Add /armor command.
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2 changed files with 20 additions and 0 deletions
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init.lua
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init.lua
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@ -71,6 +71,7 @@ dofile(fun_caves.path .. "/fungal_tree.lua")
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dofile(fun_caves.path .. "/armor.lua")
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dofile(fun_caves.path .. "/wallhammer.lua")
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dofile(fun_caves.path .. "/mapgen.lua")
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dofile(fun_caves.path .. "/chat.lua")
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if mobs and mobs.mod == "redo" then
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dofile(fun_caves.path .. "/mobs.lua")
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