From 26d4d7cc8612c447cf080d05e2d334382ec35ad9 Mon Sep 17 00:00:00 2001 From: Duane Robertson Date: Mon, 23 May 2016 20:39:13 -0500 Subject: [PATCH] Remove cold desert. --- deco.lua | 40 ++-------------------------------------- nodes.lua | 15 +++++++++++++++ 2 files changed, 17 insertions(+), 38 deletions(-) diff --git a/deco.lua b/deco.lua index 4d92c03..a2100ce 100644 --- a/deco.lua +++ b/deco.lua @@ -48,8 +48,8 @@ local biome_mod = { stone_grassland_ocean = { heat_point = 35, humidity_point = 40, }, taiga = {}, taiga_ocean = {}, - tundra = {}, - tundra_beach = {}, + tundra = { node_river_water = "fun_caves:thin_ice", }, + tundra_beach = { node_river_water = "fun_caves:thin_ice", }, tundra_ocean = {}, } local rereg = {} @@ -82,42 +82,6 @@ end rereg = nil -minetest.register_biome({ - name = "cold_desert", - --node_dust = "", - node_top = "default:desert_sand", - depth_top = 1, - node_filler = "default:desert_sand", - depth_filler = 1, - node_stone = "default:desert_stone", - --node_water_top = "", - --depth_water_top = , - --node_water = "", - --node_river_water = "", - y_min = 5, - y_max = 80, - heat_point = 25, - humidity_point = 0, -}) - -minetest.register_biome({ - name = "cold_desert_ocean", - --node_dust = "", - node_top = "default:sand", - depth_top = 1, - node_filler = "default:sand", - depth_filler = 3, - node_stone = "default:desert_stone", - --node_water_top = "", - --depth_water_top = , - --node_water = "", - --node_river_water = "", - y_min = -112, - y_max = 4, - heat_point = 25, - humidity_point = 10, -}) - minetest.register_biome({ name = "desertstone_grassland", --node_dust = "", diff --git a/nodes.lua b/nodes.lua index 66ea4c2..712ff4f 100644 --- a/nodes.lua +++ b/nodes.lua @@ -2,6 +2,21 @@ local light_max = 13 minetest.add_group("default:ice", {surface_cold = 3}) +--thin (transparent) ice +minetest.register_node("fun_caves:thin_ice", { + description = "Thin Ice", + tiles = {"caverealms_thin_ice.png"}, + is_ground_content = true, + groups = {cracky=3}, + sounds = default.node_sound_glass_defaults(), + use_texture_alpha = true, + light_source = 1, + drawtype = "glasslike", + sunlight_propagates = true, + freezemelt = "default:water_source", + paramtype = "light", +}) + minetest.register_node("fun_caves:huge_mushroom_cap", { description = "Huge Mushroom Cap", tiles = {"vmg_mushroom_giant_cap.png", "vmg_mushroom_giant_under.png", "vmg_mushroom_giant_cap.png"},