local USES = 200 --how many times you can use the tool before it breaks. minetest.register_tool('ma_pops_furniture:hammer', { description = 'Hammer', inventory_image = 'mp_hammer.png', on_use = function(itemstack, user, pointed_thing) if pointed_thing.type ~= 'node' then return end local pos = pointed_thing.under local node = minetest.get_node(pos) local sofa_table = { {'black'}, {'blue'}, {'brown'}, {'cyan'}, {'dark_green'}, {'dark_grey'}, {'green'}, {'grey'}, {'magenta'}, {'orange'}, {'pink'}, {'red'}, {'violet'}, {'white'}, {'yellow'}, } for i in ipairs (sofa_table) do local color = sofa_table[i][1] if node.name == 'ma_pops_furniture:sofa_'..color then minetest.set_node(pos,{name = 'ma_pops_furniture:sofa_r_'..color, param2=node.param2}) end if node.name == 'ma_pops_furniture:sofa_r_'..color then minetest.set_node(pos,{name = 'ma_pops_furniture:sofa_m_'..color, param2=node.param2}) end if node.name == 'ma_pops_furniture:sofa_m_'..color then minetest.set_node(pos,{name = 'ma_pops_furniture:sofa_l_'..color, param2=node.param2}) end if node.name == 'ma_pops_furniture:sofa_l_'..color then minetest.set_node(pos,{name = 'ma_pops_furniture:sofa_c_'..color, param2=node.param2}) end if node.name == 'ma_pops_furniture:sofa_c_'..color then minetest.set_node(pos,{name = 'ma_pops_furniture:sofa_'..color, param2=node.param2}) end end if not minetest.setting_getbool("creative_mode") then itemstack:add_wear(65535 / (USES - 1)) end return itemstack end, on_place = function(itemstack, user, pointed_thing) if pointed_thing.type ~= 'node' then return end local pos = pointed_thing.under local node = minetest.get_node(pos).name local para = minetest.get_node(pos).param2 local newpara = para + 1 if newpara > 3 then newpara = 0 end minetest.set_node(pos,{name = ""..node, param2 = newpara}) if not minetest.setting_getbool("creative_mode") then itemstack:add_wear(65535 / (USES - 1)) end return itemstack end, }) minetest.register_tool('ma_pops_furniture:shears', { description = 'Shears', inventory_image = 'mp_shears.png', on_use = function(itemstack, user, pointed_thing) if pointed_thing.type ~= 'node' then return end local pos = pointed_thing.under local node = minetest.get_node(pos) local hedge_table = { --material {'leaves'}, {'pine_needles'}, {'jungleleaves'}, {'aspen_leaves'}, {'acacia_leaves'} } for i in ipairs (hedge_table) do local mat = hedge_table[i][1] if node.name == 'ma_pops_furniture:hedge_'..mat then minetest.set_node(pos,{name = 'ma_pops_furniture:hedge_t_'..mat, param2=node.param2}) end if node.name == 'ma_pops_furniture:hedge_t_'..mat then minetest.set_node(pos,{name = 'ma_pops_furniture:hedge_c_'..mat, param2=node.param2}) end if node.name == 'ma_pops_furniture:hedge_c_'..mat then minetest.set_node(pos,{name = 'ma_pops_furniture:hedge_'..mat, param2=node.param2}) end end if not minetest.setting_getbool("creative_mode") then itemstack:add_wear(65535 / (USES - 1)) end return itemstack end, on_place = function(itemstack, user, pointed_thing) if pointed_thing.type ~= 'node' then return end local pos = pointed_thing.under local node = minetest.get_node(pos).name local para = minetest.get_node(pos).param2 local newpara = para + 1 if newpara > 3 then newpara = 0 end minetest.set_node(pos,{name = ""..node, param2 = newpara}) if not minetest.setting_getbool("creative_mode") then itemstack:add_wear(65535 / (USES - 1)) end return itemstack end, })