From 6cbfcde8732ac0c4037afb0c82da89d248338b6c Mon Sep 17 00:00:00 2001 From: James Stevenson Date: Fri, 17 Jun 2016 15:52:44 -0400 Subject: [PATCH] Replace deprecated minetest.env --- goblin.lua | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/goblin.lua b/goblin.lua index 9361cb2..0606001 100644 --- a/goblin.lua +++ b/goblin.lua @@ -380,7 +380,7 @@ minetest.register_abm({ interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) - for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 0.95)) do -- IDKWTF this is but it works + for _,object in ipairs(minetest.get_objects_inside_radius(pos, 0.95)) do -- IDKWTF this is but it works if object:is_player() then object:set_physics_override({speed = 0.1}) minetest.after(1, function() -- this effect is temporary @@ -410,7 +410,7 @@ minetest.register_abm({ interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) - for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do + for _,object in ipairs(minetest.get_objects_inside_radius(pos, 2)) do if object:is_player() then minetest.set_node(pos, {name="fire:basic_flame"}) if object:get_hp() > 0 then @@ -439,7 +439,7 @@ if (not singleplayer and setting ~= true) or (singleplayer and setting == false) interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) - for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 3)) do + for _,object in ipairs(minetest.get_objects_inside_radius(pos, 3)) do if object:is_player() then minetest.set_node(pos, {name="default:lava_source"}) if object:get_hp() > 0 then @@ -456,7 +456,7 @@ else interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) - for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 3)) do + for _,object in ipairs(minetest.get_objects_inside_radius(pos, 3)) do if object:is_player() then minetest.set_node(pos, {name="tnt:tnt_burning"}) minetest.get_node_timer(pos):start(5) @@ -502,7 +502,7 @@ minetest.register_abm({ interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) - for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do + for _,object in ipairs(minetest.get_objects_inside_radius(pos, 2)) do if object:is_player() then minetest.set_node(pos, {name="fun_caves:molten_gold_source"}) if object:get_hp() > 0 then @@ -527,7 +527,7 @@ minetest.register_abm({ interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) - for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do + for _,object in ipairs(minetest.get_objects_inside_radius(pos, 2)) do if object:is_player() then local ppos = object:getpos() if ppos then @@ -565,7 +565,7 @@ minetest.register_abm({ interval = 2, chance = 2, action = function(pos, node, active_object_count, active_object_count_wider) - for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do + for _,object in ipairs(minetest.get_objects_inside_radius(pos, 2)) do if object:is_player() then if object:get_hp() > 0 then object:set_hp(object:get_hp()-1) @@ -608,7 +608,7 @@ minetest.register_abm({ interval = 1, chance = 2, action = function(pos, node, active_object_count, active_object_count_wider) - for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 3)) do + for _,object in ipairs(minetest.get_objects_inside_radius(pos, 3)) do if object:is_player() then if object:get_hp() > 0 then object:set_hp(object:get_hp()-1)