EinsDreiDreiSieben/mods/music_modpack/music_api/api.lua
2025-05-04 16:01:41 +02:00

288 lines
No EOL
8.6 KiB
Lua

music = {}
local players = {}
local tracks = {}
--Settingtypes
local time_interval = tonumber(minetest.settings:get("music_time_interval")) or 90
local cleanup_interval = tonumber(minetest.settings:get("music_cleanup_interval")) or 5
local global_gain = tonumber(minetest.settings:get("music_global_gain")) or 0.1
local add_random_delay = minetest.settings:get_bool("music_add_random_delay", true)
local maximum_random_delay = tonumber(minetest.settings:get("music_maximum_random_delay")) or 45
local display_playback_messages = minetest.settings:get_bool("music_display_playback_messages", true)
local random_delay = 0
--Initialize random delay on the first run
if add_random_delay then
random_delay = math.random(maximum_random_delay)
end
--Internal functions
local function load_player_settings(name)
local file = io.open(minetest.get_worldpath() .. "/music_settings.mt", "r")
if file then
local rawfile = file:read()
io.close(file)
if rawfile then
local settings = minetest.deserialize(rawfile)
if settings[name] then
players[name].settings = settings[name]
end
else
minetest.log("error", "[Music_api] Unable to read volume settings!")
end
end
end
local function save_player_settings(name)
local path = minetest.get_worldpath() .. "/music_settings.mt"
local file = io.open(path, "r")
local settings = {}
if file then
local rawfile = file:read()
io.close(file)
if rawfile then
settings = minetest.deserialize(rawfile) or {}
end
end
settings[name] = players[name].settings
file = io.open(path, "w")
if file then
local rawfile = minetest.serialize(settings)
file:write(rawfile)
io.close(file)
minetest.log("action", "[Music_api] Saving volume settings for " .. name)
else
minetest.log("error", "[Music_api] Unable to save volume settings!")
end
end
local function play_track(name)
-- Do not play music for dead players or if music is already playing
local p = players[name]
if not p or p.is_dead or p.playing then
return
end
local player = minetest.get_player_by_name(name)
local player_pos = player:get_pos()
local possible_tracks = {}
local time = minetest.get_timeofday()
--Assemble list of fitting tracks
for _,track in pairs(tracks) do
if track.name ~= p.previous and ((track.day and time > 0.25 and time < 0.75) or
(track.night and ((time < 0.25 and time >= 0) or (time > 0.75 and time <= 1)))) and
player_pos.y >= track.ymin and player_pos.y < track.ymax
then
table.insert(possible_tracks, track)
end
end
--Return if no music fits
if #possible_tracks == 0 then
p.previous = nil
return
end
--Select random track from fitting
local track = possible_tracks[math.random(#possible_tracks)]
--Start playback
if display_playback_messages then
minetest.log("action", "[Music_api]: Starting playblack for: " .. name .. " " .. track.name .. " Available tracks for user: " .. #possible_tracks .. " Random delay: " .. random_delay)
end
p.track_handle = minetest.sound_play(track.name, {to_player = name, gain = track.gain * global_gain * p.settings.gain})
p.playing = true
p.previous = track.name
p.playback_started = os.time()
p.track_def = track
end
local function stop_track(name,step)
local p = players[name]
if p and p.playing and p.track_handle then
minetest.sound_fade(p.track_handle,step or 0.01,0)
p.playing = false
p.track_handle = nil
p.playback_started = nil
p.track_def = nil
if display_playback_messages then
minetest.log("action", "[Music_api]: Stopping playback for: " .. name)
end
end
end
local function display_music_settings(name)
local user
if type(name) ~= "string" and name:is_player() then
user = name:get_player_name()
else
user = name
end
local volume = math.floor(players[user].settings.gain * 1000)
local formspec = "size[5,2]" .. default.gui_bg .. default.gui_bg_img ..
"textarea[0.3,0.06;2,1;;Volume:;]" ..
"scrollbar[0,0.6;4.8,0.25;horizontal;volume;" .. tostring(volume) .. "]" ..
"button[0,1.5;1,0.3;play;Play]" ..
"button[0.9,1.5;1,0.3;stop;Stop]" ..
"button_exit[3,1.5;2,0.3;accept;Accept]"
minetest.show_formspec(user, "music_settings", formspec)
end
--Registrations
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname ~= "music_settings" then return end
local name = player:get_player_name()
local p = players[name]
if fields.volume then
local params = minetest.explode_scrollbar_event(fields.volume)
p.settings.gain = params.value / 1000
end
if fields.play then
if p.playing then
stop_track(name,0.05)
end
play_track(name)
end
if fields.stop then
stop_track(name,0.05)
end
if fields.accept or fields.quit then
save_player_settings(name)
end
end)
minetest.register_on_joinplayer(function(player)
local name = player:get_player_name()
players[name] = {playing = false, playback_started = nil, track_handle = nil, track_def = nil, previous = nil, settings = {gain = 0.5}, is_dead = player:get_hp() <= 0}
load_player_settings(name)
end
)
minetest.register_on_leaveplayer(function(player)
local name = player:get_player_name()
players[name] = nil
end
)
minetest.register_chatcommand("musicsettings",{
params = "",
description = "Displays music settings menu",
privs = {shout = true},
func = display_music_settings
})
if minetest.get_modpath("sfinv_buttons") then
sfinv_buttons.register_button("show_music_settings",
{
title = "Music Settings",
action = display_music_settings,
tooltip = "Show music settings",
image = "music_sfinv_buttons_icon.png",
})
end
local cleanup_timer = 0
minetest.register_globalstep(function(dtime)
cleanup_timer = cleanup_timer + dtime
if cleanup_timer < cleanup_interval then return end
cleanup_timer = 0
for k,v in pairs(players) do
local track = v.track_def
if track then
if v.playing and os.time() > v.playback_started + track.length then
stop_track(k)
end
-- Stop music when it is no longer appropriate for the given conditions
if v.playing then
local time = minetest.get_timeofday()
local player = minetest.get_player_by_name(k)
if player then
local player_pos = player:get_pos()
if not ((track.day and time > 0.205 and time < 0.76) or
(track.night and ((time < 0.205 and time >= 0) or (time > 0.76 and time <= 1)))) or
player_pos.y < track.ymin or player_pos.y > track.ymax
then
stop_track(k)
play_track(k) -- start new track for the appropriate conditions
end
end
end
end
end
end)
local track_timer = 0
minetest.register_globalstep(function(dtime)
--Increment timer, return if it doesn't, reset it if it does and continue with function execution
track_timer = track_timer + dtime
if track_timer < time_interval + random_delay then return end
track_timer = 0
--Return if no tracks are defined
if next(tracks) == nil then return end
--Play music for every player
for k,v in pairs(players) do
play_track(k)
end
--Change random delay if enabled on each play attempt
if add_random_delay then
random_delay = math.random(maximum_random_delay)
end
end)
--API function
function music.register_track(def)
if def.name == nil or def.length == nil then
minetest.log("error", "[Music_api] Missing track definition parameters!")
return
end
local track_def = {
name = def.name,
length = def.length,
gain = def.gain or 1,
day = def.day or false,
night = def.night or false,
ymin = def.ymin or -31000,
ymax = def.ymax or 31000,
}
table.insert(tracks, track_def)
end
-- Don't play music for dead players
minetest.register_on_dieplayer(function(player)
local name = player:get_player_name()
stop_track(name,0.025)
players[name].is_dead = true
end)
-- Enable music for respawned players
minetest.register_on_dieplayer(function(player)
local name = player:get_player_name()
players[name].is_dead = false
end)