-----------------------Trees minetest.register_decoration({ name = "badland:badland_tree_1", deco_type = "schematic", place_on = {"badland:badland_grass"}, place_offset_y = 0, sidelen = 16, noise_params = { offset = 0.00125, scale = 0.0075, spread = {x = 80, y = 20, z = 80}, seed = 777, octaves = 1, }, biomes = {"badland"}, y_max = 31000, y_min = -20, schematic = minetest.get_modpath("badland").."/schematics/badland_tree_1.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ name = "badland:badland_tree_2", deco_type = "schematic", place_on = {"badland:badland_grass"}, place_offset_y = 0, sidelen = 16, fill_ratio = 0.00025, biomes = {"badland"}, y_max = 31000, y_min = -20, schematic = minetest.get_modpath("badland").."/schematics/badland_tree_2.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ name = "badland:badland_tree_3", deco_type = "schematic", place_on = {"badland:badland_grass"}, place_offset_y = 0, sidelen = 16, noise_params = { offset = 0.001, scale = 0.0025, spread = {x = 40, y = 40, z = 40}, seed = 999, octaves = 1, }, biomes = {"badland"}, y_max = 31000, y_min = -20, schematic = minetest.get_modpath("badland").."/schematics/badland_tree_3.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ name = "badland:badland_tree_4", deco_type = "schematic", place_on = {"badland:badland_grass"}, place_offset_y = 0, sidelen = 16, noise_params = { offset = -0.005, scale = 0.01, spread = {x = 80, y = 20, z = 80}, seed = 101010, octaves = 2, persistence = 0.5, lacunarity = 0.9, }, biomes = {"badland"}, y_max = 31000, y_min = -20, schematic = minetest.get_modpath("badland").."/schematics/badland_tree_4.mts", flags = "place_center_x, place_center_z", rotation = "random", }) ---------------------------------------Bush minetest.register_decoration({ name = "badland:badland_brush", deco_type = "schematic", place_on = {"badland:badland_grass"}, place_offset_y = 0, sidelen = 16, fill_ratio = 0.008265, biomes = {"badland"}, y_max = 31000, y_min = -20, schematic = minetest.get_modpath("badland").."/schematics/badland_bush.mts", flags = "place_center_x, place_center_z", rotation = "random", }) ----------------------------------Log 1 minetest.register_decoration({ name = "badland:badland_log_1", deco_type = "schematic", place_on = {"badland:badland_grass"}, place_offset_y = 0, sidelen = 16, fill_ratio = 0.008265, biomes = {"badland"}, y_max = 31000, y_min = -20, schematic = minetest.get_modpath("badland").."/schematics/badland_log_1.mts", flags = "place_center_x, place_center_z", rotation = "random", }) ----------------------------------Log 2 minetest.register_decoration({ name = "badland:badland_log_2", deco_type = "schematic", place_on = {"badland:badland_grass"}, place_offset_y = 0, sidelen = 16, fill_ratio = 0.008265, biomes = {"badland"}, y_max = 31000, y_min = -20, schematic = minetest.get_modpath("badland").."/schematics/badland_log_2.mts", flags = "place_center_x, place_center_z", rotation = "random", }) ---------------------Racine minetest.register_decoration({ name = "badland:racine_1", deco_type = "schematic", place_on = {"badland:badland_grass"}, place_offset_y = 0, sidelen = 16, fill_ratio = 0.000665, biomes = {"badland"}, y_max = 31000, y_min = -20, schematic = minetest.get_modpath("badland").."/schematics/racine_1.mts", flags = "place_center_x, place_center_z", rotation = "random", }) ---------------------------Puit minetest.register_decoration({ name = "badland:puit_1", deco_type = "schematic", place_on = {"badland:badland_grass"}, place_offset_y = 0, sidelen = 16, fill_ratio = 0.000165, biomes = {"badland"}, y_max = 31000, y_min = -20, schematic = minetest.get_modpath("badland").."/schematics/puit_1.mts", flags = "place_center_x, place_center_z", rotation = "random", }) ---------------------------Grass minetest.register_decoration({ deco_type = "simple", place_on = {"badland:badland_grass"}, sidelen = 16, fill_ratio = 0.35, biomes = {"badland"}, decoration = { "badland:badland_grass_1", "badland:badland_grass_2", "badland:badland_grass_3", "badland:badland_grass_4", "badland:badland_grass_5", } }) ---------------------------Pumpkins minetest.register_decoration({ deco_type = "simple", place_on = {"badland:badland_grass"}, sidelen = 16, fill_ratio = 0.0025, param2 = 0, param2_max = 3, biomes = {"badland"}, decoration = { "badland:pumpkin_block", } })