return function(award) -- Register interval callback to check y value asuna_awards.register_on_interval(award,function(player) local pos = player:get_pos() if minetest.get_item_group(minetest.get_node(pos:add(vector.new(0,-0.5,0))).name,"leaves") > 0 then local tree_nodes = minetest.find_nodes_in_area(pos:add(vector.new(-3,-3,-3)),pos:add(vector.new(3,3,3)),{"group:tree"},false) if #tree_nodes > 1 and #minetest.find_nodes_in_area(pos:add(vector.new(0,-3,0)),pos,{"group:soil","group:stone"},false) == 0 then return award end end end) -- Award definition return { title = "Tarzan", description = "Climb a tree", difficulty = 20, icon = "[inventorycube{default_leaves.png{default_leaves.png{default_leaves.png", } end