local S = minetest.get_translator("animalworld") mobs:register_mob("animalworld:parrot", { stepheight = 3, type = "animal", passive = false, attack_type = "dogfight", attack_animals = false, owner_loyal = true, reach = 2, damage = 2, hp_min = 15, hp_max = 40, armor = 100, collisionbox = {-0.3, -0.01, -0.3, 0.3, 0.5, 0.3}, visual = "mesh", mesh = "Parrot3.b3d", visual_size = {x = 1.0, y = 1.0}, textures = { {"textureparrot.png"}, }, sounds = { attack = "animalworld_parrot3", random = "animalworld_parrot", damage = "animalworld_parrot2", death = "animalworld_parrot4", }, makes_footstep_sound = true, walk_velocity = 2, run_velocity = 4, runaway = true, runaway_from = {"animalworld:bear", "animalworld:crocodile", "animalworld:tiger", "animalworld:spider", "animalworld:spidermale", "animalworld:shark", "animalworld:hyena", "animalworld:kobra", "animalworld:monitor", "animalworld:snowleopard", "animalworld:volverine", "livingfloatlands:deinotherium", "livingfloatlands:carnotaurus", "livingfloatlands:lycaenops", "livingfloatlands:smilodon", "livingfloatlands:tyrannosaurus", "livingfloatlands:velociraptor", "animalworld:divingbeetle", "animalworld:scorpion", "animalworld:polarbear", "animalworld:leopardseal", "animalworld:stellerseagle", "animalworld:wolf", "animalworld:panda", "animalworld:stingray", "marinaramobs:jellyfish", "marinaramobs:octopus", "livingcavesmobs:biter", "livingcavesmobs:flesheatingbacteria"}, jump = true, jump_height = 3, fall_speed = -1, fall_damage = 0, stepheight = 3, stay_near = {{"naturalbiomes:bamboo_leaves", "naturalbiomes:bambooforest_groundgrass"}, 5}, drops = function() if minetest.get_modpath("animalia") then return { { name = "animalia:poultry_raw", chance = 1, min = 1, max = 1 }, { name = "animalia:feather", chance = 1, min = 1, max = 1 }, } else return { {name = "animalworld:chicken_raw", chance = 1, min = 1, max = 1}, {name = "animalworld:chicken_feather", chance = 1, min = 1, max = 1}, } end end, water_damage = 1, lava_damage = 4, light_damage = 0, fear_height = 10, animation = { speed_normal = 100, stand_speed = 50, stand_start = 0, stand_end = 100, stand1_start = 100, stand1_end = 200, walk_start = 300, walk_end = 400, fly_start = 400, -- swim animation fly_end = 570, punch_start = 200, punch_end = 300, die_start = 200, die_end = 300, die_speed = 50, die_loop = false, die_rotate = true, }, fly_in = {"air"}, floats = 0, follow = { "farming:melon_slice", "mcl_farming:beetroot_item", "mcl_farming:carrot_item", "mcl_farming:melon_item", "mcl_farming:potato_item", "mcl_farming:pumpkin_item", "mcl_farming:wheat_item", "mcl_farming:sweet_berry", "farming:pineapple", "ethereal:banana", "ethereal:orange", "farming:grapes", "default:apple", "farming:potato", "ethereal:banana_bread", "farming:carrot", "farming:seed_rice", "farming:corn", "farming:wheat", "farming:beans", "farming:barley", "farming:oat", "farming:rye", "mobs:cheese", "farming:bread", "ethereal:banana_bread", "ethereal:banana", "farming:cabbage", "farming:lettuce", "farming:melon_slice", "naturalbiomes:coconut", "naturalbiomes:banana", "livingdesert:date_palm_fruits", "livingdesert:figcactus_fruit" }, view_range = 5, on_rightclick = function(self, clicker) -- feed or tame if mobs:feed_tame(self, clicker, 4, false, true) then return end if mobs:protect(self, clicker) then return end if mobs:capture_mob(self, clicker, 0, 25, 0, false, nil) then return end end, }) if not mobs.custom_spawn_animalworld then mobs:spawn({ name = "animalworld:parrot", nodes = {"naturalbiomes:bambooforest_litter", "mcl_core:dirt_with_gras"}, neighbors = {"naturalbiomes:bamboo_trunk", "mcl_trees:tree_jungle", "mcl_core:jungletree", "mcl_core:jungleleaves", "mcl_trees:leaves_jungle", "mcl_trees:leaves_mangrove"}, min_light = 0, interval = 60, chance = 2000, -- 15000 min_height = 1, max_height = 60, day_toggle = true, }) end mobs:register_egg("animalworld:parrot", S("Parrot"), "aparrot.png")