Add breathing elixir.
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3 changed files with 82 additions and 38 deletions
106
elixir.lua
106
elixir.lua
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@ -11,7 +11,6 @@ local elixir_ingredients = {
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'default:aspen_sapling',
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'default:aspen_tree',
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'default:aspen_wood',
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'default:bronze_lump',
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'default:cactus',
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'default:clay_lump',
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'default:cloud',
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@ -32,8 +31,6 @@ local elixir_ingredients = {
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'default:jungletree',
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'default:junglewood',
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'default:leaves',
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'default:mese_crystal',
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'default:obsidian',
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'default:pine_needles',
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'default:pine_sapling',
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'default:pine_tree',
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@ -61,7 +58,6 @@ local elixir_ingredients = {
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'fun_caves:bird_of_paradise',
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'fun_caves:black_sand',
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'fun_caves:brain_coral',
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'fun_caves:cloud',
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'fun_caves:diamondwood',
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'fun_caves:dragon_eye',
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'fun_caves:dry_fiber',
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@ -69,25 +65,15 @@ local elixir_ingredients = {
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'fun_caves:giant_mushroom_cap',
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'fun_caves:giant_mushroom_stem',
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'fun_caves:hibiscus',
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'fun_caves:hot_brass',
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'fun_caves:hot_cobble',
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'fun_caves:hot_iron',
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'fun_caves:huge_mushroom_cap',
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'fun_caves:icicle_down',
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'fun_caves:icicle_up',
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'fun_caves:ironwood',
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'fun_caves:leaves',
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'fun_caves:leaves_black',
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'fun_caves:leaves_lumin',
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'fun_caves:lumin_tree',
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'fun_caves:moon_weed',
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'fun_caves:onion',
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'fun_caves:orchid',
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'fun_caves:petrified_wood',
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'fun_caves:pillar_coral',
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'fun_caves:polluted_dirt',
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'fun_caves:precious_coral',
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'fun_caves:radioactive_ore',
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'fun_caves:small_rocks',
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'fun_caves:staghorn_coral',
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'fun_caves:stalactite',
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@ -96,21 +82,18 @@ local elixir_ingredients = {
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'fun_caves:stalagmite',
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'fun_caves:stalagmite_mossy',
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'fun_caves:stalagmite_slimy',
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'fun_caves:storm_cloud',
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'fun_caves:thin_ice',
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'fun_caves:tree',
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'wool:white',
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'wool:black',
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}
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local count = 0
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for _, name in pairs(elixir_ingredients) do
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local item = minetest.registered_items[name]
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if not item then
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item = minetest.registered_nodes[name]
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end
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if not item then
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break
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end
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if item then
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if item.groups then
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groups = table.copy(item.groups)
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@ -119,25 +102,30 @@ for _, name in pairs(elixir_ingredients) do
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end
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groups.elixir_ingredient = 1
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minetest.override_item(name, {groups = groups})
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count = count + 1
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else
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--print(name)
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end
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end
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--for _, list in pairs({'registered_items', 'registered_nodes', 'registered_craftitems'}) do
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-- for _, item in pairs(minetest[list]) do
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-- if item and item.groups.elixir_ingredient then
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-- print(item.name)
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-- end
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-- end
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--end
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minetest.register_craftitem("fun_caves:elixir", {
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description = "Unknown Elixir",
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if count > 15 then
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--for _, list in pairs({'registered_items', 'registered_nodes', 'registered_craftitems'}) do
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-- for _, item in pairs(minetest[list]) do
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-- if item and item.groups.elixir_ingredient then
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-- print(item.name)
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-- end
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-- end
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--end
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local elixirs = {}
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minetest.register_craftitem("fun_caves:elixir", {
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description = "unknown elixir",
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inventory_image = "fun_caves_elixir.png",
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on_use = minetest.item_eat(-2),
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})
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})
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minetest.register_craft({
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minetest.register_craft({
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type = "shapeless",
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output = 'fun_caves:elixir',
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recipe = {
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@ -147,9 +135,9 @@ minetest.register_craft({
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'group:elixir_ingredient',
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"vessels:glass_bottle",
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},
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})
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})
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minetest.register_craft({
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minetest.register_craft({
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type = "shapeless",
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output = 'fun_caves:elixir',
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recipe = {
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@ -158,6 +146,62 @@ minetest.register_craft({
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'group:elixir_ingredient',
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'group:elixir_ingredient',
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},
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})
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minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
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if itemstack:get_name() ~= "fun_caves:elixir" then
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return
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end
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local ingredients = {}
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for i = 1, player:get_inventory():get_size("craft") do
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local name = old_craft_grid[i]:get_name()
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if name ~= '' and name ~= 'fun_caves:syrup' and not name:find('green_slimeball$') then
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ingredients[#ingredients+1] = name
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print(name)
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end
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end
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end)
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end
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fun_caves.register_status({
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name = 'breathe',
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terminate = function(player)
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local player_name = player:get_player_name()
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minetest.chat_send_player(player_name, minetest.colorize('#FF0000', 'Your breathing becomes more difficult...'))
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end,
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})
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minetest.register_craftitem("fun_caves:elixir_breathe", {
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description = 'Dr Robertson\'s Patented Easy Breathing Elixir',
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inventory_image = "fun_caves_elixir_breathe.png",
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on_use = function(itemstack, user, pointed_thing)
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local player_name = user:get_player_name()
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fun_caves.set_status(user:get_player_name(), 'breathe', elixir_duration)
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minetest.chat_send_player(player_name, 'Your breathing becomes easier...')
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itemstack:take_item()
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return itemstack
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end,
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})
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minetest.register_craft({
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type = "shapeless",
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output = 'fun_caves:elixir_breathe',
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recipe = {
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'mobs_slimes:green_slimeball',
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'fun_caves:coral_gem',
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"vessels:glass_bottle",
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},
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})
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minetest.register_craft({
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type = "shapeless",
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output = 'fun_caves:elixir_breathe',
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recipe = {
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'fun_caves:syrup',
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'fun_caves:coral_gem',
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},
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})
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2
init.lua
2
init.lua
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@ -56,7 +56,7 @@ end
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if not fun_caves.db then
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fun_caves.db = {}
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end
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for _, i in pairs({'teleport_data', 'hunger', 'status', 'translocators'}) do
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for _, i in pairs({'teleport_data', 'hunger', 'status', 'translocators', 'elixir_formulae'}) do
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if not fun_caves.db[i] then
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fun_caves.db[i] = {}
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end
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BIN
textures/fun_caves_elixir_breathe.png
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BIN
textures/fun_caves_elixir_breathe.png
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