Integrate goblins and mobs.
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68 changed files with 14500 additions and 13 deletions
118
danglers.lua
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118
danglers.lua
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-- Spider by AspireMint (fishyWET (CC-BY-SA 3.0 license for texture)
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function fun_caves.climb(self)
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if self.state == "stand" and math.random() < 0.2 then
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if self.fall_speed == 2 then
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self.fall_speed = -2
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else
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self.fall_speed = 2
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end
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elseif self.state == "attack" and self.fall_speed ~= -2 then
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self.fall_speed = -2
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end
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end
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mobs:register_mob("fun_caves:dangler", {
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description = "Dangling Spider",
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type = "monster",
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passive = false,
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attack_type = "dogfight",
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attacks_monsters = true,
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reach = 2,
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damage = 1,
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hp_min = 5,
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hp_max = 10,
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armor = 200,
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collisionbox = {-0.32, -0.0, -0.25, 0.25, 0.25, 0.25},
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visual = "mesh",
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mesh = "fun_caves_spider.x",
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drawtype = "front",
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textures = {
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{"mobs_spider.png"},
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},
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visual_size = {x = 1.5, y = 1.5},
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makes_footstep_sound = false,
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sounds = {
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random = "mobs_spider",
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attack = "mobs_spider",
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},
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walk_velocity = 1,
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run_velocity = 3,
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jump = true,
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view_range = 15,
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floats = 0,
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drops = {
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{name = "mobs:meat_raw", chance = 2, min = 1, max = 1},
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{name = "farming:cotton", chance = 2, min = 1, max = 2},
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},
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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fall_damage = 0,
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lifetimer = 360,
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follow = nil,
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animation = {
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speed_normal = 15,
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speed_run = 15,
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stand_start = 1,
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stand_end = 1,
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walk_start = 20,
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walk_end = 40,
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run_start = 20,
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run_end = 40,
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punch_start = 50,
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punch_end = 90,
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},
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replace_rate = 50,
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--replace_what = {"mobs:cobweb", "fun_caves:glowing_fungal_wood", "fun_caves:sap",},
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--replace_with = "air",
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--replace_offset = -1,
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do_custom = function(self)
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fun_caves.climb(self)
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fun_caves.search_replace(self.object:getpos(), 200, {"air"}, "mobs:cobweb")
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end,
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})
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mobs:register_spawn("fun_caves:dangler", {"fun_caves:stone_with_moss", "fun_caves:stone_with_lichen", "fun_caves:stone_with_algae"}, 14, 0, 2500, 3, 31000)
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mobs:register_egg("fun_caves:dangler", "Dangling Spider", "mobs_cobweb.png", 1)
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minetest.register_abm({
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nodenames = {"mobs:cobweb"},
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interval = 500,
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chance = 50,
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action = function(pos, node)
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minetest.set_node(pos, {name = "air"})
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end
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})
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-- cobweb
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minetest.register_node(":mobs:cobweb", {
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description = "Cobweb",
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drawtype = "plantlike",
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visual_scale = 1.1,
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tiles = {"mobs_cobweb.png"},
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inventory_image = "mobs_cobweb.png",
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paramtype = "light",
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sunlight_propagates = true,
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liquid_viscosity = 11,
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liquidtype = "source",
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liquid_alternative_flowing = "mobs:cobweb",
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liquid_alternative_source = "mobs:cobweb",
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liquid_renewable = false,
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liquid_range = 0,
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walkable = false,
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groups = {snappy = 1, liquid = 3},
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drop = "farming:cotton",
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_craft({
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output = "mobs:cobweb",
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recipe = {
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{"farming:string", "", "farming:string"},
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{"", "farming:string", ""},
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{"farming:string", "", "farming:string"},
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}
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})
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