local S = minetest.get_translator("telemosaic") minetest.register_tool("telemosaic:key", { description = S("Telemosaic Key"), inventory_image = "telemosaic_key.png", stack_max = 1, groups = {not_in_creative_inventory = 1}, on_use = function(itemstack, player, pointed_thing) if pointed_thing.type == "node" then -- Use key to toggle telemosaic on/off local name = player:get_player_name() local pos = pointed_thing.under local state = telemosaic.get_state(pos) if state == "active" and not minetest.is_protected(pos, name) then telemosaic.set_state(pos, "disabled") elseif state == "disabled" and not minetest.is_protected(pos, name) then telemosaic.set_state(pos, "active") end end return itemstack end, on_place = function(itemstack, player, pointed_thing) -- Call on_rightclick, even if sneak is pressed if pointed_thing.type == "node" and player then local node = minetest.get_node(pointed_thing.under) local def = minetest.registered_nodes[node.name] if def and def.on_rightclick then return def.on_rightclick(pointed_thing.under, node, player, itemstack, pointed_thing) or itemstack end end end, }) minetest.register_craft({ type = "shapeless", recipe = {"telemosaic:key"}, output = "default:mese_crystal_fragment" })