local S = minetest.get_translator("animalworld") local random = math.random mobs:register_mob("animalworld:gnu", { stepheight = 2, type = "animal", passive = true, attack_type = "dogfight", group_attack = true, owner_loyal = true, attack_npcs = false, reach = 2, damage = 2, hp_min = 30, hp_max = 60, armor = 100, collisionbox = {-0.6, -0.01, -0.6, 0.6, 0.95, 0.6}, visual = "mesh", mesh = "Gnu.b3d", textures = { {"texturegnu.png"}, }, makes_footstep_sound = true, sounds = { random = "animalworld_gnu", }, walk_velocity = 1, run_velocity = 4, runaway = true, runaway_from = {"animalworld:bear", "animalworld:crocodile", "animalworld:tiger", "animalworld:spider", "animalworld:spidermale", "animalworld:shark", "animalworld:hyena", "animalworld:kobra", "animalworld:monitor", "animalworld:snowleopard", "animalworld:volverine", "livingfloatlands:deinotherium", "livingfloatlands:carnotaurus", "livingfloatlands:lycaenops", "livingfloatlands:smilodon", "livingfloatlands:tyrannosaurus", "livingfloatlands:velociraptor", "animalworld:divingbeetle", "animalworld:scorpion", "animalworld:polarbear", "animalworld:leopardseal", "animalworld:stellerseagle", "player", "animalworld:wolf", "animalworld:panda", "animalworld:stingray", "marinaramobs:jellyfish", "marinaramobs:octopus", "livingcavesmobs:biter", "livingcavesmobs:flesheatingbacteria"}, jump = false, jump_height = 3, pushable = true, stay_near = {{"default:dry_grass_1", "mcl_flowers:tallgrass", "mcl_core:deadbush", "mcl_bamboo:bamboo", "default:dry_grass_2", "default:dry_grass_3", "default:dry_grass_4"}, 6}, follow = {"default:apple", "mcl_flowers:tallgrass", "mcl_core:deadbush", "mcl_bamboo:bamboo", "default:dry_dirt_with_dry_grass", "farming:seed_wheat", "default:junglegrass", "farming:seed_oat", "default:dry_grass_1", "default:dry_grass_2", "default:dry_grass_3", "default:grass_1", "default:grass_2", "default:grass_3", "default:grass_4", "default:grass_5", "default:marram_grass_1", "default:marram_grass_2", "default:marram_grass_3", "default:coldsteppe_grass_1", "default:coldsteppe_grass_2", "default:coldsteppe_grass_3", "default:coldsteppe_grass_4", "default:coldsteppe_grass_5", "default:coldsteppe_grass_6", "naturalbiomes:savanna_grass1", "naturalbiomes:savanna_grass2", "naturalbiomes:savanna_grass3", "naturalbiomes:outback_grass1", "naturalbiomes:outback_grass2", "naturalbiomes:outback_grass3", "naturalbiomes:outback_grass4", "naturalbiomes:outback_grass5", "naturalbiomes:outback_grass6", "naturalbiomes:med_grass1", "naturalbiomes:med_grass2", "naturalbiomes:heath_grass1", "naturalbiomes:heath_grass2", "naturalbiomes:heath_grass3", "naturalbiomes:alpine_grass1", "naturalbiomes:alpine_grass2", "naturalbiomes:heath_grass2", "naturalbiomes:heath_grass3", "naturalbiomes:", "naturalbiomes:", "naturalbiomes:bushland_grass", "naturalbiomes:bushland_grass2", "naturalbiomes:bushland_grass3", "naturalbiomes:bushland_grass4", "naturalbiomes:bushland_grass5", "naturalbiomes:bushland_grass6", "naturalbiomes:bushland_grass7", "group:grass", "group:normal_grass"}, view_range = 10, drops = { {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, {name = "animalworld:gnucorpse", chance = 7, min = 1, max = 1}, }, water_damage = 0, lava_damage = 5, light_damage = 0, fear_height = 3, animation = { speed_normal = 60, stand_start = 0, stand_end = 100, walk_start = 100, walk_end = 200, run_speed = 100, run_start = 200, run_end = 300, die_start = 200, die_end = 300, die_speed = 50, die_loop = false, die_rotate = true, }, on_rightclick = function(self, clicker) if mobs:feed_tame(self, clicker, 8, true, true) then return end if mobs:protect(self, clicker) then return end if mobs:capture_mob(self, clicker, 0, 0, 15, false, nil) then return end end, }) local spawn_on = {"default:dry_dirt_with_dry_grass"} if minetest.get_mapgen_setting("mg_name") ~= "v6" then spawn_on = {"default:dry_dirt_with_dry_grass"} end if minetest.get_modpath("ethereal") then spawn_on = {"default:dry_dirt_with_dry_grass", "ethereal:prairie_dirt"} end if not mobs.custom_spawn_animalworld then mobs:spawn({ name = "animalworld:gnu", nodes = {"default:dry_dirt_with_dry_grass", "mcl_core:dirt_with_grass", "mcl_core:dirt_with_grass"}, neighbors = {"group:grass", "group:normal_grass", "mcl_trees:leaves_acacia", "mcl_core:acacialeaves"}, min_light = 0, interval = 60, chance = 2000, -- 15000 active_object_count = 3, min_height = 20, max_height = 50, day_toggle = true, on_spawn = function(self, pos) local nods = minetest.find_nodes_in_area_under_air( {x = pos.x - 4, y = pos.y - 3, z = pos.z - 4}, {x = pos.x + 4, y = pos.y + 3, z = pos.z + 4}, {"default:dry_dirt_with_dry_grass"}) if nods and #nods > 0 then -- min herd of 3 local iter = math.min(#nods, 3) -- print("--- gnu at", minetest.pos_to_string(pos), iter) for n = 1, iter do local pos2 = nods[random(#nods)] local kid = random(4) == 1 and true or nil pos2.y = pos2.y + 2 if minetest.get_node(pos2).name == "air" then mobs:add_mob(pos2, { name = "animalworld:gnu", child = kid}) end end end end }) end mobs:register_egg("animalworld:gnu", ("Gnu"), "agnu.png") mobs:alias_mob("animalworld:gnu", "animalworld:gnu") -- compatibility