Add manticore from horror.
This commit is contained in:
parent
e64d458359
commit
232fac6361
5 changed files with 79 additions and 1 deletions
11
dungeon.lua
11
dungeon.lua
|
@ -150,10 +150,19 @@ if fun_caves.register_status then
|
|||
if not player then
|
||||
return
|
||||
end
|
||||
local player_name = player:get_player_name()
|
||||
if not player_name or player_name == '' then
|
||||
return
|
||||
end
|
||||
|
||||
local damage = 1
|
||||
if fun_caves.db.status and fun_caves.db.status[player_name] and fun_caves.db.status[player_name]['poisoned'] and fun_caves.db.status[player_name]['poisoned']['damage'] then
|
||||
damage = tonumber(fun_caves.db.status[player_name]['poisoned']['damage'])
|
||||
end
|
||||
|
||||
local hp = player:get_hp()
|
||||
if hp and type(hp) == 'number' then
|
||||
hp = hp - 1
|
||||
hp = hp - damage
|
||||
player:set_hp(hp)
|
||||
end
|
||||
end,
|
||||
|
|
67
horror.lua
Normal file
67
horror.lua
Normal file
|
@ -0,0 +1,67 @@
|
|||
-- This code and all associated textures and models were
|
||||
-- originated by DOOMED <heiselong@gmx.com>, and published in
|
||||
-- the horror mod, under the GPL 2.1 license and CC-by-SA 3.
|
||||
-- https://forum.minetest.net/viewtopic.php?f=9&t=12961&hilit=doomed
|
||||
|
||||
mobs:register_mob("fun_caves:manticore", {
|
||||
type = "monster",
|
||||
passive = false,
|
||||
attacks_monsters = true,
|
||||
damage = 5,
|
||||
reach = 4,
|
||||
attack_type = "dogfight",
|
||||
hp_min = 15,
|
||||
hp_max = 28,
|
||||
armor = 70,
|
||||
collisionbox = {-0.7, -0.5, -0.7, 0.7, 1.5, 0.7},
|
||||
visual = "mesh",
|
||||
mesh = "manticore.b3d",
|
||||
textures = {
|
||||
{"manticore.png"},
|
||||
},
|
||||
blood_texture = "mobs_blood.png",
|
||||
visual_size = {x=2.5, y=2.5},
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 3,
|
||||
run_velocity = 5,
|
||||
jump = true,
|
||||
drops = {
|
||||
{name = "mobs:meat_raw", chance = 1, min = 1, max = 9},
|
||||
},
|
||||
water_damage = 2,
|
||||
lava_damage = 1,
|
||||
light_damage = 0,
|
||||
view_range = 20,
|
||||
animation = {
|
||||
speed_normal = 10,
|
||||
speed_run = 20,
|
||||
walk_start = 1,
|
||||
walk_end = 11,
|
||||
stand_start = 1,
|
||||
stand_end = 11,
|
||||
run_start = 1,
|
||||
run_end = 11,
|
||||
punch_start = 11,
|
||||
punch_end = 26,
|
||||
},
|
||||
do_custom = function(self)
|
||||
if not (self and fun_caves.custom_ready and fun_caves.set_status and fun_caves.surface_damage and fun_caves.custom_ready(self)) then
|
||||
return
|
||||
end
|
||||
|
||||
if self.attack and math.random(3) == 1 then
|
||||
local player_name = self.attack:get_player_name()
|
||||
if player_name and player_name ~= '' then
|
||||
minetest.chat_send_player(player_name, minetest.colorize('#FF0000', 'You\'ve been poisoned!'))
|
||||
fun_caves.set_status(player_name, 'poisoned', 2 ^ math.random(8), {damage = 1})
|
||||
end
|
||||
end
|
||||
|
||||
fun_caves.surface_damage(self)
|
||||
end,
|
||||
})
|
||||
|
||||
--mobs:spawn_specific("horror:manticore", {"default:dirt_with_grass"}, {"default:stone"}, 20, 0, 300, 15000, 2, -100, 11000)
|
||||
|
||||
mobs:register_egg("fun_caves:manticore", "Manticore", "default_dirt.png", 1)
|
||||
|
2
mobs.lua
2
mobs.lua
|
@ -819,6 +819,7 @@ if fun_caves.path then
|
|||
dofile(fun_caves.path.."/zombie.lua")
|
||||
dofile(fun_caves.path.."/goblin.lua")
|
||||
dofile(fun_caves.path.."/demon.lua")
|
||||
dofile(fun_caves.path.."/horror.lua")
|
||||
end
|
||||
|
||||
fun_caves.dungeon_spawns = {}
|
||||
|
@ -843,6 +844,7 @@ local t_mobs = {
|
|||
"fun_caves:goblin_king",
|
||||
"fun_caves:zombie",
|
||||
"fun_caves:zombie",
|
||||
'fun_caves:manticore',
|
||||
"dmobs:orc",
|
||||
"dmobs:orc",
|
||||
"dmobs:orc",
|
||||
|
|
BIN
models/manticore.b3d
Normal file
BIN
models/manticore.b3d
Normal file
Binary file not shown.
BIN
textures/manticore.png
Normal file
BIN
textures/manticore.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 267 KiB |
Loading…
Add table
Add a link
Reference in a new issue