--[[ X Farming. Extends Minetest farming mod with new plants, crops and ice fishing. Copyright (C) 2024 SaKeL This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to juraj.vajda@gmail.com --]] local S = minetest.get_translator(minetest.get_current_modname()) -- Large cactus if minetest.get_modpath("default") then -- Alias cactus and seedling minetest.register_alias("x_farming:cactus","default:cactus") minetest.register_alias("x_farming:large_cactus_with_fruit_seedling","default:large_cactus_seedling") -- Add cactus fruits to grown large cactus local oglcsot = minetest.registered_items["default:large_cactus_seedling"].on_timer minetest.override_item("default:large_cactus_seedling",{ on_timer = function(pos) local retval = oglcsot(pos) local fruit_locations = minetest.find_nodes_in_area_under_air(pos:add(vector.new(-2,1,-2)),pos:add(vector.new(2,8,2)),"default:cactus") for _,cpos in ipairs(fruit_locations) do if math.random(1,10) < 7 then minetest.set_node(cpos:add(vector.new(0,1,0)),{ name = "x_farming:cactus_fruit" }) end end return retval end, }) else minetest.register_node('x_farming:cactus', { description = S('Cactus'), tiles = { 'x_farming_cactus_top.png', 'x_farming_cactus_top.png', 'x_farming_cactus.png', 'x_farming_cactus.png', 'x_farming_cactus.png^[transformFX', 'x_farming_cactus.png^[transformFX', }, paramtype2 = 'facedir', groups = { -- MTG choppy = 3, -- X Farming compost = 50, -- MCL handy = 1, deco_block = 1, dig_by_piston = 1, plant = 1, enderman_takable = 1, compostability = 50 }, sounds = x_farming.node_sound_wood_defaults(), on_place = minetest.rotate_node, }) minetest.register_node('x_farming:large_cactus_with_fruit_seedling', { description = S('Large Cactus with Fruit Seedling') .. '\n' .. S('Compost chance') .. ': 30%', short_description = S('Large Cactus with Fruit Seedling'), drawtype = 'plantlike', tiles = { 'x_farming_large_cactus_with_fruit_seedling.png' }, inventory_image = 'x_farming_large_cactus_with_fruit_seedling.png', wield_image = 'x_farming_large_cactus_with_fruit_seedling.png', paramtype = 'light', sunlight_propagates = true, walkable = false, selection_box = { type = 'fixed', fixed = { -5 / 16, -0.5, -5 / 16, 5 / 16, 0.5, 5 / 16 } }, groups = { -- MTG choppy = 3, dig_immediate = 3, attached_node = 1, compost = 30, -- MCL handy = 1, deco_block = 1, dig_by_piston = 1, compostability = 30 }, sounds = x_farming.node_sound_wood_defaults(), on_place = function(itemstack, placer, pointed_thing) itemstack = x_farming.sapling_on_place(itemstack, placer, pointed_thing, 'x_farming:large_cactus_with_fruit_seedling', { x = -3, y = 0, z = -3 }, { x = 3, y = 6, z = 3 }, 4) return itemstack end, on_construct = function(pos) -- Normal cactus farming adds 1 cactus node by ABM, -- interval 12s, chance 83. -- Consider starting with 5 cactus nodes. We make sure that growing a -- large cactus is not a faster way to produce new cactus nodes. -- Confirmed by experiment, when farming 5 cacti, on average 1 new -- cactus node is added on average every -- 83 / 5 = 16.6 intervals = 16.6 * 12 = 199.2s. -- Large cactus contains on average 14 cactus nodes. -- 14 * 199.2 = 2788.8s. -- Set random range to average to 2789s. minetest.get_node_timer(pos):start(math.random(1859, 3719)) end, on_timer = function(pos, elapsed) local node_under = minetest.get_node_or_nil( { x = pos.x, y = pos.y - 1, z = pos.z }) if not node_under then -- Node under not yet loaded, try later minetest.get_node_timer(pos):start(300) return end if minetest.get_item_group(node_under.name, 'sand') == 0 then -- Seedling dies minetest.remove_node(pos) return end local light_level = minetest.get_node_light(pos) if not light_level or light_level < 13 then -- Too dark for growth, try later in case it's night minetest.get_node_timer(pos):start(300) return end minetest.log('action', 'A large cactus seedling grows into a large' .. 'cactus at ' .. minetest.pos_to_string(pos)) x_farming.grow_large_cactus(pos) end, }) minetest.register_craft({ output = 'x_farming:large_cactus_with_fruit_seedling', recipe = { { '', 'x_farming:cactus_fruit_item', '' }, { 'x_farming:cactus_fruit_item', 'x_farming:cactus', 'x_farming:cactus_fruit_item' }, { '', 'x_farming:cactus_fruit_item', '' }, } }) minetest.register_craft({ type = 'fuel', recipe = 'x_farming:large_cactus_with_fruit_seedling', burntime = 5, }) end minetest.register_node('x_farming:cactus_fruit', { description = S('Dragon Fruit'), short_description = S('Dragon Fruit'), inventory_image = 'x_farming_cactus_fruit_sides.png', is_ground_content = false, tiles = { 'x_farming_cactus_fruit_top.png', 'x_farming_cactus_fruit_bottom.png', 'x_farming_cactus_fruit_sides.png', 'x_farming_cactus_fruit_sides.png', 'x_farming_cactus_fruit_sides.png', 'x_farming_cactus_fruit_sides.png' }, use_texture_alpha = 'clip', drawtype = 'nodebox', paramtype = 'light', node_box = { type = 'fixed', fixed = { { -0.25, -0.5, -0.25, 0.25, 0.0625, 0.25 }, } }, selection_box = { type = 'fixed', fixed = { -0.25, -0.5, -0.25, 0.25, 0.0625, 0.25 }, }, drop = { max_items = 1, -- Maximum number of items to drop. items = { -- Choose max_items randomly from this list. { items = { 'x_farming:cactus_fruit_item' }, -- Items to drop. rarity = 1, -- Probability of dropping is 1 / rarity. } }, }, groups = { -- MTG choppy = 3, flammable = 2, not_in_creative_inventory = 1, leafdecay = 3, leafdecay_drop = 1, -- MCL handy = 1, deco_block = 1, dig_by_piston = 1, plant = 1, enderman_takable = 1, compostability = 50 }, sounds = x_farming.node_sound_wood_defaults(), after_dig_node = function(pos, oldnode, oldmetadata, digger) if oldnode.param2 == 20 then minetest.set_node(pos, { name = 'x_farming:cactus_fruit_mark' }) minetest.get_node_timer(pos):start(math.random(300, 1500)) end end, }) minetest.register_node('x_farming:cactus_fruit_mark', { description = S('Cactus Fruit Marker'), short_description = S('Cactus Fruit Marker'), inventory_image = 'x_farming_cactus_fruit_sides.png^x_farming_invisible_node_overlay.png', wield_image = 'x_farming_cactus_fruit_sides.png^x_farming_invisible_node_overlay.png', drawtype = 'airlike', paramtype = 'light', sunlight_propagates = true, walkable = false, pointable = false, diggable = false, buildable_to = true, drop = '', groups = { not_in_creative_inventory = 1 }, on_timer = function(pos, elapsed) local n = minetest.get_node({ x = pos.x, y = pos.y - 1, z = pos.z }) if not ( n.name == 'x_farming:cactus' or n.name == "default:cactus" ) then minetest.remove_node(pos) elseif minetest.get_node_light(pos) < 11 then minetest.get_node_timer(pos):start(200) else minetest.set_node(pos, { name = 'x_farming:cactus_fruit', param2 = 20 }) end end }) -- Fruit Item local cactus_fruit_item_def = { description = S('Dragon Fruit') .. '\n' .. S('Compost chance') .. ': 65%\n' .. minetest.colorize(x_farming.colors.brown, S('Hunger') .. ': 2'), short_description = S('Dragon Fruit'), drawtype = 'plantlike', tiles = { 'x_farming_cactus_fruit_item.png' }, inventory_image = 'x_farming_cactus_fruit_item.png', on_use = minetest.item_eat(2), sounds = x_farming.node_sound_leaves_defaults(), groups = { -- X Farming compost = 65, -- MCL food = 2, eatable = 1, compostability = 65, }, after_place_node = function(pos, placer, itemstack, pointed_thing) minetest.set_node(pos, { name = 'x_farming:cactus_fruit' }) end, } if minetest.get_modpath('mcl_farming') then cactus_fruit_item_def.on_secondary_use = minetest.item_eat(2) end minetest.register_node('x_farming:cactus_fruit_item', cactus_fruit_item_def) x_farming.register_leafdecay({ trunks = { 'x_farming:cactus' }, leaves = { 'x_farming:cactus_fruit' }, radius = 1, }) minetest.register_craft({ type = 'fuel', recipe = 'x_farming:cactus_fruit_item', burntime = 10, }) ---crate x_farming.register_crate('crate_cactus_fruit_item_3', { description = S('Cactus Fruit Crate'), short_description = S('Cactus Fruit Crate'), tiles = { 'x_farming_crate_cactus_fruit_item_3.png' }, _custom = { crate_item = 'x_farming:cactus_fruit_item' } }) --[[minetest.register_decoration(asuna.features.crops.cactus.inject_decoration({ deco_type = "schematic", sidelen = 16, noise_params = { offset = -0.0004, scale = 0.0005, spread = { x = 200, y = 200, z = 200 }, seed = 230, octaves = 2, persist = 0.6 }, y_max = 31000, y_min = 4, schematic = minetest.get_modpath("x_farming") .. '/schematics/x_farming_large_cactus.mts', flags = 'place_center_x, place_center_z', rotation = 'random', }))]] minetest.register_decoration({ deco_type = "simple", decoration = "x_farming:cactus_fruit", place_on = "default:cactus", sidelen = 80, y_min = 4, y_max = 31000, fill_ratio = 0.05, })