EinsDreiDreiSieben/mods/x_farming/cactus.lua
2025-05-04 16:01:41 +02:00

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Lua

--[[
X Farming. Extends Minetest farming mod with new plants, crops and ice fishing.
Copyright (C) 2024 SaKeL
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to juraj.vajda@gmail.com
--]]
local S = minetest.get_translator(minetest.get_current_modname())
-- Large cactus
if minetest.get_modpath("default") then
-- Alias cactus and seedling
minetest.register_alias("x_farming:cactus","default:cactus")
minetest.register_alias("x_farming:large_cactus_with_fruit_seedling","default:large_cactus_seedling")
-- Add cactus fruits to grown large cactus
local oglcsot = minetest.registered_items["default:large_cactus_seedling"].on_timer
minetest.override_item("default:large_cactus_seedling",{
on_timer = function(pos)
local retval = oglcsot(pos)
local fruit_locations = minetest.find_nodes_in_area_under_air(pos:add(vector.new(-2,1,-2)),pos:add(vector.new(2,8,2)),"default:cactus")
for _,cpos in ipairs(fruit_locations) do
if math.random(1,10) < 7 then
minetest.set_node(cpos:add(vector.new(0,1,0)),{ name = "x_farming:cactus_fruit" })
end
end
return retval
end,
})
else
minetest.register_node('x_farming:cactus', {
description = S('Cactus'),
tiles = {
'x_farming_cactus_top.png',
'x_farming_cactus_top.png',
'x_farming_cactus.png',
'x_farming_cactus.png',
'x_farming_cactus.png^[transformFX',
'x_farming_cactus.png^[transformFX',
},
paramtype2 = 'facedir',
groups = {
-- MTG
choppy = 3,
-- X Farming
compost = 50,
-- MCL
handy = 1,
deco_block = 1,
dig_by_piston = 1,
plant = 1,
enderman_takable = 1,
compostability = 50
},
sounds = x_farming.node_sound_wood_defaults(),
on_place = minetest.rotate_node,
})
minetest.register_node('x_farming:large_cactus_with_fruit_seedling', {
description = S('Large Cactus with Fruit Seedling') .. '\n' .. S('Compost chance') .. ': 30%',
short_description = S('Large Cactus with Fruit Seedling'),
drawtype = 'plantlike',
tiles = { 'x_farming_large_cactus_with_fruit_seedling.png' },
inventory_image = 'x_farming_large_cactus_with_fruit_seedling.png',
wield_image = 'x_farming_large_cactus_with_fruit_seedling.png',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
selection_box = {
type = 'fixed',
fixed = {
-5 / 16, -0.5, -5 / 16,
5 / 16, 0.5, 5 / 16
}
},
groups = {
-- MTG
choppy = 3,
dig_immediate = 3,
attached_node = 1,
compost = 30,
-- MCL
handy = 1,
deco_block = 1,
dig_by_piston = 1,
compostability = 30
},
sounds = x_farming.node_sound_wood_defaults(),
on_place = function(itemstack, placer, pointed_thing)
itemstack = x_farming.sapling_on_place(itemstack, placer, pointed_thing,
'x_farming:large_cactus_with_fruit_seedling',
{ x = -3, y = 0, z = -3 },
{ x = 3, y = 6, z = 3 },
4)
return itemstack
end,
on_construct = function(pos)
-- Normal cactus farming adds 1 cactus node by ABM,
-- interval 12s, chance 83.
-- Consider starting with 5 cactus nodes. We make sure that growing a
-- large cactus is not a faster way to produce new cactus nodes.
-- Confirmed by experiment, when farming 5 cacti, on average 1 new
-- cactus node is added on average every
-- 83 / 5 = 16.6 intervals = 16.6 * 12 = 199.2s.
-- Large cactus contains on average 14 cactus nodes.
-- 14 * 199.2 = 2788.8s.
-- Set random range to average to 2789s.
minetest.get_node_timer(pos):start(math.random(1859, 3719))
end,
on_timer = function(pos, elapsed)
local node_under = minetest.get_node_or_nil(
{ x = pos.x, y = pos.y - 1, z = pos.z })
if not node_under then
-- Node under not yet loaded, try later
minetest.get_node_timer(pos):start(300)
return
end
if minetest.get_item_group(node_under.name, 'sand') == 0 then
-- Seedling dies
minetest.remove_node(pos)
return
end
local light_level = minetest.get_node_light(pos)
if not light_level or light_level < 13 then
-- Too dark for growth, try later in case it's night
minetest.get_node_timer(pos):start(300)
return
end
minetest.log('action', 'A large cactus seedling grows into a large' ..
'cactus at ' .. minetest.pos_to_string(pos))
x_farming.grow_large_cactus(pos)
end,
})
minetest.register_craft({
output = 'x_farming:large_cactus_with_fruit_seedling',
recipe = {
{ '', 'x_farming:cactus_fruit_item', '' },
{ 'x_farming:cactus_fruit_item', 'x_farming:cactus', 'x_farming:cactus_fruit_item' },
{ '', 'x_farming:cactus_fruit_item', '' },
}
})
minetest.register_craft({
type = 'fuel',
recipe = 'x_farming:large_cactus_with_fruit_seedling',
burntime = 5,
})
end
minetest.register_node('x_farming:cactus_fruit', {
description = S('Dragon Fruit'),
short_description = S('Dragon Fruit'),
inventory_image = 'x_farming_cactus_fruit_sides.png',
is_ground_content = false,
tiles = {
'x_farming_cactus_fruit_top.png',
'x_farming_cactus_fruit_bottom.png',
'x_farming_cactus_fruit_sides.png',
'x_farming_cactus_fruit_sides.png',
'x_farming_cactus_fruit_sides.png',
'x_farming_cactus_fruit_sides.png'
},
use_texture_alpha = 'clip',
drawtype = 'nodebox',
paramtype = 'light',
node_box = {
type = 'fixed',
fixed = {
{ -0.25, -0.5, -0.25, 0.25, 0.0625, 0.25 },
}
},
selection_box = {
type = 'fixed',
fixed = { -0.25, -0.5, -0.25, 0.25, 0.0625, 0.25 },
},
drop = {
max_items = 1, -- Maximum number of items to drop.
items = { -- Choose max_items randomly from this list.
{
items = { 'x_farming:cactus_fruit_item' }, -- Items to drop.
rarity = 1, -- Probability of dropping is 1 / rarity.
}
},
},
groups = {
-- MTG
choppy = 3,
flammable = 2,
not_in_creative_inventory = 1,
leafdecay = 3,
leafdecay_drop = 1,
-- MCL
handy = 1,
deco_block = 1,
dig_by_piston = 1,
plant = 1,
enderman_takable = 1,
compostability = 50
},
sounds = x_farming.node_sound_wood_defaults(),
after_dig_node = function(pos, oldnode, oldmetadata, digger)
if oldnode.param2 == 20 then
minetest.set_node(pos, { name = 'x_farming:cactus_fruit_mark' })
minetest.get_node_timer(pos):start(math.random(300, 1500))
end
end,
})
minetest.register_node('x_farming:cactus_fruit_mark', {
description = S('Cactus Fruit Marker'),
short_description = S('Cactus Fruit Marker'),
inventory_image = 'x_farming_cactus_fruit_sides.png^x_farming_invisible_node_overlay.png',
wield_image = 'x_farming_cactus_fruit_sides.png^x_farming_invisible_node_overlay.png',
drawtype = 'airlike',
paramtype = 'light',
sunlight_propagates = true,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
drop = '',
groups = { not_in_creative_inventory = 1 },
on_timer = function(pos, elapsed)
local n = minetest.get_node({ x = pos.x, y = pos.y - 1, z = pos.z })
if not ( n.name == 'x_farming:cactus' or n.name == "default:cactus" ) then
minetest.remove_node(pos)
elseif minetest.get_node_light(pos) < 11 then
minetest.get_node_timer(pos):start(200)
else
minetest.set_node(pos, { name = 'x_farming:cactus_fruit', param2 = 20 })
end
end
})
-- Fruit Item
local cactus_fruit_item_def = {
description = S('Dragon Fruit') .. '\n' .. S('Compost chance') .. ': 65%\n'
.. minetest.colorize(x_farming.colors.brown, S('Hunger') .. ': 2'),
short_description = S('Dragon Fruit'),
drawtype = 'plantlike',
tiles = { 'x_farming_cactus_fruit_item.png' },
inventory_image = 'x_farming_cactus_fruit_item.png',
on_use = minetest.item_eat(2),
sounds = x_farming.node_sound_leaves_defaults(),
groups = {
-- X Farming
compost = 65,
-- MCL
food = 2,
eatable = 1,
compostability = 65,
},
after_place_node = function(pos, placer, itemstack, pointed_thing)
minetest.set_node(pos, { name = 'x_farming:cactus_fruit' })
end,
}
if minetest.get_modpath('mcl_farming') then
cactus_fruit_item_def.on_secondary_use = minetest.item_eat(2)
end
minetest.register_node('x_farming:cactus_fruit_item', cactus_fruit_item_def)
x_farming.register_leafdecay({
trunks = { 'x_farming:cactus' },
leaves = { 'x_farming:cactus_fruit' },
radius = 1,
})
minetest.register_craft({
type = 'fuel',
recipe = 'x_farming:cactus_fruit_item',
burntime = 10,
})
---crate
x_farming.register_crate('crate_cactus_fruit_item_3', {
description = S('Cactus Fruit Crate'),
short_description = S('Cactus Fruit Crate'),
tiles = { 'x_farming_crate_cactus_fruit_item_3.png' },
_custom = {
crate_item = 'x_farming:cactus_fruit_item'
}
})
--[[minetest.register_decoration(asuna.features.crops.cactus.inject_decoration({
deco_type = "schematic",
sidelen = 16,
noise_params = {
offset = -0.0004,
scale = 0.0005,
spread = { x = 200, y = 200, z = 200 },
seed = 230,
octaves = 2,
persist = 0.6
},
y_max = 31000,
y_min = 4,
schematic = minetest.get_modpath("x_farming") .. '/schematics/x_farming_large_cactus.mts',
flags = 'place_center_x, place_center_z',
rotation = 'random',
}))]]
minetest.register_decoration({
deco_type = "simple",
decoration = "x_farming:cactus_fruit",
place_on = "default:cactus",
sidelen = 80,
y_min = 4,
y_max = 31000,
fill_ratio = 0.05,
})