Optimize variables.

This commit is contained in:
Duane Robertson 2016-05-24 19:20:17 -05:00
parent 26d4d7cc86
commit 1a9afc9ede
10 changed files with 317 additions and 317 deletions

View file

@ -1,4 +1,4 @@
local light_max = 13
local light_max = 8
minetest.add_group("default:ice", {surface_cold = 3})
@ -30,7 +30,7 @@ minetest.register_node("fun_caves:huge_mushroom_cap", {
{-0.33, -0.5, -0.33, 0.33, -0.33, -0.5},
{-0.33, -0.33, -0.33, 0.33, -0.17, 0.33},
} },
light_source = 11,
light_source = light_max,
groups = {fleshy=1, dig_immediate=3, flammable=2, plant=1, leafdecay=1},
})
@ -48,7 +48,7 @@ minetest.register_node("fun_caves:giant_mushroom_cap", {
{-0.4, -0.5, -0.75, 0.4, -0.25, -0.4},
{-0.4, -0.5, 0.4, 0.4, -0.25, 0.75},
} },
light_source = 14,
light_source = light_max,
groups = {fleshy=1, dig_immediate=3, flammable=2, plant=1, leafdecay=1},
})
@ -122,7 +122,7 @@ minetest.register_node("fun_caves:glowing_fungal_stone", {
description = "Glowing Fungal Stone",
tiles = {"default_stone.png^vmg_glowing_fungal.png",},
is_ground_content = true,
light_source = 6,
light_source = light_max - 4,
groups = {cracky=3, stone=1},
drop = {items={ {items={"default:cobble"},}, {items={"fun_caves:glowing_fungus",},},},},
sounds = default.node_sound_stone_defaults(),
@ -467,7 +467,7 @@ minetest.register_abm({
interval = 500 * fun_caves.time_factor,
chance = 30,
action = function(pos, node)
if minetest.get_node_light(pos, nil) >= 14 then
if minetest.get_node_light(pos, nil) >= default.LIGHT_MAX - 2 then
minetest.set_node(pos, {name = "air"})
return
end
@ -551,7 +551,7 @@ minetest.register_abm({
interval = 15 * fun_caves.time_factor,
chance = 10,
action = function(pos, node)
if minetest.get_node_light(pos, nil) == 15 then
if minetest.get_node_light(pos, nil) >= default.LIGHT_MAX - 2 then
minetest.remove_node(pos)
return
end