1189 lines
No EOL
38 KiB
Lua
1189 lines
No EOL
38 KiB
Lua
local S = minetest.get_translator("naturalbiomes")
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local modname = "naturalbiomes"
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local modpath = minetest.get_modpath(modname)
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local mg_name = minetest.get_mapgen_setting("mg_name")
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minetest.register_node("naturalbiomes:heath_litter", {
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description = S("Heath sand with dirt"),
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tiles = {"naturalbiomes_heath_litter.png", "default_sand.png",
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{name = "default_sand.png^naturalbiomes_heath_litter_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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drop = "default:sand",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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}),
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})
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minetest.register_node("naturalbiomes:heath_litter2", {
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description = S("Heath sand with dirt"),
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tiles = {"naturalbiomes_heath_litter2.png", "default_sand.png",
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{name = "default_sand.png^naturalbiomes_heath_litter_side2.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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drop = "default:sand",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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}),
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"naturalbiomes:heath_litter"},
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sidelen = 16,
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place_offset_y = -1,
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flags = "force_placement",
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noise_params = {
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offset = 0.25,
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scale = 2,
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spread = {x = 80, y = 80, z = 80},
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seed = 12345,
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octaves = 2,
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persist = 0.5,
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lacunarity = 0.8,
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},
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y_max = 31000,
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y_min = 5,
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decoration = "naturalbiomes:heath_litter3"
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})
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minetest.register_node("naturalbiomes:heath_litter3", {
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description = S("Heath sand with dirt"),
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tiles = {"naturalbiomes_heath_litter3.png", "default_sand.png",
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{name = "default_sand.png^naturalbiomes_heath_litter_side3.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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drop = "default:sand",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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}),
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})
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"naturalbiomes:heath_litter"},
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sidelen = 8,
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place_offset_y = -1,
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flags = "force_placement",
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noise_params = {
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offset = -0.1,
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scale = 3,
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spread = {x = 100, y = 100, z = 100},
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seed = 54321,
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octaves = 3,
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persist = 0.5,
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lacunarity = 0.9,
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},
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y_max = 31000,
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y_min = 5,
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decoration = "naturalbiomes:heath_litter2"
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})
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minetest.register_biome({
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name = "naturalbiomes:heath",
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node_top = "naturalbiomes:heath_litter",
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depth_top = 1,
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node_filler = "default:sand",
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depth_filler = 3,
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node_riverbed = "default:clay",
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depth_riverbed = 2,
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node_dungeon = "default:cobble",
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node_dungeon_alt = "default:mossycobble",
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node_dungeon_stair = "stairs:stair_cobble",
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y_max = 50,
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y_min = 0,
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heat_point = 47,
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humidity_point = 89,
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})
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-- Schematics
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minetest.register_decoration({
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name = "naturalbiomes:heath_juniper_tree",
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deco_type = "schematic",
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place_on = {"naturalbiomes:heath_litter3"},
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place_offset_y = 1,
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sidelen = 8,
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noise_params = {
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offset = -0.001725,
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scale = 0.01,
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spread = {x = 100, y = 20, z = 100},
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seed = 494,
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octaves = 2,
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persistence = 0.8,
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lacunarity = 0.9,
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},
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biomes = {"naturalbiomes:heath"},
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y_max = 31000,
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y_min = 5,
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schematic = minetest.get_modpath("naturalbiomes").."/schematics/naturalbiomes_junipertree.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "naturalbiomes:heath_juniper_tree2",
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deco_type = "schematic",
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place_on = {"naturalbiomes:heath_litter3"},
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place_offset_y = 1,
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sidelen = 8,
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noise_params = {
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offset = -0.001725,
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scale = 0.01,
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spread = {x = 100, y = 20, z = 100},
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seed = 672,
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octaves = 2,
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persistence = 0.8,
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lacunarity = 0.9,
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},
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biomes = {"naturalbiomes:heath"},
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y_max = 31000,
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y_min = 5,
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schematic = minetest.get_modpath("naturalbiomes").."/schematics/naturalbiomes_junipertree2.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "naturalbiomes:heath_birch_tree",
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deco_type = "schematic",
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place_on = {"naturalbiomes:heath_litter"},
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place_offset_y = 0,
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sidelen = 16,
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fill_ratio = 0.00315,
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biomes = {"naturalbiomes:heath"},
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y_max = 31000,
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y_min = 5,
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schematic = minetest.get_modpath("naturalbiomes").."/schematics/naturalbiomes_birchtree.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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spawn_by = "naturalbiomes:heath_litter",
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num_spawn_by = 6,
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})
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minetest.register_decoration({
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name = "naturalbiomes:heath_birch_tree2",
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deco_type = "schematic",
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place_on = {"naturalbiomes:heath_litter"},
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place_offset_y = 0,
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sidelen = 16,
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fill_ratio = 0.00315,
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biomes = {"naturalbiomes:heath"},
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y_max = 31000,
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y_min = 5,
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schematic = minetest.get_modpath("naturalbiomes").."/schematics/naturalbiomes_birchtree2.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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spawn_by = "naturalbiomes:heath_litter",
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num_spawn_by = 6,
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})
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minetest.register_decoration({
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name = "naturalbiomes:heath_willow_tree",
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deco_type = "schematic",
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place_on = {"naturalbiomes:heath_litter"},
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place_offset_y = 0,
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sidelen = 16,
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fill_ratio = 0.00125,
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biomes = {"naturalbiomes:heath"},
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y_max = 5,
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y_min = 1,
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schematic = minetest.get_modpath("naturalbiomes").."/schematics/naturalbiomes_willowtree11.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "naturalbiomes:heath_willow_tree2",
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deco_type = "schematic",
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place_on = {"naturalbiomes:heath_litter"},
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place_offset_y = -1,
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sidelen = 16,
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fill_ratio = 0.00125,
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biomes = {"naturalbiomes:heath"},
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y_max = 5,
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y_min = 1,
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schematic = minetest.get_modpath("naturalbiomes").."/schematics/naturalbiomes_willowtree22.mts",
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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minetest.register_decoration({
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name = "naturalbiomes:heath_grass",
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deco_type = "simple",
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place_on = {"naturalbiomes:heath_litter"},
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sidelen = 16,
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fill_ratio = 0.04115,
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biomes = {"naturalbiomes:heath"},
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y_max = 31000,
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y_min = 1,
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decoration = "naturalbiomes:heath_grass",
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})
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minetest.register_node("naturalbiomes:heath_grass", {
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description = S"Heath Grass",
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drawtype = "plantlike",
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waving = 2,
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visual_scale = 1.0,
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tiles = {"naturalbiomes_heath_grass.png"},
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inventory_image = "naturalbiomes_heath_grass.png",
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wield_image = "naturalbiomes_heath_grass.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
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},
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})
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minetest.register_decoration({
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name = "naturalbiomes:heath_grass2",
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deco_type = "simple",
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place_on = {"naturalbiomes:heath_litter"},
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fill_ratio = 0.06115,
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biomes = {"naturalbiomes:heath"},
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y_max = 31000,
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y_min = 1,
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decoration = "naturalbiomes:heath_grass2",
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})
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minetest.register_node("naturalbiomes:heath_grass2", {
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description = S"Heath Grass",
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drawtype = "plantlike",
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waving = 1,
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visual_scale = 1.0,
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tiles = {"naturalbiomes_heath_grass2.png"},
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inventory_image = "naturalbiomes_heath_grass2.png",
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wield_image = "naturalbiomes_heath_grass2.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
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},
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})
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minetest.register_decoration({
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name = "naturalbiomes:heath_grass3",
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deco_type = "simple",
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place_on = {"naturalbiomes:heath_litter"},
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sidelen = 16,
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fill_ratio = 0.08115,
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biomes = {"naturalbiomes:heath"},
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y_max = 31000,
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y_min = 1,
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decoration = "naturalbiomes:heath_grass3",
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})
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minetest.register_node("naturalbiomes:heath_grass3", {
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description = S"Heath Grass",
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drawtype = "plantlike",
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waving = 1,
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visual_scale = 1.0,
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tiles = {"naturalbiomes_heath_grass3.png"},
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inventory_image = "naturalbiomes_heath_grass3.png",
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wield_image = "naturalbiomes_heath_grass3.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
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},
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})
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minetest.register_decoration({
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name = "naturalbiomes:heatherflower",
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deco_type = "simple",
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place_on = {"naturalbiomes:heath_litter2","naturalbiomes:heath_litter3"},
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sidelen = 16,
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fill_ratio = 0.0275,
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biomes = {"naturalbiomes:heath"},
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y_max = 31000,
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y_min = 4,
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decoration = "naturalbiomes:heatherflower",
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spawn_by = "naturalbiomes:heath_litter"
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})
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minetest.register_node("naturalbiomes:heatherflower", {
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description = S"Pale Heather Flower",
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drawtype = "plantlike",
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waving = 1,
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visual_scale = 2.0,
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tiles = {"naturalbiomes_heath_heatherflower.png"},
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inventory_image = "naturalbiomes_heath_heatherflower.png",
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wield_image = "naturalbiomes_heath_heatherflower.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
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},
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})
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minetest.register_decoration({
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name = "naturalbiomes:heatherflower2",
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deco_type = "simple",
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place_on = {"naturalbiomes:heath_litter2","naturalbiomes:heath_litter3"},
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sidelen = 16,
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fill_ratio = 0.0275,
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biomes = {"naturalbiomes:heath"},
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y_max = 31000,
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y_min = 4,
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decoration = "naturalbiomes:heatherflower2",
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spawn_by = "naturalbiomes:heath_litter"
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})
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minetest.register_node("naturalbiomes:heatherflower2", {
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description = S"Blush Heather Flower",
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drawtype = "plantlike",
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waving = 1,
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visual_scale = 2.0,
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tiles = {"naturalbiomes_heath_heatherflower2.png"},
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inventory_image = "naturalbiomes_heath_heatherflower2.png",
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wield_image = "naturalbiomes_heath_heatherflower2.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
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},
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})
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minetest.register_decoration({
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name = "naturalbiomes:heatherflower3",
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deco_type = "simple",
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place_on = {"naturalbiomes:heath_litter2","naturalbiomes:heath_litter3"},
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sidelen = 16,
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fill_ratio = 0.0275,
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biomes = {"naturalbiomes:heath"},
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y_max = 31000,
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y_min = 4,
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decoration = "naturalbiomes:heatherflower3",
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spawn_by = "naturalbiomes:heath_litter"
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})
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minetest.register_node("naturalbiomes:heatherflower3", {
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description = S"Dusk Heather Flower",
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drawtype = "plantlike",
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waving = 1,
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visual_scale = 1.5,
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tiles = {"naturalbiomes_heath_heatherflower3.png"},
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inventory_image = "naturalbiomes_heath_heatherflower3.png",
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wield_image = "naturalbiomes_heath_heatherflower3.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
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},
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})
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minetest.register_decoration({
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name = "naturalbiomes:heatherflower4",
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deco_type = "simple",
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place_on = {"naturalbiomes:heath_litter2","naturalbiomes:heath_litter3"},
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sidelen = 16,
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fill_ratio = 0.0275,
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biomes = {"naturalbiomes:heath"},
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y_max = 31000,
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y_min = 4,
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decoration = "naturalbiomes:heatherflower4",
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spawn_by = "naturalbiomes:heath_litter"
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})
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minetest.register_node("naturalbiomes:heatherflower4", {
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description = S"Cute Heather Flower",
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drawtype = "plantlike",
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waving = 1,
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visual_scale = 1.5,
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tiles = {"naturalbiomes_heath_heatherflower4.png"},
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inventory_image = "naturalbiomes_heath_heatherflower4.png",
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wield_image = "naturalbiomes_heath_heatherflower4.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
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},
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})
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minetest.register_decoration({
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name = "naturalbiomes:swampgrass",
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deco_type = "simple",
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place_on = {"naturalbiomes:heath_litter"},
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sidelen = 16,
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fill_ratio = 0.08115,
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biomes = {"naturalbiomes:heath"},
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y_max = 5,
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y_min = -1,
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decoration = "naturalbiomes:swampgrass",
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spawn_by = "naturalbiomes:heath_litter"
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})
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minetest.register_node("naturalbiomes:swampgrass", {
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description = S"Swamp Grass",
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drawtype = "plantlike",
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waving = 1,
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visual_scale = 2.0,
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tiles = {"naturalbiomes_heath_swampgrass.png"},
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inventory_image = "naturalbiomes_heath_swampgrass.png",
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wield_image = "naturalbiomes_heath_swampgrass.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
|
|
},
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
name = "naturalbiomes:swampgrass2",
|
|
deco_type = "simple",
|
|
place_on = {"naturalbiomes:heath_litter"},
|
|
sidelen = 16,
|
|
fill_ratio = 0.08115,
|
|
biomes = {"naturalbiomes:heath"},
|
|
y_max = 5,
|
|
y_min = -1,
|
|
decoration = "naturalbiomes:swampgrass2",
|
|
spawn_by = "naturalbiomes:heath_litter"
|
|
})
|
|
|
|
minetest.register_node("naturalbiomes:swampgrass2", {
|
|
description = S"Swamp Grass",
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
visual_scale = 2.0,
|
|
tiles = {"naturalbiomes_heath_swampgrass2.png"},
|
|
inventory_image = "naturalbiomes_heath_swampgrass2.png",
|
|
wield_image = "naturalbiomes_heath_swampgrass2.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
|
|
},
|
|
})
|
|
|
|
-- Tree generation
|
|
--
|
|
|
|
-- New willow tree
|
|
|
|
local function grow_new_willow_tree(pos)
|
|
if not default.can_grow(pos) then
|
|
-- try a bit later again
|
|
minetest.get_node_timer(pos):start(math.random(240, 600))
|
|
return
|
|
end
|
|
minetest.remove_node(pos)
|
|
minetest.place_schematic({x = pos.x - 4, y = pos.y - 0, z = pos.z - 4}, modpath.."/schematics/naturalbiomes_willowtree11.mts", "0", nil, false)
|
|
|
|
end
|
|
|
|
-- willow trunk
|
|
minetest.register_node("naturalbiomes:heath_willow_trunk", {
|
|
description = S("Willow Trunk"),
|
|
tiles = {
|
|
"naturalbiomes_heath_willow_trunk_top.png",
|
|
"naturalbiomes_heath_willow_trunk_top.png",
|
|
"naturalbiomes_heath_willow_trunk.png"
|
|
},
|
|
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
paramtype2 = "facedir",
|
|
on_place = minetest.rotate_node,
|
|
})
|
|
|
|
-- willow wood
|
|
minetest.register_node("naturalbiomes:heath_willow_wood", {
|
|
description = S("Willow Wood"),
|
|
tiles = {"naturalbiomes_heath_willow_wood.png"},
|
|
is_ground_content = false,
|
|
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "naturalbiomes:heath_willow_wood 4",
|
|
recipe = {{"naturalbiomes:heath_willow_trunk"}}
|
|
})
|
|
|
|
minetest.register_node("naturalbiomes:heath_willow_leaves", {
|
|
description = S("Willow Leaves"),
|
|
drawtype = "plantlike",
|
|
visual_scale = 4.0,
|
|
waving = 1,
|
|
tiles = {"naturalbiomes_heath_willow_leaves.png"},
|
|
special_tiles = {"naturalbiomes_heath_willow_leaves.png"},
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1, winleafdecay = 3},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
-- player will get sapling with 1/50 chance
|
|
items = {'naturalbiomes:willow_sapling'},
|
|
rarity = 50,
|
|
},
|
|
{
|
|
-- player will get leaves only if he get no saplings,
|
|
-- this is because max_items is 1
|
|
items = {'naturalbiomes:heath_willow_leaves'},
|
|
}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("naturalbiomes:heath_willow_leaves2", {
|
|
description = S("Willow Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
visual_scale = 1.0,
|
|
waving = 1,
|
|
tiles = {"naturalbiomes_heath_willow_leaves2.png"},
|
|
special_tiles = {"naturalbiomes_heath_willow_leaves2.png"},
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1, winleafdecay = 3},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
-- player will get sapling with 1/50 chance
|
|
items = {'naturalbiomes:willow_sapling'},
|
|
rarity = 50,
|
|
},
|
|
{
|
|
-- player will get leaves only if he get no saplings,
|
|
-- this is because max_items is 1
|
|
items = {'naturalbiomes:heath_willow_leaves2'},
|
|
}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("naturalbiomes:willow_sapling", {
|
|
description = S("Willow Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"naturalbiomes_heath_willow_sapling.png"},
|
|
inventory_image = "naturalbiomes_heath_willow_sapling.png",
|
|
wield_image = "naturalbiomes_heath_willow_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_new_willow_tree,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"naturalbiomes:willow_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
{x = -1, y = 0, z = -1},
|
|
{x = 1, y = 1, z = 1},
|
|
-- maximum interval of interior volume check
|
|
2)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
|
|
|
|
|
|
|
|
|
|
stairs.register_stair_and_slab(
|
|
"naturalbiomes_heath_willow_wood",
|
|
"naturalbiomes:heath_willow_wood",
|
|
{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
{"naturalbiomes_heath_willow_wood.png"},
|
|
S("Willow Stair"),
|
|
S("Willow Slab"),
|
|
default.node_sound_wood_defaults()
|
|
)
|
|
|
|
stairs.register_stair_and_slab(
|
|
"naturalbiomes_heath_willow_trunk",
|
|
"naturalbiomes:heath_willow_trunk",
|
|
{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
{"naturalbiomes_heath_willow_trunk_top.png", "naturalbiomes_heath_willow_trunk_top.png", "naturalbiomes_heath_willow_trunk.png"},
|
|
S("Willow Trunk Stair"),
|
|
S("Willow Trunk Slab"),
|
|
default.node_sound_wood_defaults()
|
|
)
|
|
|
|
doors.register_fencegate(
|
|
"naturalbiomes:gate_willow_wood",
|
|
{
|
|
description = S("Willow Wood Fence Gate"),
|
|
texture = "naturalbiomes_heath_willow_wood.png",
|
|
material = "naturalbiomes:heath_willow_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
}
|
|
)
|
|
|
|
|
|
default.register_fence(
|
|
"naturalbiomes:fence_willow_wood",
|
|
{
|
|
description = S("Willow Fence"),
|
|
texture = "naturalbiomes_adler_fence_wood.png",
|
|
inventory_image = "default_fence_overlay.png^naturalbiomes_heath_willow_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^naturalbiomes_heath_willow_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "naturalbiomes:heath_willow_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
}
|
|
)
|
|
|
|
default.register_fence_rail(
|
|
"naturalbiomes:fence_rail_willow_wood",
|
|
{
|
|
description = S("Willow Fence Rail"),
|
|
texture = "naturalbiomes_heath_willow_fence_wood.png",
|
|
inventory_image = "default_fence_rail_overlay.png^naturalbiomes_heath_willow_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_rail_overlay.png^naturalbiomes_heath_willow_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
material = "naturalbiomes:heath_willow_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
}
|
|
)
|
|
|
|
-- New juniper tree
|
|
|
|
local function grow_new_juniper_tree(pos)
|
|
if not default.can_grow(pos) then
|
|
-- try a bit later again
|
|
minetest.get_node_timer(pos):start(math.random(240, 600))
|
|
return
|
|
end
|
|
minetest.remove_node(pos)
|
|
minetest.place_schematic({x = pos.x - 2, y = pos.y - 0, z = pos.z - 2}, modpath.."/schematics/naturalbiomes_junipertree.mts", "0", nil, false)
|
|
|
|
end
|
|
|
|
-- juniper trunk
|
|
minetest.register_node("naturalbiomes:heath_juniper_trunk", {
|
|
description = S("Juniper Trunk"),
|
|
tiles = {
|
|
"naturalbiomes_heath_juniper_trunk_top.png",
|
|
"naturalbiomes_heath_juniper_trunk_top.png",
|
|
"naturalbiomes_heath_juniper_trunk.png"
|
|
},
|
|
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
paramtype2 = "facedir",
|
|
on_place = minetest.rotate_node,
|
|
})
|
|
|
|
-- juniper wood
|
|
minetest.register_node("naturalbiomes:heath_juniper_wood", {
|
|
description = S("Juniper Wood"),
|
|
tiles = {"naturalbiomes_heath_juniper_wood.png"},
|
|
is_ground_content = false,
|
|
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "naturalbiomes:heath_juniper_wood 4",
|
|
recipe = {{"naturalbiomes:heath_juniper_trunk"}}
|
|
})
|
|
|
|
minetest.register_node("naturalbiomes:heath_juniper_leaves", {
|
|
description = S("Juniper Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
visual_scale = 1.0,
|
|
waving = 1,
|
|
tiles = {"naturalbiomes_heath_juniper_leaves.png"},
|
|
special_tiles = {"naturalbiomes_heath_juniper_leaves.png"},
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1, winleafdecay = 3},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
-- player will get sapling with 1/50 chance
|
|
items = {'naturalbiomes:juniper_sapling'},
|
|
rarity = 6,
|
|
},
|
|
{
|
|
-- player will get leaves only if he get no saplings,
|
|
-- this is because max_items is 1
|
|
items = {'naturalbiomes:heath_juniper_leaves'},
|
|
}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("naturalbiomes:juniper_sapling", {
|
|
description = S("Juniper Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"naturalbiomes_heath_juniper_sapling.png"},
|
|
inventory_image = "naturalbiomes_heath_juniper_sapling.png",
|
|
wield_image = "naturalbiomes_heath_juniper_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_new_juniper_tree,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"naturalbiomes:juniper_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
{x = -1, y = 0, z = -1},
|
|
{x = 1, y = 1, z = 1},
|
|
-- maximum interval of interior volume check
|
|
2)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
|
|
|
|
|
|
|
|
|
|
stairs.register_stair_and_slab(
|
|
"naturalbiomes_heath_juniper_wood",
|
|
"naturalbiomes:heath_juniper_wood",
|
|
{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
{"naturalbiomes_heath_juniper_wood.png"},
|
|
S("Juniper Stair"),
|
|
S("Juniper Slab"),
|
|
default.node_sound_wood_defaults()
|
|
)
|
|
|
|
stairs.register_stair_and_slab(
|
|
"naturalbiomes_heath_juniper_trunk",
|
|
"naturalbiomes:heath_juniper_trunk",
|
|
{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
{"naturalbiomes_heath_juniper_trunk_top.png", "naturalbiomes_heath_juniper_trunk_top.png", "naturalbiomes_heath_juniper_trunk.png"},
|
|
S("Juniper Trunk Stair"),
|
|
S("Juniper Trunk Slab"),
|
|
default.node_sound_wood_defaults()
|
|
)
|
|
|
|
doors.register_fencegate(
|
|
"naturalbiomes:gate_juniper_wood",
|
|
{
|
|
description = S("Juniper Wood Fence Gate"),
|
|
texture = "naturalbiomes_heath_juniper_wood.png",
|
|
material = "naturalbiomes:heath_juniper_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
}
|
|
)
|
|
|
|
|
|
default.register_fence(
|
|
"naturalbiomes:fence_juniper_wood",
|
|
{
|
|
description = S("Juniper Fence"),
|
|
texture = "naturalbiomes_adler_fence_wood.png",
|
|
inventory_image = "default_fence_overlay.png^naturalbiomes_heath_juniper_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^naturalbiomes_heath_juniper_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "naturalbiomes:heath_juniper_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
}
|
|
)
|
|
|
|
default.register_fence_rail(
|
|
"naturalbiomes:fence_rail_juniper_wood",
|
|
{
|
|
description = S("Juniper Fence Rail"),
|
|
texture = "naturalbiomes_heath_juniper_fence_wood.png",
|
|
inventory_image = "default_fence_rail_overlay.png^naturalbiomes_heath_juniper_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_rail_overlay.png^naturalbiomes_heath_juniper_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
material = "naturalbiomes:heath_juniper_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
}
|
|
)
|
|
|
|
-- New birch tree
|
|
|
|
local function grow_new_birch_tree(pos)
|
|
if not default.can_grow(pos) then
|
|
-- try a bit later again
|
|
minetest.get_node_timer(pos):start(math.random(240, 600))
|
|
return
|
|
end
|
|
minetest.remove_node(pos)
|
|
minetest.place_schematic({x = pos.x - 4, y = pos.y - 0, z = pos.z - 4}, modpath.."/schematics/naturalbiomes_birchtree.mts", "0", nil, false)
|
|
|
|
end
|
|
|
|
-- birch trunk
|
|
minetest.register_node("naturalbiomes:heath_birch_trunk", {
|
|
description = S("Silver Birch Trunk"),
|
|
tiles = {
|
|
"naturalbiomes_heath_birch_trunk_top.png",
|
|
"naturalbiomes_heath_birch_trunk_top.png",
|
|
"naturalbiomes_heath_birch_trunk.png"
|
|
},
|
|
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
paramtype2 = "facedir",
|
|
on_place = minetest.rotate_node,
|
|
})
|
|
|
|
-- birch wood
|
|
minetest.register_node("naturalbiomes:heath_birch_wood", {
|
|
description = S("Silver Birch Wood"),
|
|
tiles = {"naturalbiomes_heath_birch_wood.png"},
|
|
is_ground_content = false,
|
|
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "naturalbiomes:heath_birch_wood 4",
|
|
recipe = {{"naturalbiomes:heath_birch_trunk"}}
|
|
})
|
|
|
|
minetest.register_node("naturalbiomes:heath_birch_leaves", {
|
|
description = S("Silver Birch Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
visual_scale = 1.0,
|
|
waving = 1,
|
|
tiles = {"naturalbiomes_heath_birch_leaves.png"},
|
|
special_tiles = {"naturalbiomes_heath_birch_leaves.png"},
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1, winleafdecay = 3},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
-- player will get sapling with 1/50 chance
|
|
items = {'naturalbiomes:birch_sapling'},
|
|
rarity = 40,
|
|
},
|
|
{
|
|
-- player will get leaves only if he get no saplings,
|
|
-- this is because max_items is 1
|
|
items = {'naturalbiomes:heath_birch_leaves'},
|
|
}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("naturalbiomes:birch_sapling", {
|
|
description = S("Silver Birch Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"naturalbiomes_heath_birch_sapling.png"},
|
|
inventory_image = "naturalbiomes_heath_birch_sapling.png",
|
|
wield_image = "naturalbiomes_heath_birch_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_new_birch_tree,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"naturalbiomes:birch_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
{x = -1, y = 0, z = -1},
|
|
{x = 1, y = 1, z = 1},
|
|
-- maximum interval of interior volume check
|
|
2)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
|
|
|
|
|
|
|
|
|
|
stairs.register_stair_and_slab(
|
|
"naturalbiomes_heath_birch_wood",
|
|
"naturalbiomes:heath_birch_wood",
|
|
{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
{"naturalbiomes_heath_birch_wood.png"},
|
|
S("Silver Birch Stair"),
|
|
S("Silver Birch Slab"),
|
|
default.node_sound_wood_defaults()
|
|
)
|
|
|
|
stairs.register_stair_and_slab(
|
|
"naturalbiomes_heath_birch_trunk",
|
|
"naturalbiomes:heath_birch_trunk",
|
|
{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
{"naturalbiomes_heath_birch_trunk_top.png", "naturalbiomes_heath_birch_trunk_top.png", "naturalbiomes_heath_birch_trunk.png"},
|
|
S("Silver Birch Trunk Stair"),
|
|
S("Silver Birch Trunk Slab"),
|
|
default.node_sound_wood_defaults()
|
|
)
|
|
|
|
doors.register_fencegate(
|
|
"naturalbiomes:gate_birch_wood",
|
|
{
|
|
description = S("Silver Birch Wood Fence Gate"),
|
|
texture = "naturalbiomes_heath_birch_wood.png",
|
|
material = "naturalbiomes:heath_birch_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
}
|
|
)
|
|
|
|
|
|
default.register_fence(
|
|
"naturalbiomes:fence_birch_wood",
|
|
{
|
|
description = S("Silver Birch Fence"),
|
|
texture = "naturalbiomes_adler_fence_wood.png",
|
|
inventory_image = "default_fence_overlay.png^naturalbiomes_heath_birch_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^naturalbiomes_heath_birch_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "naturalbiomes:heath_birch_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
}
|
|
)
|
|
|
|
default.register_fence_rail(
|
|
"naturalbiomes:fence_rail_birch_wood",
|
|
{
|
|
description = S("Silver Birch Fence Rail"),
|
|
texture = "naturalbiomes_heath_birch_fence_wood.png",
|
|
inventory_image = "default_fence_rail_overlay.png^naturalbiomes_heath_birch_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_rail_overlay.png^naturalbiomes_heath_birch_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
material = "naturalbiomes:heath_birch_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
}
|
|
)
|
|
|
|
minetest.register_decoration({
|
|
name = "naturalbiomes:heatherflowernode",
|
|
deco_type = "simple",
|
|
place_on = {"naturalbiomes:heath_litter2"},
|
|
sidelen = 8,
|
|
place_offset_y = 0,
|
|
flags = "force_placement",
|
|
noise_params = {
|
|
offset = -0.75,
|
|
scale = 2.5,
|
|
spread = {x = 25, y = 25, z = 25},
|
|
seed = 1456,
|
|
octaves = 3,
|
|
},
|
|
y_max = 31000,
|
|
y_min = 4,
|
|
decoration = "naturalbiomes:heatherflowernode",
|
|
spawn_by = "naturalbiomes:heath_litter"
|
|
})
|
|
|
|
minetest.register_node("naturalbiomes:heatherflowernode", {
|
|
description = S"Pale Heather Flower Bush",
|
|
drawtype = "allfaces_optional",
|
|
waving = 1,
|
|
visual_scale = 1.0,
|
|
tiles = {"naturalbiomes_heath_heatherflowernode.png"},
|
|
inventory_image = "naturalbiomes_heath_heatherflowernode.png",
|
|
wield_image = "naturalbiomes_heath_heatherflowernode.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
name = "naturalbiomes:heatherflower2node",
|
|
deco_type = "simple",
|
|
place_on = {"naturalbiomes:heath_litter2"},
|
|
sidelen = 8,
|
|
place_offset_y = 0,
|
|
flags = "force_placement",
|
|
noise_params = {
|
|
offset = -0.75,
|
|
scale = 2.5,
|
|
spread = {x = 25, y = 25, z = 25},
|
|
seed = 7358,
|
|
octaves = 3,
|
|
},
|
|
y_max = 31000,
|
|
y_min = 4,
|
|
decoration = "naturalbiomes:heatherflower2node",
|
|
spawn_by = "naturalbiomes:heath_litter"
|
|
})
|
|
|
|
minetest.register_node("naturalbiomes:heatherflower2node", {
|
|
description = S"Blush Heather Flower Bush",
|
|
drawtype = "allfaces_optional",
|
|
waving = 1,
|
|
visual_scale = 1,
|
|
tiles = {"naturalbiomes_heath_heatherflower2node.png"},
|
|
inventory_image = "naturalbiomes_heath_heatherflower2node.png",
|
|
wield_image = "naturalbiomes_heath_heatherflower2node.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
name = "naturalbiomes:heatherflower3node",
|
|
deco_type = "simple",
|
|
place_on = {"naturalbiomes:heath_litter2"},
|
|
sidelen = 8,
|
|
place_offset_y = 0,
|
|
flags = "force_placement",
|
|
noise_params = {
|
|
offset = -0.75,
|
|
scale = 2.5,
|
|
spread = {x = 25, y = 25, z = 25},
|
|
seed = 2935,
|
|
octaves = 3,
|
|
},
|
|
y_max = 31000,
|
|
y_min = 4,
|
|
decoration = "naturalbiomes:heatherflower3node",
|
|
spawn_by = "naturalbiomes:heath_litter"
|
|
})
|
|
|
|
minetest.register_node("naturalbiomes:heatherflower3node", {
|
|
description = S"Dusk Heather Flower Bush",
|
|
drawtype = "allfaces_optional",
|
|
waving = 1,
|
|
visual_scale = 1,
|
|
tiles = {"naturalbiomes_heath_heatherflower3node.png"},
|
|
inventory_image = "naturalbiomes_heath_heatherflower3node.png",
|
|
wield_image = "naturalbiomes_heath_heatherflower3node.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
name = "naturalbiomes:heatherflower4node",
|
|
deco_type = "simple",
|
|
place_on = {"naturalbiomes:heath_litter2"},
|
|
sidelen = 8,
|
|
place_offset_y = 0,
|
|
flags = "force_placement",
|
|
noise_params = {
|
|
offset = -0.75,
|
|
scale = 2.5,
|
|
spread = {x = 25, y = 25, z = 25},
|
|
seed = 989,
|
|
octaves = 3,
|
|
},
|
|
y_max = 31000,
|
|
y_min = 4,
|
|
decoration = "naturalbiomes:heatherflower4node",
|
|
spawn_by = "naturalbiomes:heath_litter"
|
|
})
|
|
|
|
minetest.register_node("naturalbiomes:heatherflower4node", {
|
|
description = S"Cute Heather Flower Bush",
|
|
drawtype = "allfaces_optional",
|
|
waving = 1,
|
|
visual_scale = 1,
|
|
tiles = {"naturalbiomes_heath_heatherflower4node.png"},
|
|
inventory_image = "naturalbiomes_heath_heatherflower4node.png",
|
|
wield_image = "naturalbiomes_heath_heatherflower4node.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
}) |