EinsDreiDreiSieben/mods/atl_path/init.lua

148 lines
5.2 KiB
Lua

--[[
This program allow to create paths with shovel
Copyright (C) 2024 Atlante and contributors
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
]]
local S = minetest.get_translator("atl_path")
minetest.register_node("atl_path:path_dirt", {
description = S("Dirt Path"),
drawtype = "nodebox",
tiles = {
"atl_dirt_path_top.png",
"atl_dirt_path_top.png",
"default_dirt.png^atl_dirt_path_side.png"
},
use_texture_alpha = "clip",
is_ground_content = false,
paramtype = "light",
node_box = {
type = "fixed",
fixed = { -1 / 2, -1 / 2, -1 / 2, 1 / 2, 1 / 2 - 1 / 16, 1 / 2 },
},
drop = "default:dirt",
groups = { no_silktouch = 1, crumbly = 3, not_in_creative_inventory = 1 },
sounds = default.node_sound_dirt_defaults()
})
local function is_attached_bottom(pos)
local node = minetest.get_node(pos)
local def = minetest.registered_nodes[pos]
local paramtype2 = def and def.paramtype2 or "none"
local attach_group = minetest.get_item_group(node.name, "attached_node")
if attach_group == 3 then
return true
elseif attach_group == 1 then
if paramtype2 == "wallmounted" then
return minetest.wallmounted_to_dir(node.param2).y == -1
end
return true
elseif attach_group == 2
and paramtype2 == "facedir" -- 4dir won't attach to bottom
and minetest.facedir_to_dir(node.param2).y == -1 then
return true
end
return false
end
-- For some reason MT engine does not expose this function
-- Found in builtin/game/faling.lua
local function drop_attached_node(pos)
local n = minetest.get_node(pos)
local drops = minetest.get_node_drops(n, "")
local def = minetest.registered_items[n.name]
if def and def.preserve_metadata then
local oldmeta = minetest.get_meta(pos):to_table().fields
-- Copy pos and node because the callback can modify them.
local pos_copy = vector.copy(pos)
local node_copy = {name=n.name, param1=n.param1, param2=n.param2}
local drop_stacks = {}
for k, v in pairs(drops) do
drop_stacks[k] = ItemStack(v)
end
drops = drop_stacks
def.preserve_metadata(pos_copy, node_copy, oldmeta, drops)
end
if def and def.sounds and def.sounds.fall then
minetest.sound_play(def.sounds.fall, {pos = pos}, true)
end
minetest.remove_node(pos)
for _, item in pairs(drops) do
minetest.add_item({
x = pos.x + math.random()/2 - 0.25,
y = pos.y + math.random()/2 - 0.25,
z = pos.z + math.random()/2 - 0.25,
}, item)
end
end
local function shovel_on_place(itemstack, user, pointed_thing)
if pointed_thing.type ~= "node" then
return itemstack
end
local pos = pointed_thing.under
if vector.subtract(pointed_thing.above, pos).y ~= 1 then
-- only allow from top
return itemstack
end
local tool_def = minetest.registered_tools[itemstack:get_name()]
local uses = 100
if tool_def.tool_capabilities
and tool_def.tool_capabilities.groupcaps
and tool_def.tool_capabilities.groupcaps.crumbly then
uses = tool_def.tool_capabilities.groupcaps.crumbly.uses or 100
end
local wear = minetest.get_tool_wear_after_use(uses)
local node = minetest.get_node(pos)
local node_def = minetest.registered_nodes[node.name]
local name = user:get_player_name()
if node_def and node_def.groups and node_def.groups.soil == 1 then
if minetest.is_protected(pos, name) then
minetest.record_protection_violation(pos, name)
return itemstack
end
local pos_above = {x = pos.x, y = pos.y + 1, z = pos.z}
local node_above = minetest.get_node(pos_above)
if is_attached_bottom(pos_above) then
if minetest.is_protected(pos_above, name) then
minetest.record_protection_violation(pos_above, name)
return itemstack
end
drop_attached_node(pos_above)
elseif node_above.name ~= "air" then
return itemstack
end
minetest.set_node(pos, {name = "atl_path:path_dirt"})
if not minetest.is_creative_enabled(name) then
itemstack:add_wear(wear)
end
end
return itemstack
end
minetest.register_on_mods_loaded(function()
for name, def in pairs(minetest.registered_tools) do
if def.groups and def.groups.shovel == 1 then
minetest.override_item(name, {
on_place = shovel_on_place
})
end
end
end)