Add elephant mob

Increase damage, and hit range
Change spawn change from 15000 to 17000
This commit is contained in:
James Stevenson 2016-05-31 13:54:35 -04:00
parent 301249f9d2
commit 245381aafa
4 changed files with 60 additions and 0 deletions

59
elephant.lua Normal file
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@ -0,0 +1,59 @@
-- elephant from dmobs by D00Med (LGPL v2.1, textures CC-BY-SA v3.0)
mobs:register_mob("fun_caves:elephant", {
type = "animal",
passive = false,
reach = 3,
damage = 4,
attack_type = "dogfight",
hp_min = 12,
hp_max = 22,
armor = 130,
collisionbox = {-0.9, -1.2, -0.9, 0.9, 0.9, 0.9},
visual = "mesh",
mesh = "fun_caves_elephant.b3d",
textures = {
{"fun_caves_elephant.png"},
},
blood_texture = "mobs_blood.png",
visual_size = {x=2.5, y=2.5},
makes_footstep_sound = true,
walk_velocity = 0.5,
run_velocity = 1,
jump = false,
water_damage = 2,
lava_damage = 2,
light_damage = 0,
replace_rate = 10,
replace_what = {"default:dry_grass_3", "default:dry_grass_4", "default:dry_grass_5", "farming:straw", "fun_caves:dry_fiber"},
replace_with = "air",
follow = {"farming:wheat"},
view_range = 14,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
},
animation = {
speed_normal = 5,
speed_run = 10,
walk_start = 3,
walk_end = 19,
stand_start = 20,
stand_end = 30,
run_start = 3,
run_end = 19,
},
on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 8, true, true) then
return
end
mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
end,
})
mobs:register_spawn("fun_caves:elephant", {"default:dirt_with_dry_grass","default:desert_sand"}, 20, 10, 17000, 2, 31000)
mobs:register_egg("fun_caves:elephant", "Elephant", "default_dry_grass.png", 1)

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@ -69,6 +69,7 @@ dofile(fun_caves.path .. "/tarantula.lua")
dofile(fun_caves.path .. "/spider_ice.lua") dofile(fun_caves.path .. "/spider_ice.lua")
dofile(fun_caves.path .. "/sand_monster.lua") dofile(fun_caves.path .. "/sand_monster.lua")
dofile(fun_caves.path .. "/tar_monster.lua") dofile(fun_caves.path .. "/tar_monster.lua")
dofile(fun_caves.path .. "/elephant.lua")
if minetest.registered_entities["mobs_monster:dirt_monster"] then if minetest.registered_entities["mobs_monster:dirt_monster"] then
-- check this -- check this

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