-- caverealms v.0.8 by HeroOfTheWinds -- original cave code modified from paramat's subterrain -- For Minetest 0.4.8 stable -- Depends default -- License: code WTFPL caverealms = {} --create a container for functions and constants --grab a shorthand for the filepath of the mod local modpath = minetest.get_modpath(minetest.get_current_modname()) --load companion lua files dofile(modpath.."/config.lua") --configuration file; holds various constants dofile(modpath.."/crafting.lua") --crafting recipes dofile(modpath.."/nodes.lua") --node definitions dofile(modpath.."/functions.lua") --function definitions dofile(modpath.."/plants.lua") dofile(modpath.."/biomes.lua") if minetest.get_modpath("mobs_monster") then if caverealms.config.dm_spawn == true then dofile(modpath.."/dungeon_master.lua") --special DMs for DM's Lair biome end end