--This creates the naturalbiomes object. naturalbiomes = {} --This creates the naturalbiomes.settings object, and fills it with either the menu selected choices as defined in settingtypes.txt, or default values, (In this case, false). naturalbiomes.settings = { clear_biomes = minetest.settings:get_bool("naturalbiomes.clear_biomes") or false, clear_decos = minetest.settings:get_bool("naturalbiomes.clear_decos") or false, clear_ores = minetest.settings:get_bool("naturalbiomes.clear_ores") or false, } if naturalbiomes.settings.clear_biomes then minetest.clear_registered_biomes() end if naturalbiomes.settings.clear_decos then minetest.clear_registered_decorations() end if naturalbiomes.settings.clear_ores then minetest.clear_registered_ores() end local modname = "naturalbiomes" local modpath = minetest.get_modpath(modname) local mg_name = minetest.get_mapgen_setting("mg_name") -- Load support for intllib. local path = minetest.get_modpath(minetest.get_current_modname()) .. "/" local S = minetest.get_translator and minetest.get_translator("naturalbiomes") or dofile(path .. "intllib.lua") -- biomes dofile(path .. "wetsavanna.lua") -- dofile(path .. "alderswamp.lua") -- dofile(path .. "alpine.lua") -- --dofile(path .. "bambooforest.lua") -- biome is disabled --dofile(path .. "palmbeach.lua") -- biome is disabled dofile(path .. "outback.lua") -- dofile(path .. "mediterranean.lua") -- dofile(path .. "crafting.lua") -- dofile(path .. "heath.lua") -- dofile(path .. "dye.lua") -- dofile(path .. "bushland.lua") -- dofile(path .. "leafdecay.lua") -- dofile(path .. "hunger.lua") --