Add flare gun.
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parent
357be42a0a
commit
193ad7e7ac
6 changed files with 118 additions and 1 deletions
13
abms.lua
13
abms.lua
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@ -313,6 +313,19 @@ end)
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-- destruction
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------------------------------------------------------------
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minetest.register_abm({
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nodenames = {"fun_caves:flare",},
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interval = 5,
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chance = 10,
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action = function(pos, node)
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if not (pos and node) then
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return
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end
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minetest.remove_node(pos)
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end,
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})
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minetest.register_abm({
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nodenames = {"fun_caves:hot_cobble",},
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neighbors = {"group:water"},
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4
init.lua
4
init.lua
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@ -187,7 +187,11 @@ dofile(fun_caves.path .. "/fungal_tree.lua")
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dofile(fun_caves.path .. "/wallhammer.lua")
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dofile(fun_caves.path .. "/mapgen.lua")
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dofile(fun_caves.path .. "/wooden_buckets.lua")
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if minetest.get_modpath('tnt') then
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dofile(fun_caves.path .. "/spec_bomb.lua")
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end
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dofile(fun_caves.path .. "/elixir.lua") -- must go after all items are registered
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dofile(fun_caves.path .. "/chat.lua")
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@ -397,3 +397,102 @@ minetest.register_craft({
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{'', 'default:steelblock', 'default:coalblock'},
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}
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})
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local function flares(player)
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local dir = player:get_look_dir()
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local pos = player:getpos()
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if not pos then
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return
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end
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pos.x = pos.x + dir.x * 10
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pos.y = pos.y + dir.y * 10
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pos.z = pos.z + dir.z * 10
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pos = vector.round(pos)
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local air = minetest.get_content_id('air')
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local flare = minetest.get_content_id('fun_caves:flare')
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local vm = minetest.get_voxel_manip()
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if not vm then
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return
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end
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local r = 8
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local minp = vector.subtract(pos, r)
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local maxp = vector.add(pos, r)
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local emin, emax = vm:read_from_map(minp, maxp)
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local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax})
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local data = vm:get_data()
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local count = 0
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for i = 1, 50 do
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local x = pos.x + math.random(2 * r + 1) - r - 1
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local y = pos.y + math.random(2 * r + 1) - r - 1
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local z = pos.z + math.random(2 * r + 1) - r - 1
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local ivm = area:index(x, y, z)
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if data[ivm] == air then
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data[ivm] = flare
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count = count + 1
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end
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end
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vm:set_data(data)
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vm:calc_lighting(minp, maxp)
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vm:update_liquids()
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vm:write_to_map()
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vm:update_map()
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return count
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end
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minetest.register_node("fun_caves:flare", {
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description = "Fungal tree fruit",
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drawtype = "plantlike",
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visual_scale = 0.75,
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tiles = {"fun_caves_flare.png"},
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paramtype = "light",
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sunlight_propagates = true,
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light_source = 15,
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walkable = false,
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diggable = false,
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pointable = false,
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is_ground_content = false,
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})
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minetest.register_tool("fun_caves:flare_gun", {
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description = "Flare Gun",
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inventory_image = "fun_caves_flare_gun.png",
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tool_capabilities = {
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full_punch_interval = 1.2,
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max_drop_level=0,
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groupcaps={
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snappy={times={[2]=1.6, [3]=0.40}, uses=10, maxlevel=1},
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},
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damage_groups = {fleshy=2},
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},
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on_use = function(itemstack, user, pointed_thing)
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if not user then
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return
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end
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local count = flares(user)
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itemstack:add_wear(count * 400)
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return itemstack
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end,
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})
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minetest.register_craft({
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output = 'fun_caves:flare_gun',
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recipe = {
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{'', '', ''},
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{'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
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{'', 'tnt:gunpowder', 'group:stick'},
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}
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})
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minetest.register_craft({
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output = 'fun_caves:flare_gun',
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recipe = {
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{'', '', ''},
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{'', 'fun_caves:flare_gun', ''},
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{'', 'tnt:gunpowder', ''},
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}
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})
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BIN
textures/fun_caves_flare.png
Normal file
BIN
textures/fun_caves_flare.png
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Binary file not shown.
After Width: | Height: | Size: 142 B |
BIN
textures/fun_caves_flare_gun.png
Normal file
BIN
textures/fun_caves_flare_gun.png
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After Width: | Height: | Size: 2.1 KiB |
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@ -13,3 +13,4 @@ The pyramid and translocator textures are copied from the default sandstone and
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Firework 2: William Crochot (cc-by-sa 4): https://en.wikipedia.org/wiki/File:Feu_d'artifice_-_333.jpg
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Apple pie: Dan Parsons (cc-by-sa 2): https://en.wikipedia.org/wiki/File:Apple_pie.jpg
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Onion: Colin (cc-by-sa 3): https://en.wikipedia.org/wiki/File:Red_Onion_on_White.JPG
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Flare Gun: Billlion (cc-by-sa 3): https://en.wikipedia.org/wiki/File:Molins_Number_1_signal_Pistol.jpg
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