Integrate goblins and mobs.
This commit is contained in:
parent
6097e844cf
commit
182e32d231
68 changed files with 14500 additions and 13 deletions
57
stone_monster.lua
Normal file
57
stone_monster.lua
Normal file
|
@ -0,0 +1,57 @@
|
|||
|
||||
-- Stone Monster by PilzAdam
|
||||
|
||||
mobs:register_mob("fun_caves:stone_monster", {
|
||||
type = "monster",
|
||||
passive = false,
|
||||
attack_type = "dogfight",
|
||||
pathfinding = true,
|
||||
reach = 2,
|
||||
damage = 3,
|
||||
hp_min = 12,
|
||||
hp_max = 35,
|
||||
armor = 80,
|
||||
collisionbox = {-0.4, -1, -0.4, 0.4, 0.9, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_stone_monster.b3d",
|
||||
textures = {
|
||||
{"mobs_stone_monster.png"},
|
||||
{"mobs_stone_monster2.png"}, -- by AMMOnym
|
||||
},
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
random = "mobs_stonemonster",
|
||||
},
|
||||
walk_velocity = 1,
|
||||
run_velocity = 2,
|
||||
jump = true,
|
||||
floats = 0,
|
||||
view_range = 10,
|
||||
drops = {
|
||||
{name = "default:torch", chance = 2, min = 3, max = 5},
|
||||
{name = "default:iron_lump", chance = 5, min = 1, max = 2},
|
||||
{name = "default:coal_lump", chance = 3, min = 1, max = 3},
|
||||
},
|
||||
water_damage = 0,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
speed_run = 15,
|
||||
stand_start = 0,
|
||||
stand_end = 14,
|
||||
walk_start = 15,
|
||||
walk_end = 38,
|
||||
run_start = 40,
|
||||
run_end = 63,
|
||||
punch_start = 40,
|
||||
punch_end = 63,
|
||||
},
|
||||
})
|
||||
|
||||
mobs:register_spawn("fun_caves:stone_monster", {"default:stone", "default:desert_stone", "fun_caves:stone_with_salt"}, 14, 0, 7000, 1, 31000)
|
||||
|
||||
mobs:register_egg("fun_caves:stone_monster", "Stone Monster", "default_stone.png", 1)
|
||||
|
||||
-- compatibility
|
||||
mobs:alias_mob("mobs:stone_monster", "fun_caves:stone_monster")
|
Loading…
Add table
Add a link
Reference in a new issue