-------------Trees local mpath = minetest.get_modpath("japaneseforest") local mod_bonemeal = minetest.get_modpath("bonemeal") local trees = { { kana = "いち", grow_function = function(pos) local path = mpath .. "/schematics/japanese_tree_1_3.mts" minetest.remove_node(pos) minetest.place_schematic({x = pos.x - 2, y = pos.y, z = pos.z - 2}, path, "random", nil, false) end, }, { kana = "に", grow_function = function(pos) local path = mpath .. "/schematics/japanese_tree_2_1.mts" minetest.remove_node(pos) minetest.place_schematic({x = pos.x - 5, y = pos.y, z = pos.z - 5}, path, "random", nil, false) end, }, { kana = "さん", grow_function = function(pos) local path = mpath .. "/schematics/japanese_tree_3_2.mts" minetest.remove_node(pos) minetest.place_schematic({x = pos.x - 3, y = pos.y - 1, z = pos.z - 3}, path, "random", nil, false) end, }, } for index,def in ipairs(trees) do local sapling = "japaneseforest:japanese_sapling_" .. index local image = "japanese_sapling_" .. index .. ".png" local leaves = "japaneseforest:japanese_leaves_" .. index -- Register leaves minetest.register_node(leaves, { description = "Japanese Leaves " .. def.kana, drawtype = "allfaces_optional", waving = 1, tiles = {"japanese_leaves_" .. index .. ".png"}, paramtype = "light", is_ground_content = false, groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1}, drop = { max_items = 1, items = { {items = {sapling}, rarity = 20}, {items = {leaves}} } }, sounds = default.node_sound_leaves_defaults(), after_place_node = default.after_place_leaves, }) -- Register sapling minetest.register_node(sapling, { description = "Japanese Sapling " .. def.kana, drawtype = "plantlike", tiles = {image}, inventory_image = image, wield_image = image, paramtype = "light", sunlight_propagates = true, walkable = false, on_timer = function(pos) if not default.can_grow(pos) then -- try a bit later again minetest.get_node_timer(pos):start(math.random(240, 600)) else def.grow_function(pos) end end, selection_box = { type = "fixed", fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16} }, groups = {snappy = 2, dig_immediate = 3, flammable = 2, attached_node = 1, sapling = 1}, sounds = default.node_sound_leaves_defaults(), on_construct = function(pos) minetest.get_node_timer(pos):start(math.random(300, 1500)) end, on_place = function(itemstack, placer, pointed_thing) itemstack = default.sapling_on_place(itemstack, placer, pointed_thing, sapling, {x = -2, y = 1, z = -2}, {x = 2, y = 15, z = 2}, 4) return itemstack end, }) -- Register sapling crafting recipe minetest.register_craft({ output = sapling, recipe = { {"", leaves, ""}, {leaves, "default:stick", leaves} }, }) -- Add bonemeal integration if supported if mod_bonemeal then bonemeal:add_sapling({ {sapling, def.grow_function, "soil"}, }) end end