Optimize variables.
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10 changed files with 317 additions and 317 deletions
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@ -9,7 +9,7 @@ local diggable_nodes = {"group:stone", "group:sand", "group:soil", "group:plant"
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-- This translates yaw into vectors.
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local cardinals = {{x=0,y=0,z=0.75}, {x=-0.75,y=0,z=0}, {x=0,y=0,z=-0.75}, {x=0.75,y=0,z=0}}
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fun_caves.goblin_tunneling = function(self, type)
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local goblin_tunneling = function(self, type)
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-- Types are available for fine-tuning.
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if type == nil then
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type = "digger"
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@ -203,7 +203,7 @@ mobs:register_mob("fun_caves:goblin_digger", {
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end,
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do_custom = function(self)
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fun_caves.goblin_tunneling(self, "digger")
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goblin_tunneling(self, "digger")
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fun_caves.search_replace(self.object:getpos(), 5, {"default:torch"}, "air")
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fun_caves.search_replace(self.object:getpos(), 10, {"default:stone", "default:desert_stone", "default:sandstone"}, "default:mossycobble")
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