return function(award) -- Register goals for each base biome local goals = {} local biomes = {} local excluded_biomes = { mountain = true, underground = true, quicksand = true, } for _,biome in ipairs(asuna.biome_groups.base) do if not excluded_biomes[biome] then biomes[biome] = true table.insert(goals,{ id = biome, description = "Explore " .. asuna.biomes[biome].name, }) end end -- Register interval callback to check player biome asuna_awards.register_on_interval(award,function(player) local biome = minetest.get_biome_name(minetest.get_biome_data(player:get_pos()).biome) if biomes[biome] then return award, biome end end) -- Return award definition return { title = "Cosmopolitan", description = "Explore all Asuna surface biomes", difficulty = 400, icon = "server_favorite.png", goals = goals, } end