Integrate goblins and mobs.
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68 changed files with 14500 additions and 13 deletions
55
sand_monster.lua
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55
sand_monster.lua
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-- Sand Monster by PilzAdam
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mobs:register_mob("mobs_monster:sand_monster", {
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type = "monster",
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passive = false,
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attack_type = "dogfight",
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pathfinding = true,
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reach = 2,
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damage = 1,
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hp_min = 4,
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hp_max = 20,
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armor = 100,
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collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4},
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visual = "mesh",
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mesh = "mobs_sand_monster.b3d",
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textures = {
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{"mobs_sand_monster.png"},
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},
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makes_footstep_sound = true,
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sounds = {
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random = "mobs_sandmonster",
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},
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walk_velocity = 1.5,
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run_velocity = 4,
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view_range = 15,
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jump = true,
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floats = 0,
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drops = {
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{name = "default:desert_sand", chance = 1, min = 3, max = 5},
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},
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water_damage = 3,
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lava_damage = 4,
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light_damage = 0,
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fear_height = 4,
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animation = {
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speed_normal = 15,
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speed_run = 15,
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stand_start = 0,
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stand_end = 39,
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walk_start = 41,
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walk_end = 72,
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run_start = 74,
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run_end = 105,
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punch_start = 74,
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punch_end = 105,
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},
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})
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mobs:register_spawn("mobs_monster:sand_monster", {"default:desert_sand"}, 20, 0, 7000, 1, 31000)
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mobs:register_egg("mobs_monster:sand_monster", "Sand Monster", "default_desert_sand.png", 1)
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-- compatibility
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mobs:alias_mob("mobs:sand_monster", "mobs_monster:sand_monster")
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