--[[ X Farming. Extends Minetest farming mod with new plants, crops and ice fishing. Copyright (C) 2024 SaKeL This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to juraj.vajda@gmail.com --]] local S = minetest.get_translator(minetest.get_current_modname()) -- Minetest Game compatibility if minetest.get_modpath("default") then -- Aliases minetest.register_alias("x_farming:pine_nut_tree","default:pine_tree") minetest.register_alias("x_farming:pine_nut_leaves","default:pine_needles") minetest.register_alias("x_farming:pine_nut_sapling","default:pine_sapling") minetest.register_alias("x_farming:pine_nut_wood","default:pine_wood") minetest.register_alias("stairs:stair_pine_nut_wood","stairs:stair_pine_wood") minetest.register_alias("stairs:stair_inner_pine_nut_wood","stairs:stair_inner_pine_wood") minetest.register_alias("stairs:stair_outer_pine_nut_wood","stairs:stair_outer_pine_wood") minetest.register_alias("stairs:slab_pine_nut_wood","slab:stair_pine_wood") else -- trunk minetest.register_node('x_farming:pine_nut_tree', { description = S('Pine Nut Tree'), short_description = S('Pine Nut Tree'), tiles = { 'x_farming_pine_nut_tree_top.png', 'x_farming_pine_nut_tree_top.png', 'x_farming_pine_nut_tree.png' }, paramtype2 = 'facedir', is_ground_content = false, groups = { -- MTG choppy = 2, oddly_breakable_by_hand = 1, -- MCL handy = 1, axey = 1, building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 5, -- ALL tree = 1, flammable = 2, }, _mcl_blast_resistance = 2, _mcl_hardness = 2, sounds = x_farming.node_sound_wood_defaults(), on_place = minetest.rotate_node }) -- leaves minetest.register_node('x_farming:pine_nut_leaves', { description = S('Pine Nut Needles') .. '\n' .. S('Compost chance') .. ': 30%', short_description = S('Pine Nut Needles'), drawtype = 'allfaces_optional', waving = 1, tiles = { 'x_farming_pine_nut_leaves.png' }, special_tiles = { 'x_farming_pine_nut_leaves.png' }, paramtype = 'light', is_ground_content = false, groups = { -- MTG snappy = 3, leafdecay = 3, -- MCL handy = 1, hoey = 1, shearsy = 1, swordy = 1, dig_by_piston = 1, fire_encouragement = 30, fire_flammability = 60, deco_block = 1, compostability = 30, -- ALL flammable = 2, leaves = 1, }, _mcl_shears_drop = true, _mcl_blast_resistance = 0.2, _mcl_hardness = 0.2, _mcl_silk_touch_drop = true, drop = { max_items = 1, items = { { -- player will get sapling with 1/20 chance items = { 'x_farming:pine_nut_sapling' }, rarity = 20, }, { -- player will get leaves only if he get no saplings, -- this is because max_items is 1 items = { 'x_farming:pine_nut_leaves' }, } } }, sounds = x_farming.node_sound_leaves_defaults(), after_place_node = x_farming.after_place_leaves, }) -- sapling minetest.register_node('x_farming:pine_nut_sapling', { description = S('Pine Nut Sapling') .. '\n' .. S('Compost chance') .. ': 30%', short_description = S('Pine Nut Sapling'), drawtype = 'plantlike', tiles = { 'x_farming_pine_nut_sapling.png' }, inventory_image = 'x_farming_pine_nut_sapling.png', wield_image = 'x_farming_pine_nut_sapling.png', paramtype = 'light', sunlight_propagates = true, walkable = false, on_timer = x_farming.grow_pine_nut_tree, selection_box = { type = 'fixed', fixed = { -4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16 } }, groups = { -- MTG snappy = 2, flammable = 2, -- MCL plant = 1, non_mycelium_plant = 1, deco_block = 1, dig_by_water = 1, dig_by_piston = 1, destroy_by_lava_flow = 1, compostability = 30, -- ALL dig_immediate = 3, attached_node = 1, sapling = 1, }, _mcl_blast_resistance = 0, _mcl_hardness = 0, sounds = x_farming.node_sound_leaves_defaults(), on_construct = function(pos) minetest.get_node_timer(pos):start(math.random(300, 1500)) end, on_place = function(itemstack, placer, pointed_thing) itemstack = x_farming.sapling_on_place(itemstack, placer, pointed_thing, 'x_farming:pine_nut_sapling', -- minp, maxp to be checked, relative to sapling pos -- minp_relative.y = 1 because sapling pos has been checked { x = -2, y = 1, z = -2 }, { x = 2, y = 8, z = 2 }, -- maximum interval of interior volume check 4) return itemstack end, }) if minetest.global_exists('stairs') and minetest.get_modpath('stairs') then stairs.register_stair_and_slab( 'pine_nut_wood', 'x_farming:pine_nut_wood', { choppy = 2, oddly_breakable_by_hand = 2, flammable = 2 }, { 'x_farming_pine_nut_wood.png' }, S('Pine Nut Wooden Stair'), S('Pine Nut Wooden Slab'), x_farming.node_sound_wood_defaults(), false ) end if minetest.get_modpath('mcl_stairs') then mcl_stairs.register_stair_and_slab( 'pine_nut_wood', 'x_farming:pine_nut_wood', { handy = 1, axey = 1, building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, flammable = 3, wood = 1, }, { 'x_farming_pine_nut_wood.png' }, S('Pine Nut Wooden Stair'), S('Pine Nut Wooden Slab'), x_farming.node_sound_wood_defaults(), 6, 2, S('Double Pine Nut Wooden Slab'), nil ) end -- planks minetest.register_node('x_farming:pine_nut_wood', { description = S('Pine Nut Wood Planks'), short_description = S('Pine Nut Wood Planks'), paramtype2 = 'facedir', place_param2 = 0, tiles = { 'x_farming_pine_nut_wood.png' }, is_ground_content = false, groups = { -- MTG choppy = 2, oddly_breakable_by_hand = 2, -- Everness everness_wood = 1, -- MCL handy = 1, axey = 1, building_block = 1, material_wood = 1, fire_encouragement = 5, fire_flammability = 20, -- ALL flammable = 3, wood = 1, }, _mcl_blast_resistance = 3, _mcl_hardness = 2, sounds = x_farming.node_sound_wood_defaults(), }) end -- Ethereal compatibility if minetest.get_modpath("ethereal") then minetest.override_item("default:pine_needles",{ drop = { max_items = 1, items = { {items = {"default:pine_sapling"}, rarity = 20}, {items = {"default:pine_needles"}} } }, }) minetest.register_alias_force("ethereal:pine_nuts","x_farming:pine_nut") end -- fruit local pine_nut_def = { description = S('Pine Nut') .. '\n' .. S('Compost chance') .. ': 65%', short_description = S('Pine Nut'), drawtype = 'plantlike', tiles = { 'x_farming_pine_nut.png' }, inventory_image = 'x_farming_pine_nut_item.png', paramtype = 'light', sunlight_propagates = true, walkable = false, is_ground_content = false, selection_box = { type = 'fixed', fixed = { -4 / 16, -5 / 16, -4 / 16, 4 / 16, 7 / 16, 4 / 16 } }, groups = { -- MTG fleshy = 3, dig_immediate = 3, leafdecay = 3, leafdecay_drop = 1, compost = 65, -- MCL handy = 1, shearsy = 1, non_mycelium_plant = 1, fire_encouragement = 60, fire_flammability = 100, dig_by_water = 1, destroy_by_lava_flow = 1, compostability = 65, -- ALL flammable = 2, }, _mcl_blast_resistance = 0, _mcl_hardness = 0, sounds = x_farming.node_sound_leaves_defaults(), after_place_node = function(pos, placer, itemstack, pointed_thing) minetest.set_node(pos, { name = 'x_farming:pine_nut', param2 = 1 }) end, after_dig_node = function(pos, oldnode, oldmetadata, digger) if oldnode.param2 == 0 then minetest.set_node(pos, { name = 'x_farming:pine_nut_mark' }) minetest.get_node_timer(pos):start(math.random(300, 1500)) end end, } minetest.register_node('x_farming:pine_nut', pine_nut_def) local pine_nut_roasted_def = { description = S('Pine Nut Roasted') .. '\n' .. S('Compost chance') .. ': 85%\n' .. minetest.colorize(x_farming.colors.brown, S('Hunger') .. ': 2'), short_description = S('Pine Nut Roasted'), inventory_image = 'x_farming_pine_nut_roasted.png', groups = { -- MTG fleshy = 3, dig_immediate = 3, compost = 85, -- MCL handy = 1, shearsy = 1, deco_block = 1, non_mycelium_plant = 1, fire_encouragement = 60, fire_flammability = 100, dig_by_water = 1, destroy_by_lava_flow = 1, compostability = 85, food = 2, eatable = 1, -- ALL flammable = 2, }, _mcl_blast_resistance = 0, _mcl_hardness = 0, } if minetest.get_modpath('farming') then pine_nut_roasted_def.on_use = minetest.item_eat(2) end if minetest.get_modpath('mcl_farming') then pine_nut_roasted_def.on_place = minetest.item_eat(2) pine_nut_roasted_def.on_secondary_use = minetest.item_eat(2) end minetest.register_craftitem('x_farming:pine_nut_roasted', pine_nut_roasted_def) minetest.register_node('x_farming:pine_nut_mark', { description = S('Pine Nut Marker'), short_description = S('Pine Nut Marker'), inventory_image = 'x_farming:pine_nut.png^x_farming_invisible_node_overlay.png', wield_image = 'x_farming:pine_nut.png^x_farming_invisible_node_overlay.png', drawtype = 'airlike', paramtype = 'light', sunlight_propagates = true, walkable = false, pointable = false, diggable = false, buildable_to = true, drop = '', groups = { not_in_creative_inventory = 1 }, on_timer = function(pos, elapsed) if not minetest.find_node_near(pos, 1, {'x_farming:pine_nut_leaves',"default:pine_needles"}) then minetest.remove_node(pos) elseif minetest.get_node_light(pos) < 11 then minetest.get_node_timer(pos):start(200) else minetest.set_node(pos, { name = 'x_farming:pine_nut' }) end end }) -- leafdecay -- this doesnt do anything since christmas tree is loaded adterwards -- and is overriding it due to the same trunk -- x_farming.register_leafdecay({ -- trunks = { 'x_farming:pine_nut_tree' }, -- leaves = { -- 'x_farming:pine_nut', -- 'x_farming:pine_nut_leaves' -- }, -- radius = 3, -- }) ---crate x_farming.register_crate('crate_pine_nut_3', { description = S('Pine Nut Crate'), short_description = S('Pine Nut Crate'), tiles = { 'x_farming_crate_pine_nut_3.png' }, _custom = { crate_item = 'x_farming:pine_nut' } }) --[[minetest.register_decoration(asuna.features.crops.pine_nut.inject_decoration({ deco_type = "schematic", sidelen = 16, noise_params = { offset = -0.010, scale = 0.005, spread = { x = 100, y = 100, z = 100 }, seed = 2, octaves = 3, persist = 0.66 }, y_max = 31000, y_min = 4, schematic = minetest.get_modpath("x_farming") .. '/schematics/x_farming_pine_nut_tree.mts', flags = 'place_center_x, place_center_z' }))]] -- Mapgen local c_pine_nut = minetest.get_content_id("x_farming:pine_nut") local c_pine_tree = {} for _,tree in ipairs({ "default:pine_tree", "naturalbiomes:alppine1_trunk", "naturalbiomes:alppine2_trunk", }) do c_pine_tree[minetest.get_content_id(tree)] = true end local c_pine_needles = {} for _,needles in ipairs({ "default:pine_needles", "naturalbiomes:alppine1_leaves", "naturalbiomes:alppine2_leaves", }) do c_pine_needles[minetest.get_content_id(needles)] = true end abdecor.register_advanced_decoration("x_farming_pine_nut",{ target = { place_on = { "default:dirt_with_coniferous_litter", "default:dirt_with_snow", "naturalbiomes:alpine_litter", }, spawn_by = { "default:pine_tree", "naturalbiomes:alppine1_trunk", "naturalbiomes:alppine2_trunk", }, num_spawn_by = 1, fill_ratio = 0.0275, biomes = asuna.features.crops.pine_nut, y_min = 5, y_max = 31000, sidelen = 80, }, fn = function(mapgen) -- Get provided values local pos = mapgen.pos local va = mapgen.voxelarea local vdata = mapgen.data -- Get stride values and adjust position local ystride = va.ystride local zstride = va.zstride pos = va:index(pos.x,pos.y + 1,pos.z) -- Align pos with center of tree if possible local tpos for x = -1, 1, 1 do for z = -zstride, zstride, zstride do tpos = pos + x + z if c_pine_tree[vdata[tpos]] then pos = tpos break end end end -- Scan nodes for pine nut placement local pnpos local place = {} for x = -2, 2, 1 do for z = -2 * zstride, 2 * zstride, zstride do for y = 0, 11 * ystride, ystride do pnpos = pos + x + z + y if vdata[pnpos] == minetest.CONTENT_AIR and c_pine_needles[vdata[pnpos + ystride]] then table.insert(place,pnpos) y = y + ystride end end end end -- Ensure that placement locations exist local p = #place if p == 0 then return end -- Place pine nuts at random placement locations local pcgr = PcgRandom(mapgen.seed) for i = 1, pcgr:next(1,math.ceil(p / 7)) do vdata[place[pcgr:next(1,p)]] = c_pine_nut end end, })