local S = minetest.get_translator("animalworld") local random = math.random mobs:register_mob("animalworld:marmot", { stepheight = 2, type = "animal", passive = false, attack_type = "dogfight", group_attack = true, owner_loyal = true, attack_npcs = false, reach = 2, damage = 1, hp_min = 10, hp_max = 30, armor = 100, collisionbox = {-0.3, -0.01, -0.3, 0.3, 0.95, 0.3}, visual = "mesh", mesh = "Marmot.b3d", textures = { {"texturemarmot.png"}, }, makes_footstep_sound = true, sounds = { random = "animalworld_marmot", damage = "animalworld_marmot2", }, walk_velocity = 2, run_velocity = 3, runaway = true, runaway_from = {"animalworld:bear", "animalworld:crocodile", "animalworld:tiger", "animalworld:spider", "animalworld:spidermale", "animalworld:shark", "animalworld:hyena", "animalworld:kobra", "animalworld:monitor", "animalworld:snowleopard", "animalworld:volverine", "livingfloatlands:deinotherium", "livingfloatlands:carnotaurus", "livingfloatlands:lycaenops", "livingfloatlands:smilodon", "livingfloatlands:tyrannosaurus", "livingfloatlands:velociraptor", "animalworld:divingbeetle", "animalworld:scorpion", "animalworld:polarbear", "animalworld:leopardseal", "animalworld:stellerseagle", "player", "animalworld:wolf", "animalworld:panda", "animalworld:stingray", "marinaramobs:jellyfish", "marinaramobs:octopus", "livingcavesmobs:biter", "livingcavesmobs:flesheatingbacteria"}, jump = false, jump_height = 6, pushable = true, follow = {"default:grass_3", "default:dry_grass_3", "ethereal:dry_shrub", "mcl_flowers:tallgrass", "mcl_flowers:tulip_red", "mcl_flowers:sunflower", "farming:lettuce", "farming:seed_wheat", "default:junglegrass", "naturalbiomes:alpine_grass1", "naturalbiomes:alpine_grass2", "naturalbiomes:alpine_grass3", "naturalbiomes:alpine_dandelion", "livingdesert:coldsteppe_grass1", "livingdesert:coldsteppe_grass2"}, view_range = 10, drops = { {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, {name = "mobs:leather", chance = 1, min = 0, max = 2}, }, water_damage = 0, lava_damage = 5, light_damage = 0, fear_height = 3, stay_near = {{"naturalbiomes:alpine_grass1", "naturalbiomes:alpine_grass2", "naturalbiomes:alpine_grass3", "naturalbiomes:alpine_dandelion", "naturalbiomes:alpine_edelweiss", "livingdesert:coldsteppe_grass1", "livingdesert:coldsteppe_grass2", "livingdesert:coldsteppe_grass3"}, 5}, animation = { speed_normal = 90, stand_start = 0, stand_end = 100, stand1_start = 100, stand1_end = 200, stand2_start = 350, stand2_end = 450, walk_start = 200, walk_end = 300, punch_start = 200, punch_end = 300, die_start = 200, die_end = 300, die_speed = 50, die_loop = false, die_rotate = true, }, on_rightclick = function(self, clicker) if mobs:feed_tame(self, clicker, 8, true, true) then return end if mobs:protect(self, clicker) then return end if mobs:capture_mob(self, clicker, 0, 25, 0, false, nil) then return end end, }) local spawn_on = {"default:desert_sand", "default:dry_dirt_with_dry_grass"} if minetest.get_mapgen_setting("mg_name") ~= "v6" then spawn_on = {"default:desert_sand", "default:dry_dirt_with_dry_grass"} end if minetest.get_modpath("ethereal") then spawn_on = {"ethereal:grass_grove", "default:desert_sand", "ethereal:dry_dirt"} end if not mobs.custom_spawn_animalworld then mobs:spawn({ name = "animalworld:marmot", nodes = {"naturalbiomes:alpine_litter", "mcl_core:dirt_with_grass", "livingdesert:coldsteppe_ground2", "mcl_core:stone", "mcl_core:granite"}, neighbors = {"naturalbiomes:alpine_grass1", "mcl_flowers:tallgrass", "mcl_flowers:double:fern", "mcl_flowers:fern", "naturalbiomes:alpine_grass2", "naturalbiomes:alpine_grass3", "naturalbiomes:alpine_dandelion", "naturalbiomes:alpine_edelweiss", "livingdesert:coldsteppe_grass1", "livingdesert:coldsteppe_grass2", "livingdesert:coldsteppe_grass3"}, min_light = 0, interval = 60, chance = 2000, -- 15000 active_object_count = 4, min_height = 30, max_height = 31000, day_toggle = true, on_spawn = function(self, pos) local nods = minetest.find_nodes_in_area_under_air( {x = pos.x - 4, y = pos.y - 3, z = pos.z - 4}, {x = pos.x + 4, y = pos.y + 3, z = pos.z + 4}, {"naturalbiomes:alpine_litter", "livingdesert:coldsteppe_ground2"}) if nods and #nods > 0 then -- min herd of 4 local iter = math.min(#nods, 4) -- print("--- marmot at", minetest.pos_to_string(pos), iter) for n = 1, iter do local pos2 = nods[random(#nods)] local kid = random(4) == 1 and true or nil pos2.y = pos2.y + 2 if minetest.get_node(pos2).name == "air" then mobs:add_mob(pos2, { name = "animalworld:marmot", child = kid}) end end end end }) end mobs:register_egg("animalworld:marmot", S("Marmot"), "amarmot.png") mobs:alias_mob("animalworld:marmot", "animalworld:marmot") -- compatibility