local S = minetest.get_translator("animalworld") local random = math.random mobs:register_mob("animalworld:wolf", { stepheight = 2, type = "monster", passive = false, attack_type = "dogfight", attack_animals = true, reach = 2, damage = 9, hp_min = 25, hp_max = 45, armor = 100, collisionbox = {-0.5, -0.01, -0.5, 0.5, 0.95, 0.5}, visual = "mesh", mesh = "Wolf.b3d", visual_size = {x = 1.0, y = 1.0}, textures = { {"texturewolf.png"}, {"texturewolf2.png"}, {"texturewolf.png"}, {"texturewolf3.png"}, {"texturewolf.png"}, {"texturewolf.png"}, }, sounds = { random = "animalworld_wolf", attack = "animalworld_wolf2", damage = "animalworld_wolf3", }, makes_footstep_sound = true, walk_velocity = 2, run_velocity = 3, runaway = false, jump = true, jump_height = 6, stepheight = 2, stay_near = {{"default:fern_1", "default:fern_2", "mcl_flowers:double:fern", "mcl_flowers:fern", "mcl_flowers:tallgrass", "mcl_farming:sweet_berry_bush_3", "mcl_core:sprucetree", "mcl_trees:tree_spruce", "mcl_trees:leaves_spruce", "naturalbiomes:alpine_grass1", "naturalbiomes:alpine_grass2", "naturalbiomes:alpine_grass3", "naturalbiomes:alpine_dandelion", "naturalbiomes:alpine_edelweiss"}, 6}, drops = { {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, {name = "mobs:leather", chance = 1, min = 0, max = 2}, }, water_damage = 0, lava_damage = 4, light_damage = 0, fear_height = 4, animation = { speed_normal = 50, stand_start = 0, stand_end = 100, stand_start = 100, stand_end = 200, walk_start = 200, walk_end = 300, punch_speed = 100, punch_start = 300, punch_end = 400, die_start = 300, die_end = 400, die_speed = 50, die_loop = false, die_rotate = true, }, follow = { "ethereal:fish_raw", "animalworld:rawfish", "mobs_fish:tropical", "mobs:meat_raw", "mcl_mobitems:chicken", "mcl_fishing:pufferfish_raw", "mcl_mobitems:rotten_flesh", "mcl_mobitems:mutton", "mcl_mobitems:beef", "mcl_mobitems:porkchop", "mcl_mobitems:rabbit", "animalworld:rabbit_raw", "animalworld:pork_raw", "water_life:meat_raw", "xocean:fish_edible", "animalworld:chicken_raw", "mobs:meatblock_raw", "animalworld:chicken_raw", "livingfloatlands:ornithischiaraw", "livingfloatlands:largemammalraw", "livingfloatlands:theropodraw", "livingfloatlands:sauropodraw", "animalworld:raw_athropod", "animalworld:whalemeat_raw", "animalworld:rabbit_raw", "nativevillages:chicken_raw", "mobs:meat_raw", "animalworld:pork_raw", "people:mutton:raw","animalia:mutton_raw", "animalia:beef_raw", "animalia:porkchop_raw", "animalia:poultry_raw" }, view_range = 10, on_rightclick = function(self, clicker) -- feed or tame if mobs:feed_tame(self, clicker, 4, false, true) then return end if mobs:protect(self, clicker) then return end if mobs:capture_mob(self, clicker, 0, 25, 0, false, nil) then return end end, }) if minetest.get_modpath("ethereal") then spawn_on = {"ethereal:dry_dirt"} end if not mobs.custom_spawn_animalworld then mobs:spawn({ name = "animalworld:wolf", nodes = {"mcl_core:podzol", "default:dirt_with_conifrous_litter", "naturalbiomes:alpine_litter", "naturalbiomes:heath_litter"}, neighbors = {"default:pine_needles", "mcl_flowers:double:fern", "mcl_flowers:fern", "mcl_flowers:tallgrass", "mcl_farming:sweet_berry_bush_3", "mcl_core:sprucetree", "mcl_trees:tree_spruce", "mcl_trees:leaves_spruce", "naturalbiomes:pine_leaves", "heath_juniper_leaves", "naturalbiomes:alppine1_leaves", "naturalbiomes:alppine2_leaves"}, min_light = 0, interval = 60, chance = 500, -- 15000 active_object_count = 4, min_height = 30, max_height = 31000, day_toggle = false, on_spawn = function(self, pos) local nods = minetest.find_nodes_in_area_under_air( {x = pos.x - 4, y = pos.y - 3, z = pos.z - 4}, {x = pos.x + 4, y = pos.y + 3, z = pos.z + 4}, {"default:dirt_with_coniferous_litter", "naturalbiomes:alpine_litter", "naturalbiomes:heath_litter"}) if nods and #nods > 0 then -- min herd of 4 local iter = math.min(#nods, 4) -- print("--- wolf at", minetest.pos_to_string(pos), iter) for n = 1, iter do local pos2 = nods[random(#nods)] local kid = random(4) == 1 and true or nil pos2.y = pos2.y + 2 if minetest.get_node(pos2).name == "air" then mobs:add_mob(pos2, { name = "animalworld:wolf", child = kid}) end end end end }) end mobs:register_egg("animalworld:wolf", ("Wolf"), "awolf.png")