68 lines
2.4 KiB
Lua
68 lines
2.4 KiB
Lua
-----------------Moreblock
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if minetest.get_modpath("moreblocks") then
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stairsplus:register_all("japanese_wood", "wood", "japaneseforest:japanese_wood", {
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description = "Japanese Wood",
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tiles = {"japanese_wood.png"},
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groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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sounds = default.node_sound_wood_defaults(),
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})
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stairsplus:register_all("japanese_tree", "tree", "japaneseforest:japanese_tree", {
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description = "Japanese Tree",
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tiles = {"japanese_tree_top.png", "japanese_tree_top.png",
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"japanese_tree.png"},
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groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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sounds = default.node_sound_wood_defaults(),
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})
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stairsplus:register_all("mud", "stone", "japaneseforest:mud", {
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description = "Mud",
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tiles = {"mud.png"},
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groups = {cracky = 3, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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stairsplus:register_all("mud_block", "stone", "japaneseforest:mud_block", {
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description = "Mud Block",
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tiles = {"mud_block.png"},
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groups = {cracky = 3, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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stairsplus:register_all("mud_brick", "stone", "japaneseforest:mud_brick", {
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description = "Mud Brick",
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tiles = {"mud_brick.png"},
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groups = {cracky = 3, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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stairsplus:register_all("dark_brick", "stone", "japaneseforest:dark_brick", {
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description = "Dark Brick",
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tiles = {"japaneseforest_path_top.png"},
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groups = {cracky = 3, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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stairsplus:register_all("sashimi_brick", "stone", "japaneseforest:sashimi_brick", {
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description = "Sashimi Brick",
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tiles = {"sashimi_brick.png"},
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groups = {cracky = 3, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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stairsplus:register_all("japanese_lamp", "wood", "japaneseforest:japanese_lamp", {
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description = "Japanese Lamp",
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tiles = {"japanese_lamp.png"},
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groups = {choppy = 3, oddly_breakable_by_hand = 2, stone = 1},
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sounds = default.node_sound_wood_defaults(),
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})
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stairsplus:register_all("japanese_tatami", "wood", "japaneseforest:japanese_tatami", {
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description = "Japanese Tatami",
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tiles = {"tatami.png"},
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groups = {choppy = 3, oddly_breakable_by_hand = 2, stone = 1},
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sounds = default.node_sound_wood_defaults(),
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})
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end
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