local S = minetest.get_translator("animalworld") local random = math.random mobs:register_mob("animalworld:nandu", { stepheight = 1, type = "animal", passive = false, attack_type = "dogfight", group_attack = true, owner_loyal = true, attack_npcs = false, reach = 2, damage = 5, hp_min = 20, hp_max = 50, armor = 100, collisionbox = {-0.4, -0.01, -0.3, 0.4, 0.8, 0.4}, visual = "mesh", mesh = "Nandu.b3d", textures = { {"texturenandu.png"}, -- white {"texturenandu.png"}, {"texturenandu.png"}, }, child_texture = { {"texturenandubaby.png"}, }, makes_footstep_sound = true, walk_velocity = 0.7, run_velocity = 3, stay_near = {{"people:feeder", "mcl_flowers:tallgrass", "mcl_flowers:tulip_red", "mcl_flowers:sunflower", "mcl_flowers:poppy", "flowers:tulip_black", "flowers:chrysanthemum_green", "flowers:geranium", "flowers:dandelion_white", "default:grass_1", "marinara:reed_bundle", "naturalbiomes:reed_bundle", "farming:straw", "naturalbiomes:bushland_grass", "naturalbiomes:bushland_grass2", "naturalbiomes:bushland_grass3", "naturalbiomes:bushland_grass4"}, 5}, runaway = true, runaway_from = {"animalworld:bear", "animalworld:crocodile", "animalworld:tiger", "animalworld:spider", "animalworld:spidermale", "animalworld:shark", "animalworld:hyena", "animalworld:kobra", "animalworld:monitor", "animalworld:snowleopard", "animalworld:volverine", "livingfloatlands:deinotherium", "livingfloatlands:carnotaurus", "livingfloatlands:lycaenops", "livingfloatlands:smilodon", "livingfloatlands:tyrannosaurus", "livingfloatlands:velociraptor", "animalworld:divingbeetle", "animalworld:scorpion", "animalworld:polarbear", "animalworld:leopardseal", "animalworld:stellerseagle", "animalworld:wolf", "animalworld:panda", "animalworld:stingray", "marinaramobs:jellyfish", "marinaramobs:octopus", "livingcavesmobs:biter", "livingcavesmobs:flesheatingbacteria"}, drops = { {name = "animalworld:chicken_raw", chance = 1, min = 1, max = 1}, {name = "animalworld:chicken_feather", chance = 1, min = 0, max = 2}, }, water_damage = 1, lava_damage = 5, light_damage = 0, fear_height = 3, animation = { speed_normal = 50, stand_start = 1, stand_end = 100, stand1_start = 1, stand1_end = 100, walk_speed = 75, walk_start = 100, walk_end = 200, run_speed = 125, run_start = 100, run_end = 200, punch_start = 200, punch_end = 300, die_start = 200, die_end = 300, die_speed = 50, die_loop = false, die_rotate = true, }, follow = { "farming:seed_wheat", "mcl_farming:wheat_seeds", "farming:seed_cotton", "farming:seed_barley", "farming:seed_oat", "farming:seed_rye", "farming:corn_cob", "farming:seed_hemp", "farming:seed_barley", "farming:seed_oat", "farming:seed_cotton", "farming:seed_sunflower", "farming:seed_wheat", "farming:seed_rye", "naturalbiomes:hazelnut", "naturalbiomes:hazelnut_cracked", "farming:sunflower_seeds_toasted", "livingfloatlands:roasted_pine_nuts", "livingfloatlands:giantforest_oaknut_cracked", "livingfloatlands:coldsteppe_pine3_pinecone", "livingfloatlands:coldsteppe_pine_pinecone", "livingfloatlands:coldsteppe_pine2_pinecone" }, view_range = 10, on_rightclick = function(self, clicker) if mobs:feed_tame(self, clicker, 8, true, true) then return end if mobs:protect(self, clicker) then return end if mobs:capture_mob(self, clicker, 5, 25, 0, false, nil) then return end end, do_custom = function(self, dtime) self.egg_timer = (self.egg_timer or 0) + dtime if self.egg_timer < 10 then return end self.egg_timer = 0 if self.child or math.random(1, 100) > 1 then return end local pos = self.object:get_pos() minetest.add_item(pos, "mobs:egg") minetest.sound_play("default_place_node_hard", { pos = pos, gain = 1.0, max_hear_distance = 5, }) end, }) local spawn_on = {"mcl_core:dirt_with_grass", "default:dirt_with_grass"} if minetest.get_modpath("ethereal") then spawn_on = {"ethereal:bamboo_dirt", "ethereal:prairie_dirt", "default:dirt_with_grass", "naturalbiomes:bushland_bushlandlitter"} end if not mobs.custom_spawn_animalworld then mobs:spawn({ name = "animalworld:nandu", nodes = {"mcl_core:dirt_with_grass", "default:dirt_with_grass"}, neighbors = {"group:grass", "group:normal_grass", "mcl_flowers:tallgrass", "mcl_flowers:tulip_red", "mcl_flowers:sunflower", "mcl_flowers:poppy"}, min_light = 14, interval = 60, chance = 2000, -- 15000 active_object_count = 3, min_height = 10, max_height = 40, day_toggle = true, on_spawn = function(self, pos) local nods = minetest.find_nodes_in_area_under_air( {x = pos.x - 4, y = pos.y - 3, z = pos.z - 4}, {x = pos.x + 4, y = pos.y + 3, z = pos.z + 4}, {"default:dirt_with_grass"}) if nods and #nods > 0 then -- min herd of 3 local iter = math.min(#nods, 3) -- print("--- nandu at", minetest.pos_to_string(pos), iter) for n = 1, iter do local pos2 = nods[random(#nods)] local kid = random(4) == 1 and true or nil pos2.y = pos2.y + 2 if minetest.get_node(pos2).name == "air" then mobs:add_mob(pos2, { name = "animalworld:nandu", child = kid}) end end end end }) end mobs:register_egg("animalworld:nandu", ("Nandu"), "anandu.png", 0) mobs:alias_mob("animalworld:andu", "animalworld:nandu") -- compatibility -- egg entity mobs:register_arrow("animalworld:egg_entity", { visual = "sprite", visual_size = {x=.5, y=.5}, textures = {"mobs_chicken_egg.png"}, velocity = 6, hit_player = function(self, player) player:punch(minetest.get_player_by_name(self.playername) or self.object, 1.0, { full_punch_interval = 1.0, damage_groups = {fleshy = 1}, }, nil) end, hit_mob = function(self, player) player:punch(minetest.get_player_by_name(self.playername) or self.object, 1.0, { full_punch_interval = 1.0, damage_groups = {fleshy = 1}, }, nil) end, hit_node = function(self, pos, node) if math.random(1, 10) > 1 then return end pos.y = pos.y + 1 local nod = minetest.get_node_or_nil(pos) if not nod or not minetest.registered_nodes[nod.name] or minetest.registered_nodes[nod.name].walkable == true then return end local mob = minetest.add_entity(pos, "animalworld:nandu") local ent2 = mob:get_luaentity() mob:set_properties({ textures = ent2.child_texture[1], visual_size = { x = ent2.base_size.x / 2, y = ent2.base_size.y / 2 }, collisionbox = { ent2.base_colbox[1] / 2, ent2.base_colbox[2] / 2, ent2.base_colbox[3] / 2, ent2.base_colbox[4] / 2, ent2.base_colbox[5] / 2, ent2.base_colbox[6] / 2 }, }) ent2.child = true ent2.tamed = true ent2.owner = self.playername end }) -- egg throwing item local egg_GRAVITY = 9 local egg_VELOCITY = 19 -- shoot egg local mobs_shoot_egg = function (item, player, pointed_thing) local playerpos = player:get_pos() minetest.sound_play("default_place_node_hard", { pos = playerpos, gain = 1.0, max_hear_distance = 5, }) local obj = minetest.add_entity({ x = playerpos.x, y = playerpos.y +1.5, z = playerpos.z }, "animalworld:egg_entity") local ent = obj:get_luaentity() local dir = player:get_look_dir() ent.velocity = egg_VELOCITY -- needed for api internal timing ent.switch = 1 -- needed so that egg doesn't despawn straight away obj:setvelocity({ x = dir.x * egg_VELOCITY, y = dir.y * egg_VELOCITY, z = dir.z * egg_VELOCITY }) obj:setacceleration({ x = dir.x * -3, y = -egg_GRAVITY, z = dir.z * -3 }) -- pass player name to egg for chick ownership local ent2 = obj:get_luaentity() ent2.playername = player:get_player_name() item:take_item() return item end -- egg minetest.register_node(":animalworld:egg", { description = S("Bird Egg"), tiles = {"mobs_chicken_egg.png"}, inventory_image = "mobs_chicken_egg.png", visual_scale = 0.7, drawtype = "plantlike", wield_image = "mobs_chicken_egg.png", paramtype = "light", walkable = false, is_ground_content = true, sunlight_propagates = true, selection_box = { type = "fixed", fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2} }, groups = {food_egg = 1, snappy = 2, swordy = 1, handy = 1, dig_immediate = 3}, _mcl_hardness = 0.8, _mcl_blast_resistance = 1, after_place_node = function(pos, placer, itemstack) if placer:is_player() then minetest.set_node(pos, {name = "animalworld:egg", param2 = 1}) end end, on_use = mobs_shoot_egg }) -- fried egg minetest.register_craftitem(":animalworld:chicken_egg_fried", { description = S("Fried Egg"), inventory_image = "animalworld_chicken_egg_fried.png", on_use = minetest.item_eat(2), groups = {food_egg_fried = 1, flammable = 2}, }) minetest.register_craft({ type = "cooking", recipe = "animalworld:egg", output = "animalworld:chicken_egg_fried", }) -- raw chicken minetest.register_craftitem(":animalworld:chicken_raw", { description = S("Raw Birdmeat"), inventory_image = "animalworld_chicken_raw.png", on_use = minetest.item_eat(2), groups = {food_meat_raw = 1, food_chicken_raw = 1, flammable = 2}, }) -- cooked chicken minetest.register_craftitem(":animalworld:chicken_cooked", { description = S("Cooked Birdmeat"), inventory_image = "animalworld_chicken_cooked.png", on_use = minetest.item_eat(6), groups = {food_meat = 1, food_chicken = 1, flammable = 2}, }) minetest.register_craft({ type = "cooking", recipe = "animalworld:chicken_raw", output = "animalworld:chicken_cooked", }) -- feather minetest.register_craftitem(":animalworld:chicken_feather", { description = S("Feather"), inventory_image = "animalworld_chicken_feather.png", groups = {flammable = 2}, }) minetest.register_craft({ type = "fuel", recipe = "animalworld:chicken_feather", burntime = 1, })