Protect translocators. Fix mobs requirement error in villages.
The translocator protection DOES NOT WORK against mobs explosions. This is not a fun_caves issue.
This commit is contained in:
parent
26622dd1dd
commit
0fd901dcca
7 changed files with 108 additions and 70 deletions
142
village.lua
142
village.lua
|
@ -4,79 +4,81 @@ newnode.groups.soil = 0
|
|||
minetest.register_node("fun_caves:hut_floor", newnode)
|
||||
|
||||
|
||||
local drops = {
|
||||
{name = "default:axe_stone", chance = 3, min = 1, max = 1},
|
||||
{name = "default:hoe_stone", chance = 3, min = 1, max = 1},
|
||||
{name = "default:sword_stone", chance = 3, min = 1, max = 1},
|
||||
{name = "default:apple", chance = 2, min = 1, max = 3},
|
||||
{name = "farming:bread", chance = 3, min = 1, max = 3},
|
||||
{name = "default:cobble", chance = 2, min = 1, max = 3},
|
||||
}
|
||||
if mobs and mobs.mod == "redo" then
|
||||
local drops = {
|
||||
{name = "default:axe_stone", chance = 3, min = 1, max = 1},
|
||||
{name = "default:hoe_stone", chance = 3, min = 1, max = 1},
|
||||
{name = "default:sword_stone", chance = 3, min = 1, max = 1},
|
||||
{name = "default:apple", chance = 2, min = 1, max = 3},
|
||||
{name = "farming:bread", chance = 3, min = 1, max = 3},
|
||||
{name = "default:cobble", chance = 2, min = 1, max = 3},
|
||||
}
|
||||
|
||||
if minetest.registered_items['mobs:leather'] then
|
||||
drops[#drops+1] = {name = "mobs:leather", chance = 4, min = 1, max = 2}
|
||||
if minetest.registered_items['mobs:leather'] then
|
||||
drops[#drops+1] = {name = "mobs:leather", chance = 4, min = 1, max = 2}
|
||||
end
|
||||
|
||||
mobs:register_mob("fun_caves:savage", {
|
||||
description = "Primitive Savage",
|
||||
type = "monster",
|
||||
passive = false,
|
||||
damage = 1,
|
||||
attack_type = "dogfight",
|
||||
attacks_monsters = true,
|
||||
hp_min = 5,
|
||||
hp_max = 20,
|
||||
armor = 100,
|
||||
fear_height = 4,
|
||||
collisionbox = {-0.35,-1,-0.35, 0.35,0.9,0.35},
|
||||
visual = "mesh",
|
||||
mesh = "character.b3d",
|
||||
drawtype = "front",
|
||||
textures = {
|
||||
{"fun_caves_savage_1.png"},
|
||||
},
|
||||
makes_footstep_sound = true,
|
||||
--sounds = {
|
||||
-- random = "goblins_goblin_ambient",
|
||||
-- warcry = "goblins_goblin_attack",
|
||||
-- attack = "goblins_goblin_attack",
|
||||
-- damage = "goblins_goblin_damage",
|
||||
-- death = "goblins_goblin_death",
|
||||
-- distance = 15,
|
||||
--},
|
||||
walk_velocity = 2,
|
||||
run_velocity = 3,
|
||||
jump = true,
|
||||
drops = drops,
|
||||
water_damage = 1,
|
||||
lava_damage = 2,
|
||||
light_damage = 0,
|
||||
--lifetimer = 360,
|
||||
view_range = 20,
|
||||
owner = "",
|
||||
animation = {
|
||||
stand_start = 0,
|
||||
stand_end = 79,
|
||||
sit_start = 81,
|
||||
sit_end = 160,
|
||||
sleep_start = 162,
|
||||
sleep_end = 166,
|
||||
walk_start = 168,
|
||||
walk_end = 187,
|
||||
mine_start = 189,
|
||||
mine_end = 198,
|
||||
walkmine_start = 200,
|
||||
walkmine_end = 219,
|
||||
},
|
||||
animation_speed = 30,
|
||||
on_rightclick = nil,
|
||||
do_custom = nil,
|
||||
})
|
||||
|
||||
|
||||
--mobs:register_egg("fun_caves:savage", "Primitive Savage", "farming_straw.png", 1)
|
||||
mobs:register_spawn("fun_caves:savage", {'fun_caves:hut_floor'}, 100, 0, 20, 3, 2000)
|
||||
end
|
||||
|
||||
mobs:register_mob("fun_caves:savage", {
|
||||
description = "Primitive Savage",
|
||||
type = "monster",
|
||||
passive = false,
|
||||
damage = 1,
|
||||
attack_type = "dogfight",
|
||||
attacks_monsters = true,
|
||||
hp_min = 5,
|
||||
hp_max = 20,
|
||||
armor = 100,
|
||||
fear_height = 4,
|
||||
collisionbox = {-0.35,-1,-0.35, 0.35,0.9,0.35},
|
||||
visual = "mesh",
|
||||
mesh = "character.b3d",
|
||||
drawtype = "front",
|
||||
textures = {
|
||||
{"fun_caves_savage_1.png"},
|
||||
},
|
||||
makes_footstep_sound = true,
|
||||
--sounds = {
|
||||
-- random = "goblins_goblin_ambient",
|
||||
-- warcry = "goblins_goblin_attack",
|
||||
-- attack = "goblins_goblin_attack",
|
||||
-- damage = "goblins_goblin_damage",
|
||||
-- death = "goblins_goblin_death",
|
||||
-- distance = 15,
|
||||
--},
|
||||
walk_velocity = 2,
|
||||
run_velocity = 3,
|
||||
jump = true,
|
||||
drops = drops,
|
||||
water_damage = 1,
|
||||
lava_damage = 2,
|
||||
light_damage = 0,
|
||||
--lifetimer = 360,
|
||||
view_range = 20,
|
||||
owner = "",
|
||||
animation = {
|
||||
stand_start = 0,
|
||||
stand_end = 79,
|
||||
sit_start = 81,
|
||||
sit_end = 160,
|
||||
sleep_start = 162,
|
||||
sleep_end = 166,
|
||||
walk_start = 168,
|
||||
walk_end = 187,
|
||||
mine_start = 189,
|
||||
mine_end = 198,
|
||||
walkmine_start = 200,
|
||||
walkmine_end = 219,
|
||||
},
|
||||
animation_speed = 30,
|
||||
on_rightclick = nil,
|
||||
do_custom = nil,
|
||||
})
|
||||
|
||||
|
||||
--mobs:register_egg("fun_caves:savage", "Primitive Savage", "farming_straw.png", 1)
|
||||
mobs:register_spawn("fun_caves:savage", {'fun_caves:hut_floor'}, 100, 0, 20, 3, 2000)
|
||||
|
||||
|
||||
local function build_hut(data, area, node, pos, turf)
|
||||
local door = {x = ({2,7})[math.random(2)], z = ({2,7})[math.random(2)]}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue