458 lines
14 KiB
Lua
458 lines
14 KiB
Lua
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local digilines_path = minetest.get_modpath("digilines")
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local S = technic.getter
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local tube_entry = "^pipeworks_tube_connection_metallic.png"
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local cable_entry = "^technic_cable_connection_overlay.png"
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local mat = technic.materials
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-- Battery recipes:
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-- Tin-copper recipe:
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minetest.register_craft({
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output = "technic:battery",
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recipe = {
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{"group:wood", mat.copper_ingot, "group:wood"},
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{"group:wood", mat.tin_ingot, "group:wood"},
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{"group:wood", mat.copper_ingot, "group:wood"},
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}
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})
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-- Sulfur-lead-water recipes:
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-- With sulfur lumps:
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-- With water:
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minetest.register_craft({
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output = "technic:battery",
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recipe = {
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{"group:wood", "technic:sulfur_lump", "group:wood"},
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{"technic:lead_ingot", mat.bucket_water, "technic:lead_ingot"},
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{"group:wood", "technic:sulfur_lump", "group:wood"},
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},
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replacements = {
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{mat.bucket_water, mat.bucket_empty}
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}
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})
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-- With oil extract:
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minetest.register_craft({
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output = "technic:battery",
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recipe = {
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{"group:wood", "technic:sulfur_lump", "group:wood"},
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{"technic:lead_ingot", "homedecor:oil_extract", "technic:lead_ingot"},
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{"group:wood", "technic:sulfur_lump", "group:wood"},
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}
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})
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-- With sulfur dust:
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-- With water:
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minetest.register_craft({
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output = "technic:battery",
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recipe = {
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{"group:wood", "technic:sulfur_dust", "group:wood"},
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{"technic:lead_ingot", mat.bucket_water, "technic:lead_ingot"},
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{"group:wood", "technic:sulfur_dust", "group:wood"},
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},
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replacements = {
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{mat.bucket_water, mat.bucket_empty}
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}
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})
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-- With oil extract:
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minetest.register_craft({
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output = "technic:battery",
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recipe = {
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{"group:wood", "technic:sulfur_dust", "group:wood"},
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{"technic:lead_ingot", "homedecor:oil_extract", "technic:lead_ingot"},
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{"group:wood", "technic:sulfur_dust", "group:wood"},
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}
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})
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technic.register_power_tool("technic:battery", {
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description = S("RE Battery"),
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inventory_image = "technic_battery.png",
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groups = { disable_repair = 1 },
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})
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-- x+2 + (z+2)*2
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local dirtab = {
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[4] = 2,
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[5] = 3,
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[7] = 1,
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[8] = 0
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}
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local tube = {
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insert_object = function(pos, node, stack, direction)
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if direction.y == 1
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or (direction.y == 0 and dirtab[direction.x+2+(direction.z+2)*2] == node.param2) then
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return stack
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if direction.y == 0 then
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return inv:add_item("src", stack)
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else
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return inv:add_item("dst", stack)
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end
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end,
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can_insert = function(pos, node, stack, direction)
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if direction.y == 1
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or (direction.y == 0 and dirtab[direction.x+2+(direction.z+2)*2] == node.param2) then
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return false
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if direction.y == 0 then
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return inv:room_for_item("src", stack)
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else
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return inv:room_for_item("dst", stack)
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end
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end,
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connect_sides = {left=1, right=1, back=1, top=1},
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}
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function technic.register_battery_box(nodename, data)
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local colon, modname, name, def = technic.register_compat_v1_to_v2(nodename, data, "battery_box")
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local texture_prefix = modname.."_"..name
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nodename = modname..":"..name
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local tier = def.tier
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local ltier = string.lower(tier)
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local size = minetest.get_modpath("mcl_formspec") and "size[9,9]" or "size[8,9]"
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local formspec =
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size..
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"image[1,1;1,2;technic_power_meter_bg.png]"..
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"list[context;src;3,1;1,1;]"..
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"image[4,1;1,1;technic_battery_reload.png]"..
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"list[context;dst;5,1;1,1;]"..
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"label[0,0;"..S("@1 Battery Box", S(tier)).."]"..
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"label[3,0;"..S("Charge").."]"..
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"label[5,0;"..S("Discharge").."]"..
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"label[1,3;"..S("Power level").."]"..
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(def.upgrade and
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"list[context;upgrade1;3.5,3;1,1;]"..
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"list[context;upgrade2;4.5,3;1,1;]"..
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"label[3.5,4;"..S("Upgrade Slots").."]"
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or "")
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if minetest.get_modpath("mcl_formspec") then
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formspec = formspec..
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mcl_formspec.get_itemslot_bg(3,1,1,1)..
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mcl_formspec.get_itemslot_bg(5,1,1,1)..
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-- player inventory
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"list[current_player;main;0,4.5;9,3;9]"..
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mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
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"list[current_player;main;0,7.74;9,1;]"..
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mcl_formspec.get_itemslot_bg(0,7.74,9,1)..
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-- upgrade
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(def.upgrade and
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mcl_formspec.get_itemslot_bg(3.5,3,1,1)..
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mcl_formspec.get_itemslot_bg(4.5,3,1,1)
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or "")
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else
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formspec = formspec..
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"list[current_player;main;0,5;8,4;]"
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end
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-- listrings
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formspec = formspec..
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"listring[context;dst]"..
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"listring[current_player;main]"..
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"listring[context;src]"..
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"listring[current_player;main]"..
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(def.upgrade and
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"listring[context;upgrade1]"..
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"listring[current_player;main]"..
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"listring[context;upgrade2]"..
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"listring[current_player;main]"
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or "")
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--
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-- Generate formspec with power meter
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--
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local function get_formspec(charge_ratio, channel)
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return formspec .. "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:" ..
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math.floor(charge_ratio * 100) .. ":technic_power_meter_fg.png]" ..
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(digilines_path and
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("field[0.3,4;2.2,1;channel;"..S("Digiline Channel")..";${channel}]"..
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"button[2,3.7;1,1;setchannel;"..S("Save").."]") or "")
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end
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--
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-- Update fields not affecting internal network calculations and behavior in any way
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--
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local function update_node(pos, update_formspec)
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-- Read metadata and calculate actual values based on upgrades
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local meta = minetest.get_meta(pos)
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local current_charge = meta:get_int("internal_EU_charge")
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local EU_upgrade = 0
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if def.upgrade then
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EU_upgrade = technic.handle_machine_upgrades(meta)
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end
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local max_charge = def.max_charge * (1 + EU_upgrade / 10)
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-- Select node textures
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local charge_ratio = current_charge / max_charge
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local charge_count = math.ceil(charge_ratio * 8)
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charge_count = math.min(charge_count, 8)
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charge_count = math.max(charge_count, 0)
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local last_count = meta:get_float("last_side_shown")
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if charge_count ~= last_count then
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technic.swap_node(pos, nodename .. charge_count)
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meta:set_float("last_side_shown", charge_count)
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end
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-- Update formspec and infotext
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local eu_input = meta:get_int(tier.."_EU_input")
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local infotext = S("@1 Battery Box: @2 / @3", tier,
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technic.EU_string(current_charge), technic.EU_string(max_charge))
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if eu_input == 0 then
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infotext = S("@1 Idle", infotext)
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end
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meta:set_string("infotext", infotext)
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if update_formspec then
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local channel = meta:get_string("channel")
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meta:set_string("formspec", get_formspec(charge_ratio, channel))
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end
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end
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local function get_tool(inventory, listname)
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-- Get itemstack and check if it is registered tool
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if inventory:is_empty(listname) then
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return
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end
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-- Get itemstack and check if it is registered tool
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local toolstack = inventory:get_stack(listname, 1)
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local tooldef = toolstack:get_definition()
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if not tooldef.technic_max_charge then
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return
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end
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return toolstack, tooldef
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end
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local function charge_tools(meta, batt_charge, charge_step)
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-- Get tool metadata
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local inv = meta:get_inventory()
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local toolstack, tooldef = get_tool(inv, "src")
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if not toolstack then
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return batt_charge, false
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end
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-- Do the charging
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local charge = tooldef.technic_get_charge(toolstack)
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if charge >= tooldef.technic_max_charge then
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return batt_charge, true
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elseif batt_charge <= 0 then
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return batt_charge, false
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end
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local oldcharge = charge
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charge_step = math.min(charge_step, batt_charge, tooldef.technic_max_charge - charge)
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charge = charge + charge_step
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if charge ~= oldcharge then
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tooldef.technic_set_charge(toolstack, charge)
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inv:set_stack("src", 1, toolstack)
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end
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return batt_charge - charge_step, (charge == tooldef.technic_max_charge)
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end
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local function discharge_tools(meta, batt_charge, charge_step, batt_max_charge)
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-- Get tool metadata
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local inv = meta:get_inventory()
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local toolstack, tooldef = get_tool(inv, "dst")
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if not toolstack then
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return batt_charge, false
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end
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-- Do the discharging
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local charge = tooldef.technic_get_charge(toolstack)
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if charge <= 0 then
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return batt_charge, true
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elseif batt_charge >= batt_max_charge then
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return batt_charge, false
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end
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local oldcharge = charge
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charge_step = math.min(charge_step, batt_max_charge - batt_charge, charge)
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charge = charge - charge_step
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if charge ~= oldcharge then
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tooldef.technic_set_charge(toolstack, charge)
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inv:set_stack("dst", 1, toolstack)
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end
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return batt_charge + charge_step, (charge == 0)
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end
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local function run(pos, node, run_state, network)
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local meta = minetest.get_meta(pos)
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local eu_input = meta:get_int(tier.."_EU_input")
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local current_charge = meta:get_int("internal_EU_charge")
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local EU_upgrade, tube_upgrade = 0, 0
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if def.upgrade then
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EU_upgrade, tube_upgrade = technic.handle_machine_upgrades(meta)
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end
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local max_charge = def.max_charge * (1 + EU_upgrade / 10)
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-- Charge/discharge the battery with the input EUs
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if eu_input >= 0 then
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current_charge = math.min(current_charge + eu_input, max_charge)
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else
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current_charge = math.max(current_charge + eu_input, 0)
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end
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-- Charging/discharging tools here
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local tool_full, tool_empty
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current_charge, tool_full = charge_tools(meta, current_charge, def.charge_step)
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current_charge, tool_empty = discharge_tools(meta, current_charge, def.discharge_step, max_charge)
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if def.tube and (tool_full or tool_empty) then
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technic.handle_machine_pipeworks(pos, tube_upgrade, function(pos2, x_velocity, z_velocity)
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if tool_full then
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technic.send_items(pos2, x_velocity, z_velocity, "src")
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elseif tool_empty then
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technic.send_items(pos2, x_velocity, z_velocity, "dst")
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end
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end)
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end
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-- We allow batteries to charge on less than the demand
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local supply = math.min(def.discharge_rate, current_charge)
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local demand = math.min(def.charge_rate, max_charge - current_charge)
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network:update_battery(current_charge, max_charge, supply, demand)
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meta:set_int(tier.."_EU_demand", demand)
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meta:set_int(tier.."_EU_supply", supply)
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meta:set_int("internal_EU_charge", current_charge)
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meta:set_int("internal_EU_charge_max", max_charge)
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local timer = minetest.get_node_timer(pos)
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if not timer:is_started() then
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timer:start(2)
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end
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end
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local function on_timer(pos, elapsed)
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if not technic.pos2network(pos) then return end
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update_node(pos)
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return true
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end
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for i = 0, 8 do
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local groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,
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technic_machine=1, ["technic_"..ltier]=1, axey=2, handy=1}
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if i ~= 0 then
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groups.not_in_creative_inventory = 1
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end
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if def.tube then
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groups.tubedevice = 1
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groups.tubedevice_receiver = 1
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end
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local top_tex = texture_prefix.."_top.png"..tube_entry
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local front_tex = texture_prefix.."_front.png^technic_power_meter"..i..".png"
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local side_tex = texture_prefix.."_side.png"..tube_entry
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local bottom_tex = texture_prefix.."_bottom.png"..cable_entry
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if ltier == "lv" then
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top_tex = texture_prefix.."_top.png"
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front_tex = texture_prefix.."_side.png^technic_power_meter"..i..".png"
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side_tex = texture_prefix.."_side.png^technic_power_meter"..i..".png"
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end
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minetest.register_node(colon..nodename..i, {
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description = S("@1 Battery Box", S(tier)),
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tiles = {
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top_tex,
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bottom_tex,
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side_tex,
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side_tex,
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side_tex,
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front_tex},
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groups = groups,
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is_ground_content = false,
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_mcl_blast_resistance = 1,
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_mcl_hardness = 0.8,
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connect_sides = {"bottom"},
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tube = def.tube and tube or nil,
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paramtype2 = "facedir",
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sounds = technic.sounds.node_sound_wood_defaults(),
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drop = "technic:"..ltier.."_battery_box0",
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("infotext", S("@1 Battery Box", S(tier)))
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meta:set_int(tier.."_EU_demand", 0)
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meta:set_int(tier.."_EU_supply", 0)
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meta:set_int(tier.."_EU_input", 0)
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meta:set_float("internal_EU_charge", 0)
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local inv = meta:get_inventory()
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inv:set_size("src", 1)
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inv:set_size("dst", 1)
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inv:set_size("upgrade1", 1)
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inv:set_size("upgrade2", 1)
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update_node(pos, true)
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end,
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can_dig = technic.machine_can_dig,
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allow_metadata_inventory_put = technic.machine_inventory_put,
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allow_metadata_inventory_take = technic.machine_inventory_take,
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allow_metadata_inventory_move = technic.machine_inventory_move,
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on_metadata_inventory_move = technic.machine_on_inventory_move,
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on_metadata_inventory_put = technic.machine_on_inventory_put,
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on_metadata_inventory_take = technic.machine_on_inventory_take,
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technic_run = run,
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on_timer = on_timer,
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on_rightclick = function(pos) update_node(pos, true) end,
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on_rotate = function(pos, node, user, mode, new_param2)
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if mode ~= 1 then
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return false
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end
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end,
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after_place_node = def.tube and pipeworks.after_place,
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after_dig_node = technic.machine_after_dig_node,
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on_receive_fields = function(pos, formname, fields, player)
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if fields.quit then
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return
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end
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local playername = player:get_player_name()
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if minetest.is_protected(pos, playername) then
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minetest.record_protection_violation(pos, playername)
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return
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elseif fields.setchannel then
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local meta = minetest.get_meta(pos)
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meta:set_string("channel", fields.channel or "")
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update_node(pos, true)
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end
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end,
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digiline = {
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receptor = {
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rules = technic.digilines.rules,
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action = function() end
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},
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effector = {
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rules = technic.digilines.rules,
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action = function(pos, node, channel, msg)
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if msg ~= "GET" and msg ~= "get" then
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return
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end
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local meta = minetest.get_meta(pos)
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if channel ~= meta:get_string("channel") then
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return
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end
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local inv = meta:get_inventory()
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digilines.receptor_send(pos, technic.digilines.rules, channel, {
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demand = meta:get_int(tier.."_EU_demand"),
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supply = meta:get_int(tier.."_EU_supply"),
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input = meta:get_int(tier.."_EU_input"),
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charge = meta:get_int("internal_EU_charge"),
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max_charge = def.max_charge * (1 + technic.handle_machine_upgrades(meta) / 10),
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src = inv:get_stack("src", 1):to_table(),
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dst = inv:get_stack("dst", 1):to_table(),
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upgrade1 = inv:get_stack("upgrade1", 1):to_table(),
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upgrade2 = inv:get_stack("upgrade2", 1):to_table()
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})
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end
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},
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},
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})
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end
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-- Register as a battery type
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-- Battery type machines function as power reservoirs and can both receive and give back power
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for i = 0, 8 do
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technic.register_machine(tier, nodename..i, technic.battery)
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end
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end -- End registration
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