation = "random", }) --Fortress minetest.register_decoration({ deco_type = "schematic", place_on = {"default:stone"}, sidelen = 100, fill_ratio = 0.000007, y_max = -512, y_min = -31000, schematic = minetest.get_modpath("more_structures") .. "/schematics/fortress.mts", flags = "place_center_x, place_center_z, force_placement, all_floors", place_offset_y = -3, rotation = "random", }) --minetest.register_node("more_structures:villagehouse_1", { -- description = ("Village House 1"), -- tiles = {"default_wood.png"}, -- is_ground_content = false, -- groups = {choppy = 2, oddly_breakable_by_hand = 2}, -- on_place = morestructures.place_house(pos) --}) --function morestructures.place_house(pos) -- local node = minetest.get_node(pos) -- if node.name == "more_structures:villagehouse_1" then -- local path = minetest.get_modpath("more_structures") .. "/schematics/villagehouse_1.mts", -- minetest.place_schematic({x = pos.x, y = pos.y, z = pos.z}, path, "0", nil, true) -- end --end