local S = minetest.get_translator("animalworld") local random = math.random mobs:register_mob("animalworld:muskox", { stepheight = 2, type = "animal", passive = false, attack_type = "dogfight", group_attack = true, owner_loyal = true, attack_npcs = true, reach = 2, damage = 8, hp_min = 25, hp_max = 75, armor = 100, collisionbox = {-0.5, -0.01, -0.5, 0.5, 1.4, 0.5}, visual = "mesh", mesh = "Muskox.b3d", textures = { {"texturemuskox.png"}, }, makes_footstep_sound = true, sounds = { random = "animalworld_muskox", attack = "animalworld_muskox2", }, walk_velocity = 1, run_velocity = 3, jump = true, jump_height = 6, pushable = true, knock_back = false, stay_near = {{"default:pine_needles", "mcl_trees:tree_spruce", "mcl_core:sprucetree", "animalworld:animalworld_tundrashrub5", "animalworld:animalworld_tundrashrub1", "animalworld:animalworld_tundrashrub2", "animalworld:animalworld_tundrashrub3", "animalworld:animalworld_tundrashrub4"}, 6}, follow = {"default:apple", "mcl_flowers:tallgrass", "mcl_core:deadbush", "mcl_bamboo:bamboo", "farming:potato", "ethereal:banana_bread", "farming:melon_slice", "farming:carrot", "farming:seed_rice", "farming:corn", "ethereal:snowygrass", "ethereal:crystalgrass", "default:dry_grass_1", "default:dry_grass_2", "default:dry_grass_3", "default:grass_1", "default:grass_2", "default:grass_3", "default:grass_4", "default:grass_5", "default:marram_grass_1", "default:marram_grass_2", "default:marram_grass_3", "default:coldsteppe_grass_1", "default:coldsteppe_grass_2", "default:coldsteppe_grass_3", "default:coldsteppe_grass_4", "default:coldsteppe_grass_5", "default:coldsteppe_grass_6", "naturalbiomes:savanna_grass1", "naturalbiomes:savanna_grass2", "naturalbiomes:savanna_grass3", "naturalbiomes:outback_grass1", "naturalbiomes:outback_grass2", "naturalbiomes:outback_grass3", "naturalbiomes:outback_grass4", "naturalbiomes:outback_grass5", "naturalbiomes:outback_grass6", "naturalbiomes:med_grass1", "naturalbiomes:med_grass2", "naturalbiomes:heath_grass1", "naturalbiomes:heath_grass2", "naturalbiomes:heath_grass3", "naturalbiomes:alpine_grass1", "naturalbiomes:alpine_grass2", "naturalbiomes:heath_grass2", "naturalbiomes:heath_grass3", "naturalbiomes:", "naturalbiomes:", "naturalbiomes:bushland_grass", "naturalbiomes:bushland_grass2", "naturalbiomes:bushland_grass3", "naturalbiomes:bushland_grass4", "naturalbiomes:bushland_grass5", "naturalbiomes:bushland_grass6", "naturalbiomes:bushland_grass7", "group:grass", "group:normal_grass"}, view_range = 6, replace_rate = 10, replace_what = {"farming:soil", "farming:soil_wet"}, replace_with = "default:dirt", drops = { {name = "mobs:meat_raw", chance = 1, min = 1, max = 3}, {name = "animalworld:muskoxcorpse", chance = 7, min = 1, max = 1}, }, water_damage = 1, lava_damage = 5, light_damage = 0, fear_height = 3, animation = { speed_normal = 50, stand_speed = 50, stand_start = 0, stand_end = 100, stand2_start = 100, stand2_end = 200, walk_start = 200, walk_end = 300, punch_speed = 100, punch_start = 300, punch_end = 400, die_start = 300, die_end = 400, die_speed = 50, die_loop = false, die_rotate = true, }, on_rightclick = function(self, clicker) if mobs:feed_tame(self, clicker, 8, true, true) then return end if mobs:protect(self, clicker) then return end if mobs:capture_mob(self, clicker, 0, 0, 25, false, nil) then return end end, }) if not mobs.custom_spawn_animalworld then mobs:spawn({ name = "animalworld:muskox", nodes = {"default:permafrost", "default:permafrost_with_moss", "default:permafrost_with_stones", "mcl_core:ice", "mcl_core:snow"}, neighbors = {"animalworld:animalworld_tundrashrub1", "mcl_core:sprucetree", "animalworld:animalworld_tundrashrub2", "animalworld:animalworld_tundrashrub1", "animalworld:animalworld_tundrashrub2", "animalworld:animalworld_tundrashrub3", "animalworld:animalworld_tundrashrub4"}, min_light = 0, interval = 60, chance = 1000, -- 15000 active_object_count = 5, min_height = 10, max_height = 60, day_toggle = true, on_spawn = function(self, pos) local nods = minetest.find_nodes_in_area_under_air( {x = pos.x - 4, y = pos.y - 3, z = pos.z - 4}, {x = pos.x + 4, y = pos.y + 3, z = pos.z + 4}, {"default:permafrost", "default:permafrost_with_moss", "default:permafrost_with_stones"}) if nods and #nods > 0 then -- min herd of 5 local iter = math.min(#nods, 5) -- print("--- muskox at", minetest.pos_to_string(pos), iter) for n = 1, iter do local pos2 = nods[random(#nods)] local kid = random(4) == 1 and true or nil pos2.y = pos2.y + 2 if minetest.get_node(pos2).name == "air" then mobs:add_mob(pos2, { name = "animalworld:muskox", child = kid}) end end end end }) end mobs:register_egg("animalworld:muskox", S("Musk Ox"), "amuskox.png") mobs:alias_mob("animalworld:muskox", "animalworld:muskox") -- compatibility