livingslimes.register_slime("Ice",{ -- Mob Properties color = "#8BF:180", size = 5, aquatic = false, max_health = 14, damage = 2, speed = 3.25, tracking_range = 13, behaviors = { "wander", "attack", "eat", "digest", }, diet = { ["group:sword"] = 10, ["group:pickaxe"] = 9, ["group:axe"] = 8, ["group:shovel"] = 7, ["group:hoe"] = 7, ["group:snowy"] = 5, ["group:food"] = 2, any = 1, }, -- Spawning properties spawn_chance = livingslimes.settings.spawn_chance_hostile, spawn_cap = 1, spawn_biomes = { "tundra", "tundra_highland", "taiga", "coniferous_forest", "frost_land", "glacier", "everness_frosted_icesheet", "everness:frosted_icesheet", "icesheet", "snowy_grassland", "frost", "frost_floatland", "IcePlains", "IcePlainsSpikes", "ColdTaiga", }, spawn_nodes = { "group:soil", "group:snowy", "group:ice", }, min_height = 0, max_height = 31000, min_light = 0, max_light = 16, min_group = 1, max_group = 1, -- Drops properties edible = 2, harmful = 0, drops = (function() local d = {} if livingslimes.dependencies.default then d[#d + 1] = { name = "default:ice", min = 1, max = 1, chance = 10, } end if livingslimes.dependencies.mcl_core then d[#d + 1] = { name = "mcl_core:ice", min = 1, max = 1, chance = 10, } end return d end)(), })