EinsDreiDreiSieben/mods/livingjungle/jungleplants.lua
2025-05-04 16:01:41 +02:00

727 lines
22 KiB
Lua

local S = minetest.get_translator("livingjungle")
local modname = "livingjungle"
local modpath = minetest.get_modpath(modname)
local mg_name = minetest.get_mapgen_setting("mg_name")
-- grass
minetest.register_decoration({
name = "livingjungle:grass1",
deco_type = "simple",
place_on = {"livingjungle:jungleground"},
sidelen = 16,
fill_ratio = 0.115,
y_max = 31000,
y_min = 2,
decoration = "livingjungle:grass1",
})
minetest.register_node("livingjungle:grass1", {
description = S"Jungle Bushplant",
drawtype = "plantlike",
waving = 1,
visual_scale = 2.0,
tiles = {"livingjungle_junglegrass.png"},
inventory_image = "livingjungle_junglegrass.png",
wield_image = "livingjungle_junglegrass.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
},
})
minetest.register_decoration({
name = "livingjungle:grass2",
deco_type = "simple",
place_on = {"livingjungle:jungleground"},
sidelen = 16,
fill_ratio = 0.115,
y_max = 31000,
y_min = 2,
decoration = "livingjungle:grass2",
})
minetest.register_node("livingjungle:grass2", {
description = S"Jungle Fern",
drawtype = "plantlike",
waving = 1,
visual_scale = 2.0,
tiles = {"livingjungle_junglefern.png"},
inventory_image = "livingjungle_junglefern.png",
wield_image = "livingjungle_junglefern.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
},
})
--- decor plants
minetest.register_node("livingjungle:alocasia", {
description = S"Alocasia Bush",
drawtype = "plantlike",
waving = 1,
visual_scale = 2.0,
tiles = {"livingjungle_alocasia.png"},
inventory_image = "livingjungle_alocasia.png",
wield_image = "livingjungle_alocasia.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
},
})
minetest.register_decoration({
name = "livingjungle:livingjungle:alocasia",
deco_type = "simple",
place_on = {"livingjungle:leafyjungleground"},
sidelen = 16,
noise_params = {
offset = -0.025,
scale = 0.09,
spread = {x = 100, y = 100, z = 100},
seed = 3602,
octaves = 4,
persist = 0.9,
},
y_max = 31000,
y_min = 1,
decoration = "livingjungle:alocasia",
})
minetest.register_node("livingjungle:flamingoflower", {
description = S"Flamingo Flower",
drawtype = "plantlike",
waving = 1,
visual_scale = 2.0,
tiles = {"livingjungle_flamingoflower.png"},
inventory_image = "livingjungle_flamingoflower.png",
wield_image = "livingjungle_flamingoflower.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
},
})
minetest.register_decoration({
name = "livingjungle:flamingoflower",
deco_type = "simple",
place_on = {"livingjungle:leafyjungleground"},
sidelen = 16,
noise_params = {
offset = -0.025,
scale = 0.09,
spread = {x = 100, y = 100, z = 100},
seed = 722,
octaves = 4,
persist = 0.9,
},
y_max = 31000,
y_min = 1,
decoration = "livingjungle:flamingoflower",
})
minetest.register_node("livingjungle:stinkflower_core", {
description = S("Stinkflower"),
tiles = {
"livingjungle_stinkflower_middle.png",
"livingjungle_stinkflower_middle.png",
"livingjungle_stinkflower_middle.png"
},
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
paramtype2 = "facedir",
on_place = minetest.rotate_node,
})
minetest.register_node("livingjungle:stinkflower_leaf", {
description = S("Stinkflower Leaf"),
tiles = {
"livingjungle_stinkflower_side.png",
"livingjungle_stinkflower_side.png",
"livingjungle_stinkflower_side.png"
},
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
paramtype2 = "facedir",
on_place = minetest.rotate_node,
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"livingjungle:jungleground"},
place_offset_y = 1,
sidelen = 16,
noise_params = {
scale = 0.01,
spread = {x = 100, y = 100, z = 100},
seed = 111,
octaves = 3,
persist = 0.8,
},
y_max = 31000,
y_min = 1,
schematic = minetest.get_modpath("livingjungle").."/schematics/stinkflower.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
--- trees
-- New giantforest paleo samauma tree
local function grow_new_samauma_tree(pos)
if not default.can_grow(pos) then
-- try a bit later again
minetest.get_node_timer(pos):start(math.random(240, 600))
return
end
minetest.remove_node(pos)
minetest.place_schematic({x = pos.x - 13, y = pos.y - 0, z = pos.z - 13}, modpath.."/schematics/samauma_tree.mts", "0", nil, false)
end
if minetest.get_modpath("bonemeal") then
bonemeal:add_sapling({
{"livingjungle:samauma_sapling", grow_new_samauma_tree, "soil"},
})
end
-- samauma trunk
minetest.register_node("livingjungle:samauma_trunk", {
description = S("Samauma Trunk"),
tiles = {
"livingjungle_samauma_trunk_top.png",
"livingjungle_samauma_trunk_top.png",
"livingjungle_samauma_trunk.png"
},
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
paramtype2 = "facedir",
on_place = minetest.rotate_node,
})
-- paleo samauma wood
minetest.register_node("livingjungle:samauma_wood", {
description = S("Samauma Wood"),
tiles = {"livingjungle_samauma_wood.png"},
is_ground_content = false,
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_craft({
output = "livingjungle:samauma_wood 4",
recipe = {{"livingjungle:samauma_trunk"}}
})
minetest.register_node("livingjungle:samauma_leaves", {
description = S("Samauma Leaves"),
drawtype = "allfaces_optional",
waving = 1,
visual_scale = 1.0,
tiles = {"livingjungle_samauma_leaves.png"},
special_tiles = {"livingjungle_samauma_leaves.png"},
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1, winleafdecay = 3},
drop = {
max_items = 1,
items = {
{
-- player will get sapling with 1/50 chance
items = {'livingjungle:samauma_sapling'},
rarity = 50,
},
{
-- player will get leaves only if he get no saplings,
-- this is because max_items is 1
items = {'livingjungle:samauma_leaves'},
}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.register_node("livingjungle:samauma_sapling", {
description = S("Samauma Sapling"),
drawtype = "plantlike",
tiles = {"livingjungle_samauma_sapling.png"},
inventory_image = "livingjungle_samauma_sapling.png",
wield_image = "livingjungle_samauma_sapling.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
on_timer = grow_new_samauma_tree,
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
},
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
attached_node = 1, sapling = 1},
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
minetest.get_node_timer(pos):start(math.random(300, 1500))
end,
on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
"livingjungle:samauma_sapling",
-- minp, maxp to be checked, relative to sapling pos
{x = -1, y = 0, z = -1},
{x = 1, y = 1, z = 1},
-- maximum interval of interior volume check
2)
return itemstack
end,
})
stairs.register_stair_and_slab(
"livingjungle_samauma_wood",
"livingjungle:samauma_wood",
{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
{"livingjungle_samauma_wood.png"},
S("Samauma Stair"),
S("Samauma Slab"),
default.node_sound_wood_defaults()
)
stairs.register_stair_and_slab(
"livingjungle_samauma_trunk",
"livingjungle:samauma_trunk",
{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
{"livingjungle_samauma_trunk_top.png", "livingjungle_samauma_trunk_top.png", "livingjungle_samauma_trunk.png"},
S("Samauma Trunk Stair"),
S("Samauma Trunk Slab"),
default.node_sound_wood_defaults()
)
doors.register_fencegate(
"livingjungle:gate_samauma_wood",
{
description = S("Samauma Wood Fence Gate"),
texture = "livingjungle_samauma_wood.png",
material = "livingjungle:samauma_wood",
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
sounds = default.node_sound_wood_defaults()
}
)
default.register_fence(
"livingjungle:fence_samauma_wood",
{
description = S("Samauma Fence"),
texture = "livingjungle_samauma_fencewood.png",
inventory_image = "default_fence_overlay.png^livingjungle_samauma_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
wield_image = "default_fence_overlay.png^livingjungle_samauma_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
material = "livingjungle:samauma_wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = default.node_sound_wood_defaults()
}
)
default.register_fence_rail(
"livingjungle:fence_rail_samauma_wood",
{
description = S("Samauma Fence Rail"),
texture = "livingjungle_samauma_fencewood.png",
inventory_image = "default_fence_rail_overlay.png^livingjungle_samauma_wood.png^" ..
"default_fence_rail_overlay.png^[makealpha:255,126,126",
wield_image = "default_fence_rail_overlay.png^livingjungle_samauma_wood.png^" ..
"default_fence_rail_overlay.png^[makealpha:255,126,126",
material = "livingjungle:samauma_wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = default.node_sound_wood_defaults()
}
)
minetest.register_decoration({
name = "livingjungle:samauma_tree",
deco_type = "schematic",
place_on = {"livingjungle:leafyjungleground"},
place_offset_y = -3,
sidelen = 16,
fill_ratio = 0.00095,
y_max = 31000,
y_min = 1,
schematic = minetest.get_modpath("livingjungle").."/schematics/samauma_tree.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
name = "livingjungle:samauma_tree2",
deco_type = "schematic",
place_on = {"livingjungle:leafyjungleground"},
place_offset_y = -3,
sidelen = 16,
fill_ratio = 0.00095,
y_max = 31000,
y_min = 1,
schematic = minetest.get_modpath("livingjungle").."/schematics/samauma_tree2.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
name = "livingjungle:samauma_tree3",
deco_type = "schematic",
place_on = {"livingjungle:leafyjungleground"},
place_offset_y = -3,
sidelen = 16,
fill_ratio = 0.00935,
y_max = 31000,
y_min = 1,
schematic = minetest.get_modpath("livingjungle").."/schematics/samauma_tree3.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
name = "livingjungle:samauma_tree11",
deco_type = "schematic",
place_on = {"livingjungle:leafyjungleground"},
place_offset_y = -3,
sidelen = 16,
fill_ratio = 0.00095,
y_max = 31000,
y_min = 1,
schematic = minetest.get_modpath("livingjungle").."/schematics/samauma_tree11.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
name = "livingjungle:samauma_tree22",
deco_type = "schematic",
place_on = {"livingjungle:leafyjungleground"},
place_offset_y = -3,
sidelen = 16,
fill_ratio = 0.00095,
y_max = 31000,
y_min = 1,
schematic = minetest.get_modpath("livingjungle").."/schematics/samauma_tree22.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
name = "livingjungle:samauma_tree33",
deco_type = "schematic",
place_on = {"livingjungle:leafyjungleground"},
place_offset_y = -3,
sidelen = 16,
fill_ratio = 0.00935,
y_max = 31000,
y_min = 1,
schematic = minetest.get_modpath("livingjungle").."/schematics/samauma_tree33.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_node("livingjungle:lianabranch", {
description = S("Liana Branch"),
drawtype = "plantlike",
waving = 1,
tiles = {"livingjungle_liana_branch.png"},
inventory_image = "livingjungle_liana_branch.png",
wield_image = "livingjungle_liana_branch.png",
paramtype = "light",
sunlight_propagates = true,
climbable = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
},
groups = {snappy = 3, flammable = 2, winleafdecay = 3},
sounds = default.node_sound_leaves_defaults(),
after_dig_node = function(pos, node, metadata, digger)
default.dig_up(pos, node, digger)
end,
})
minetest.register_node("livingjungle:lianabranch3", {
description = S("Liana Branch"),
drawtype = "raillike",
waving = 1,
tiles = {"livingjungle_liana_branch3.png"},
inventory_image = "livingjungle_liana_branch3.png",
wield_image = "livingjungle_liana_branch3.png",
paramtype = "light",
sunlight_propagates = true,
climbable = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
},
groups = {snappy = 3, flammable = 2, winleafdecay = 3},
sounds = default.node_sound_leaves_defaults(),
after_dig_node = function(pos, node, metadata, digger)
default.dig_up(pos, node, digger)
end,
})
minetest.register_node("livingjungle:lianaleaves", {
description = S("Liana Leaves"),
drawtype = "plantlike",
waving = 1,
tiles = {"livingjungle_liana_leaves.png"},
inventory_image = "livingjungle_liana_leaves.png",
wield_image = "livingjungle_liana_leaves.png",
paramtype = "light",
sunlight_propagates = true,
climbable = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
},
groups = {snappy = 3, flammable = 2, winleafdecay = 3},
sounds = default.node_sound_leaves_defaults(),
after_dig_node = function(pos, node, metadata, digger)
default.dig_up(pos, node, digger)
end,
})
minetest.register_node("livingjungle:liana_stem", {
description = S("Liana Stem"),
tiles = {
"livingjungle_liana_stem.png",
"livingjungle_liana_stem.png",
"livingjungle_liana_stem.png"
},
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
paramtype2 = "facedir",
on_place = minetest.rotate_node,
})
--- mangroves
minetest.register_node("livingjungle:mangrove_root", {
description = S("Mangrove Root"),
drawtype = "plantlike_rooted",
waving = 0,
paramtype = "light",
tiles = {"default_sand.png"},
special_tiles = {{name = "livingjungle_mangrove_root.png", tileable_vertical = true}},
inventory_image = "livingjungle_mangrove_root.png",
wield_image = "livingjungle_mangrove_root.png",
groups = {snappy = 3},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-4/16, 0.5, -4/16, 4/16, 1.5, 4/16},
},
},
node_dig_prediction = "default:sand",
node_placement_prediction = "",
sounds = default.node_sound_stone_defaults({
dig = {name = "default_dig_snappy", gain = 0.2},
dug = {name = "default_grass_footstep", gain = 0.25},
}),
after_destruct = function(pos, oldnode)
minetest.set_node(pos, {name = "default:sand"})
end,
})
minetest.register_node("livingjungle:mangrove_root2", {
description = S("Mangrove Air Roots"),
drawtype = "plantlike",
waving = 0,
tiles = {"livingjungle_mangrove_root.png"},
inventory_image = "livingjungle_mangrove_root.png",
wield_image = "livingjungle_mangrove_root.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
},
groups = {snappy = 3, flammable = 2},
sounds = default.node_sound_leaves_defaults(),
after_dig_node = function(pos, node, metadata, digger)
default.dig_up(pos, node, digger)
end,
})
minetest.register_node("livingjungle:mangrove_stem", {
description = S("Mangrove Stem"),
tiles = {
"livingjungle_mangrove_stem.png",
"livingjungle_mangrove_stem.png",
"livingjungle_mangrove_stem.png"
},
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
paramtype2 = "facedir",
on_place = minetest.rotate_node,
})
minetest.register_node("livingjungle:mangrove_leaves", {
description = S("Mangrove Leaves"),
drawtype = "allfaces_optional",
waving = 1,
visual_scale = 1.0,
tiles = {"livingjungle_mangrove_leaves.png"},
special_tiles = {"livingjungle_mangrove_leaves.png"},
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1, winleafdecay = 3},
drop = {
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.register_decoration({
name = "livingjungle:mangrovetree",
deco_type = "schematic",
place_on = {"default:sand"},
place_offset_y = -1,
sidelen = 16,
noise_params = {
offset = -0.0,
scale = 0.010,
spread = {x = 100, y = 100, z = 100},
seed = 3602,
octaves = 5,
persist = 1,
},
y_max = 0,
y_min = 0,
biomes = {"livingjungle:jungle_shore","junglee_shore"},
schematic = minetest.get_modpath("livingjungle").."/schematics/livingjungle_mangrovetree.mts",
flags = "place_center_x, place_center_z",
flags = "force_placement",
rotation = "random",
})
minetest.register_decoration({
name = "livingjungle:mangrovetree2",
deco_type = "schematic",
place_on = {"default:sand"},
place_offset_y = -1,
sidelen = 16,
noise_params = {
offset = -0.0,
scale = 0.035,
spread = {x = 100, y = 100, z = 100},
seed = 3602,
octaves = 5,
persist = 1,
},
y_max = 0,
y_min = 0,
biomes = {"livingjungle:jungle_shore","junglee_shore"},
schematic = minetest.get_modpath("livingjungle").."/schematics/livingjungle_mangrovetree2.mts",
flags = "place_center_x, place_center_z",
flags = "force_placement",
rotation = "random",
})
minetest.register_decoration({
name = "livingjungle:mangrovetree2",
deco_type = "schematic",
place_on = {"default:sand"},
place_offset_y = -1,
sidelen = 16,
noise_params = {
offset = -0.0,
scale = 0.035,
spread = {x = 100, y = 100, z = 100},
seed = 3602,
octaves = 5,
persist = 1,
},
y_max = 0,
y_min = 0,
biomes = {"livingjungle:jungle_shore","junglee_shore"},
schematic = minetest.get_modpath("livingjungle").."/schematics/livingjungle_mangrovetree2.mts",
flags = "place_center_x, place_center_z",
flags = "force_placement",
rotation = "random",
})
minetest.register_decoration({
name = "livingjungle:mangrovetree3",
deco_type = "schematic",
place_on = {"default:sand"},
place_offset_y = -1,
sidelen = 16,
noise_params = {
offset = -0.0,
scale = 0.019,
spread = {x = 100, y = 100, z = 100},
seed = 3602,
octaves = 5,
persist = 1,
},
y_max = 0,
y_min = 0,
biomes = {"livingjungle:jungle_shore","junglee_shore"},
schematic = minetest.get_modpath("livingjungle").."/schematics/livingjungle_mangrovetree3.mts",
flags = "place_center_x, place_center_z",
flags = "force_placement",
rotation = "random",
})
if minetest.get_modpath("bonemeal") then
bonemeal:add_deco({
{"livingjungle:jungleground", {"livingjungle:grass1", "livingjungle:grass2", "livingjungle:alocasia", "livingjungle:flamingoflower"}, {}}
})
end
if minetest.get_modpath("bonemeal") then
bonemeal:add_deco({
{"livingjungle:leafyjungleground", {"livingjungle:grass1", "livingjungle:grass2", "livingjungle:alocasia", "livingjungle:flamingoflower"}, {}}
})
end