return function(award) local goals = { target = 25, show_locked = false, } for node,def in pairs(minetest.registered_nodes) do local groups = def.groups if groups and groups.tree and groups.tree > 0 then table.insert(goals,{ id = node:gsub(":","_"), description = "Chop " .. def.description, trigger = { type = "dig", target = 1, node = node, }, }) end end return { title = "Paul Bunyan", description = "Chop " .. goals.target .. " different types of timber", difficulty = 180, icon = "[inventorycube{default_tree_top.png{default_tree.png{default_tree.png", goals = goals, } end